Earthdawn Survival Guide

Josh H & Dan B

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.

  1. 13 May

    EDSG Episode 277 - Vivane Adventures: Chasing the Snakeskin Boots

    * Vivane Adventures: Chasing the Snakeskin Boots * Lower Circle Characters * Written By Carl Sargent * Lots of background action * Feels "Shadowrunny" * Act 1: Group hired to recover stolen property * Original owner (Daragast), current owner (Shand), Barsaivian thief * High pay for what seems to be a simple job, but urgent * Best for a group that doesn't have a problem working for Therans * Act 2: Track the thief through the Broken Quarter * Different avenues of investigation * Low risk; no real danger of violence * Act 3: Into the undercity * Multiple possible encounters that don't relate to the group's goal * Resistance meeting, triplicant ambush * Find the (dead) thief, all but one coin taken * Act 4: Recover the coins * Beastmaster who killed the thief * Complications: Agents of the original owner, Resistance members * Possible consequences and fallout that can establish relationships and low-grade enemies * Not especially heavy on "plot" * GM needs to be flexible and willing to roll with character choices * Strong feeling in the climax of "What *now*?" * Final verdict and summary Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

    34 min
  2. 15 Apr

    EDSG Episode 275 - Vrontok

    * Exploring Vrontok * This is our second go at this topic * Located in the shadow of Sky Point * Desperate, lawless, crowded town built on the slave trade * Not a vacation spot! * Like Bartertown... but darker * Combination of town, slave market, and military base. * Stealing slaves is the most serious crime. * Only punishments for crime are enslavement or death. * Fortified by a high wall and dry moat with sharpened stakes. * Three gates: Empire Gate (SE), Vivane Gate (NE), Outlaw Gate (NW) * Theran citizens are not subject to laws in Vrontok * Mayor T'rask, former slaver with large force of thugs. * Taxes: House Tax, Guest Tax, Exit Tax * T'rask focused on keeping the Therans from getting upset. * Lots of business that serve the slave merchants: taverns, gambling halls, brothels. * Result of imperialism; empires thrive on exploited labor. * Reflections on Thera and Vrontok in light of present-day economic and political systems. * "Keep politics out of rpgs!" is a crock. * Contrast of Sky Point's wealth and power to Vrontok's "wretched hive" * Fourth Edition changes and updates Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

    42 min
  3. 11 Mar

    EDSG Episode 273 - Blades in Depth: Pure Liquids

    * Blades: Pure Liquids * Interlude: Last Words * Rank 8 Key Knowledge and Deed * Very open framing; PCs just need to get the info in some way * Prophetic vision by the last surviving member of the Seven Spokes * Deed: Visit site of the last battle against Betrayer by the Seven Spokes * Adventure by Robin Laws * Destination: Pale Ones dome below the Tylon Mountains * Escorted by the Vodanicus family * True Water miners, strongly disliked * Opportunity for dark comedy; poor, hillbilly-style * Overland trek with large rafts * Dangerous journey; ork scorchers, underground rivers, rapids, waterfalls * Betrayer pits the Vodanicus against each other just before encountering the Pale Ones * Meet with the Shivalahala; she had a dream about the group's arrival * PCs must learn a blood ritual to summon Betrayer out of the Blades * During the week the group spends with the t'skrang, Betrayer continues to work * Uprising against the Shivalahala led by Vodanicus * Complete the Deed and may weave the last thread. * Escorted by adolescent t'skrang to the ritual site * Face the ghosts of the Seven Spokes, now under the Horror's influence * Ghosts can only be harmed by the Blades * Breakdown and analysis of Betrayer's game stats and combat tactics * Play Betrayer intelligently; make it a difficult fight * Climax of the story arc, could be a strong campaign ending * Discussion of Karma Tap * Closing thoughts about adventure difficulty * Final thoughts about the overall Blades campaign Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

    52 min
  4. 25 Feb

    EDSG Episode 272 - Blades in Depth: With an Axe in Hand

    * Blades in Depth: With an Axe in Hand * Interlude: With a Tale to Tell * Liferock corrupted by a Horror that resembles the way the Horror operates * Objective: Find a Troubadour who can provide information about the liferock * Campaign context and purpose of the interlude * Open format -- can easily substitute with an existing NPC or change location * Adventure written by Nicole Lindroos * Josh talks about his acquaintance with Nicole * Josh talks about the weirdness of being a "peer" in the RPG industry * Reminding Dan he has also contributed to Earthdawn * Act 1: Journey through the Tylon Foothills * Encounters with villages on route to the liferock * Purpose of this stage of the adventure * Darkest adventure of the campaign * Narrative importance of the curse and its consequences * "The only way out is through" * Summarize the three encounters in Act 1 * Act 2: The Corrupted Liferock * Asmersious, the lone survivor * Message from the Seven Spokes * Wait for Asmersious to wake up from hibernation * Attack by obsidiman Horror constructs * Objective other than simply killing the PCs * Act 3: Return Journey * Consequences of the curse * Reason for the tragedies and character motivation * Pacing of the later adventures * Take care with the dark themes, but Josh advises not overly downplaying them * Lots of material in a relatively small space Find and Follow: Email: edsgpodcast@gmail.com YouTube: https://www.youtube.com/@EDSGPodcast Find and follow Josh: https://linktr.ee/LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc Official Earthdawn Facebook Group: https://www.facebook.com/groups/officialearthdawn FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW

    54 min

About

A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison. Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.

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