42 episodes

SIGGRAPH Spotlight is a podcast that explores cutting-edge projects and topics in computer graphics and interactive techniques, one episode at a time. Episodes are hosted by ACM SIGGRAPH leaders and feature experts spanning everything from animation and visual effects to engineering and virtual reality.

This show was founded as an extension of the ACM SIGGRAPH North American conference.

SIGGRAPH Spotlight ACM SIGGRAPH

    • Technology

SIGGRAPH Spotlight is a podcast that explores cutting-edge projects and topics in computer graphics and interactive techniques, one episode at a time. Episodes are hosted by ACM SIGGRAPH leaders and feature experts spanning everything from animation and visual effects to engineering and virtual reality.

This show was founded as an extension of the ACM SIGGRAPH North American conference.

    42 – The Intersection of AI, VR, and Technology

    42 – The Intersection of AI, VR, and Technology

    ABOUT THE EPISODE
    In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Special Projects Chair Ian Failes (editor, "befores & afters") hosts a discussion on the intersection of AI, VR, and technology. Guest Arthur Miller (researcher and author), discusses how the mind shapes experiences and interactions, creativity challenges that stem from AI, VR, and technology, and AI's role in collaboration between humans and technologies to augment creativity.

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    MUSIC
    Podcast theme, "SIGGRAPH," composed by Julius Dobos.

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    LINKS
    *Episode*
    https://www.arthurimiller.com/ | https://beforesandafters.com/

    *Social Media*
    blog.siggraph.org/ | www.facebook.com/SIGGRAPHConferences | twitter.com/siggraph | www.youtube.com/user/ACMSIGGRAPH | www.instagram.com/acmsiggraph/ | www.linkedin.com/company/acm-siggraph/

    *Conference Website*
    s2021.siggraph.org

    • 25 min
    41 – Art in the Age of TikTok

    41 – Art in the Age of TikTok

    ABOUT THE EPISODE
    Time to talk art in the age of TikTok! In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Art Gallery Chair Angus Forbes (associate professor, Department of Computational Media, UC Santa Cruz) connects with creators who use data and new realities in their art, and who use social media both in their art and in sharing their art. Guests Sophia Brueckner (assistant professor, University of Michigan Stamp School of Art and Design), Hashmukh Kerai (motion designer and 3D illustrator), Şölen Kıratlı (artist, architect, researcher, lecturer), and Hannah Wolfe (assistant professor of computer science, Colby College) discuss past SIGGRAPH Art Gallery selections, how to build a brand via Instagram and other networks, and how they envision the evolution of the creation and distribution of art over the next decade.

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    MUSIC
    Podcast theme, "SIGGRAPH," composed by Julius Dobos.

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    LINKS
    *Episode*
    https://www.sophiabrueckner.com/ | https://www.instagram.com/hashmukh/ | https://www.hashmukh.com/ | http://www.solenk.net/ | http://hannahewolfe.com/ | http://www.cacophonic.net/


    *Social Media*
    http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/

    *Conference Website*
    https://s2021.siggraph.org/

    • 38 min
    40 – Virtual Production

    40 – Virtual Production

    In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Production Sessions Chair John Kalaigian (senior technical director, Blue Sky Studios) is joined by Erik Winquist (visual effects supervisor, Weta Digital) and Paul Franklin (creative director, DNEG) to discuss the hot topic of virtual production, what it entails, how it has worked in the past, how the COVID-19 pandemic spurred new opportunities, and what trends experts can expect for pre- and post-production virtual work in the future.

    Large-scale, in-person movie making is not going away completely but virtual production throughout the pandemic and beyond has the potential to open up new opportunities for filmmakers and visual effects teams.

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    MUSIC
    Podcast theme, "SIGGRAPH," composed by Julius Dobos.

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    LINKS
    *Episode*
    https://s2021.siggraph.org/program/production-sessions/ | https://s2021.siggraph.org/programs-events/ | https://www.wetafx.co.nz/ | https://www.dneg.com/shows/ | https://www.dneg.com/virtual-production/ |http://blueskystudios.com/

    *Social Media*
    blog.siggraph.org | www.facebook.com/SIGGRAPHConferences | www.twitter.com/siggraph | www.youtube.com/user/ACMSIGGRAPH | www.instagram.com/acmsiggraph | www.linkedin.com/company/acm-siggraph/

    *Conference Website*
    https://s2021.siggraph.org

    • 43 min
    39 – Deepfakes

    39 – Deepfakes

    ABOUT THE EPISODE
    For the latest episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Technical Papers Chair Sylvain Paris (fellow, Adobe Research) is joined by a group of the computer graphics industry’s best and brightest to tackle the subject of deepfakes — from the history of deepfake tech through to how it’s being used today. Press play to hear insight in two parts from Chris Bregler (sr. staff scientist, Google AI), Eakta Jain (assistant professor, University of Florida), and Matthias Nießner (professor, TU München) [Part 1 – 0:00:34], and from ctrl shift face (independent artist) [Part 2 – 0:52:55].
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    MUSIC
    Podcast theme, "SIGGRAPH," composed by Julius Dobos.

