RPG Reanimators

RPG Reanimators

A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn't, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.

  1. 26 May

    Impossible Landscapes - Dissection, Pt 5. End of the World of the End

    Episode Notes In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the fourth chapter End of the World of the End, which covers the finale of this epic campaign. We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then, since we aren't really fans of how this final chapter is laid out, we then cover an overview of the chapter followed by explanations of how each of us would run this final section based on our own styles and internal philosophies regarding Carcosa and the nature of the King in Yellow. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on: 2:32 - Beating Heart (key themes) 5:51 - Strengths & Limitations as Written 13:38 - Beginning Deep Dive; Guiding Principles 28:42 - Introducing How We Would Run the Ending 29:06 - How Nathan Would Run It 37:09 - How Alex Would Run it 43:31 - How Holly Would Run it 56:08 - How Lex Would Run it 1:09:45 - The Party 1:17:28 - Closing Thoughts You can find the campaign at: Arc Dream's Store and DrivethruRPG Bud's RPG Review IL Campaign episode for the chapter for a more thorough by-the-book summaries Campaign handouts and resources we can share on our lab's Google Drive . Our YouTube channel for Actual Play videos An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org. Find out more at https://rpg-reanimators.pinecast.co This podcast is powered by Pinecast. Read transcript

  2. 5 May

    Impossible Landscapes - Dissection, Pt 4. Like a Map Made of Skin

    Episode Notes In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the third chapter Like a Map Made of Skin, as well as an Exeunt that is... kind of essential for this chapter, so not really an exeunt? We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then go through a rough order of events players are likely to experience, discussing potential issues and advice each step of the way. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on: 1:28 - Waking Up 6:38 - Chapter overview & Beating Heart (key themes) 13:35 - Strengths & Limitations as Written 23:45 - Beginning Deep Dive, Navigating the World 33:33 - Guiding Agents' Goals & Direction 38:53 - Encountering Some Static 48:02 - Overall Section Thoughts (but really more Static) 56:21 - Encountering a Group Later 1:01:28 - Checking In 1:18:20 - A Quiet Maze Links: You can find the campaign at: Arc Dream's Store and DrivethruRPG Bud's RPG Review IL Campaign episode for the chapter and associated (mandatory) exeunt for a more thorough by-the-book summary (RIP, Bud) Campaign handouts and resources we can share on our lab's Google Drive . Our YouTube channel for Actual Play videos An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org. Find out more at https://rpg-reanimators.pinecast.co This podcast is powered by Pinecast. Read transcript

  3. 21 Apr

    Impossible Landscapes - Dissection, Pt 3. A Volume of Secret Faces

    Episode Notes In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the second chapter A Volume of Secret Faces, as well as more Exuents that Agents are likely to encounter. We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then go through a rough order of events players are likely to experience, discussing potential issues and advice each step of the way. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on: 1:14 - The Gap 20:24 - Chapter overview & Beating Heart (key themes) 23:16 - Strengths & Limitations as Written 44:01 - Checking in + Exeunt for the Missing 49:07 - The Facility by Day 1:02:10- Facility NPCs 1:08:23 - The Handler's House 1:17:22 - The Nurse's House 1:23:38 - Encountering a Group 1:25:46 - The Doctor's House 1:27:22 - Going Shopping at the Mall 1:31:45 - Going to Vegas 1:34:53 - The Facility After Hours 1:57:28 - The Chase 2:11:25 - Overall Chapter Advice You can find the campaign at: Arc Dream's Store and DrivethruRPG Bud's RPG Review IL Campaign episode for the chapter part 1 and part 2 with associated exeunt for a more thorough by-the-book summarie (RIP, Bud) Campaign handouts and resources we can share on our lab's Google Drive . Our YouTube channel for Actual Play videos An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org. Find out more at https://rpg-reanimators.pinecast.co This podcast is powered by Pinecast.

  4. 7 Apr

    Impossible Landscapes - Dissection, Pt 2. The Night Floors

    Episode Notes In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the first chapter The Night Floors, as well as the first Exuent Agents are likely to encounter. We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then go through a rough order of events players are likely to experience, discussing potential issues and advice each step of the way. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on: 2:34 - Overview summary over; Beating Heart (key themes) 5:36 - Strengths & Limitations as Written 14:43 - Initial Briefing 26:08 - The Apartment 36:14 - The Neighbors 57:29 - After Dark 1:12:19 - Other NPCs 1:21:17 - Challenges and Potential Pitfalls 1:29:33 - Getting Out & Wrapping it Up 1:36:10 - Extra NPCs from the Book to Consider 1:41:47 - Closing Thoughts 1:51:05 - Exeunt 1: Books You can find the campaign at: Arc Dream's Store and DrivethruRPG Bud's RPG Review IL Campaign episode for the main chapter for a more thorough by-the-book summarie (RIP, Bud) Campaign handouts and resources we can share on our lab's Google Drive . Our YouTube channel for Actual Play videos An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org. Find out more at https://rpg-reanimators.pinecast.co This podcast is powered by Pinecast.

About

A discussion-based podcast for GMs where we break down horror ttrpg scenarios for systems like Call of Cthulhu and Delta Green, discuss what worked for us, what didn't, what changes we made while running them, and how it all turned out for the table. Additional special topics include general game philosophies, advice, and occasional actual plays.

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