One Shot is a podcast about role playing games. Every month, host and Game Master James D'Amato leads a group of players on a self-contained adventure. Every adventure will be wrapped up in 4-5 episodes in time for a new story, in a new system, with new players the following month. One Shot will explore ever RP system possible to give listeners a sampling of the possibilities in the wide wild of role playing.
389. Anyone Can Wear the Mask Part 1
Jeff and James create a superhero and the absolutely BUCK WILD science city. Jeff maybe let James add too much nonsense to this world but it still turned out pretty great. Also, we get to celebrate Groundhog Day-style time loops!
388. Blades in the Dark Part 4
With the perfect vessel in place, The Order of the Jubilant slide needs only get them to the dollar room to complete their work.
387. Blades in the Dark Part 3
The cult of Vashraliff struggles to manipulate their unknowing minion into place through attacking his doll collection. But they must hurry, the world will only be ready to accept the gifts of The Jubilant Slide if the Whisper Worm manages to take hold of Doskvol.
386. Blades in the Dark Part 2
Behind the flaking gold lettering of the window to "Lavarift's Gifts" acolytes of The Order of the Jubilant Slide- the cult of Vashraliff prepare to answer a sacred call from The Spiral. Soon they will bring reverie to Duskvol, but the spiraling coil cannot pierce the veil without a vessel for joy. Fervor for The Whisper worm must be wrought to ready the way.
385. Blades in the Dark Part 1
James sits down Alan Linic and Stephen Kropa to introduce them to Doskvol an oppressive gray city that is certain to never be the same as they introduce a new cult "The Friends of Vashralif: The Order O' The Jubilant Slide." I can almost guarantee it is unlike any Blades Cult you have ever seen before.
384. Hammer of the Earth Part 5
The outriders make their way through the switching station to the final resting place of their prize: The Mountain. They discover that the fuel there is strange and the creeping ruin surrounding it is extremely hostile. They will have to act quickly and make some extremely difficult decisions to rescue what they can and keep the Hammer moving.
Customer ReviewsSee All
Hilarious, intelligent and inspiring
No other show has inspired me as much as this one. Every time I listen to an episode and a new tabletop RPG is introduced I immediately want to play it. The players James D'Amato invites onto the show are hilarious, thoughtful and respectful, and clearly love being there. And the energy and time D'Amato pours into this is incredible. His delight and passion bleeds through and makes each episode fantastic. He's an excellent DM, and I love his creativity and ability to go with the flow of the players, while still keeping them grounded. It's a guaranteed good show every single time.