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    LINKS
    *Episode*
    https://s2021.siggraph.org/program/technical-papers/ | https://en.wikipedia.org/wiki/Deepfake | https://www.cisa.gov/sites/default/files/publications/cfi_real-fake_graphic-novel_508.pdf | https://news.mit.edu/2020/mit-tackles-misinformation-in-event-of-moon-disaster-0720 | https://youtu.be/9WfZuNceFDM | https://dl.acm.org/doi/10.1145/3197517.3201283 | https://jainlab.cise.ufl.edu/ | http://chris.bregler.com/ | https://www.patreon.com/ctrl_shift_face | https://contentauthenticity.org/ | https://www.witness.org/ | https://ai.googleblog.com/2019/09/contributing-data-to-deepfake-detection.html

    *Social Media*
    http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/

    *Conference Website*
    https://s2021.siggraph.org/

    • 1 hr 15 min
    38 – Game On

    38 – Game On

    In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Focus Area Chair Carlos Gonzalez-Ochoa sits down with a panel of talented creators, developers, and researchers within the games industry. Arthur Brussee of DeepMind, Daniel Cornel of VRVis Research Center for Virtual Reality and Visualization, Neal Kaviratna of Uber Advanced Technologies, and Artem Kovalovs of Naughty Dog discuss the richly immersive and diverse games industry, performance and production techniques, and innovative applications for games technology beyond entertainment as creative solutions to life’s challenges.

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    MUSIC
    Podcast theme, "SIGGRAPH," composed by Julius Dobos.

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    LINKS
    *Episode*
    Links: https://s2020.siggraph.org/conference/program-events/games/ | https://manifold.garden/ | http://visdom.at/ | https://dl.acm.org/doi/fullHtml/10.1145/3388767.3408335 | https://www.uber.com/us/en/atg/ | https://dl.acm.org/doi/fullHtml/10.1145/3388767.3408334| https://www.naughtydog.com/ | https://dl.acm.org/doi/abs/10.1145/3388767.3407349 | https://dl.acm.org/doi/10.1145/3388767.3407393

    *Social Media*
    blog.siggraph.org | www.facebook.com/SIGGRAPHConferences | www.twitter.com/siggraph | www.youtube.com/user/ACMSIGGRAPH | www.instagram.com/acmsiggraph | www.linkedin.com/company/acm-siggraph/

    *Conference Website*
    https://s2020.siggraph.org

    • 46 min
    37 – Age Manipulation in VFX

    37 – Age Manipulation in VFX

    ABOUT THE EPISODE
    In this all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2020 Production Sessions Chair Derrick Nau (CG texture & look development artist, DreamWorks) discusses the science, technology, and technique behind age manipulation in VFX with a group of the industry’s best and brightest visual effects leaders on everything from well-known projects like Martin Scorsese’s “The Irishman” and manipulating Brad Pitt in “The Curious Case of Benjamin Button” to the subtle beauty work that goes into just about every project VFX artists touch. Tune in to hear insight from Darren Hendler (director, Digital Human Group, D2/Digital Domain), Trent Claus (visual effects supervisor, Lola VFX), Pablo Helman (visual effects supervisor and second unit director, Industrial Light & Magic (ILM)), and Chris Lawrence (visual effects supervisor, Framestore).
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    MUSIC
    Podcast theme, "SIGGRAPH," composed by Julius Dobos.

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    LINKS
    *Episode*
    https://s2020.siggraph.org/conference/program-events/production-sessions/ | https://www.digitaldomain.com/leadership/darren-hendler/ | https://twitter.com/trentclaus | https://www.ilm.com/people/pablo-helman/ | https://www.imdb.com/name/nm1165856/ | https://en.wikipedia.org/wiki/De-aging_in_film | https://www.vulture.com/2016/03/special-effects-c-v-r.html

    *Social Media*
    http://blog.siggraph.org/ | https://www.facebook.com/SIGGRAPHConferences | https://twitter.com/siggraph | https://www.youtube.com/user/ACMSIGGRAPH | https://www.instagram.com/acmsiggraph/ | https://www.linkedin.com/company/acm-siggraph/

    *Conference Website*
    https://s2020.siggraph.org/

    • 50 min

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