49 episodes

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)
Hosted by Ted Price from Insomniac Games.

The AIAS Game Maker's Notebook Academy of Interactive Arts & Sciences

    • Video Games

A series of in-depth conversations between video game makers on the business and craft of interactive entertainment, exploring the core tenants of D.I.C.E. (Design. Innovate. Communicate. Entertain.)
Hosted by Ted Price from Insomniac Games.

    Star Wars Jedi: Fallen Order Director Stig Asmussen

    Star Wars Jedi: Fallen Order Director Stig Asmussen

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    Stig Asmussen sits down with Ted Price to talk about his journey from drawing art to game development, owning failures while sharing successes with the team, sharing their mutual experiences working on existing IP, and discussing what it's like being a part of Star Wars canon.

    Asmussen is a Game Director at Respawn Entertainment. He is known for his work on Star Wars Jedi: Fallen Order and the God of War series.

    • 1 hr 14 min
    Life is Strange with Michel Koch and Raoul Barbet

    Life is Strange with Michel Koch and Raoul Barbet

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    Game Directors Michel Koch and Raoul Barbet stop by to chat with Ted about the Life is Strange series, how and why they delve into certain topics in their games, releasing episodic content, and the future of interactive storytelling.  

    Koch is a Game & Art Director and Barbet is a Creative Director at DONTNOD Entertainment. They are best known for their work on the Life is Strange franc

    • 1 hr
    Troy Baker

    Troy Baker

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    Actor Troy Baker sits down with Austin to discuss his acting debut, his career playing several memorable characters, what he learned working with game directors Hideo Kojima and Neil Druckmann, and his own career trajectory into directing with Middle-earth: Shadow of War.

    Baker is known for portraying Joel in The Last of Us series, Higgs Monaghan in Death Stranding, Booker DeWitt in Bioshock Infinite, Joker in Batman: Arham Origins, and many more.

    • 1 hr 48 min
    Mortal Kombat 11 Composer Wilbert Roget, II

    Mortal Kombat 11 Composer Wilbert Roget, II

    Composer Wilbert Roget, II sits down with Austin Wintory to discuss his start working at LucasArts, composing for the Star Wars universe, creating the music for Mortal Kombat 11, and writing music that engages the orchestra and makes them feel "totally badass."

    Roget is best known for composing for games such as Star Wars: The Old Republic, Call of Duty: WWII, Lara Croft and the Temple of Osiris, Mortal Kombat II.

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    • 1 hr 58 min
    God of War Composer Bear McCreary

    God of War Composer Bear McCreary

    Composer Bear McCreary chats with Austin Wintory to discuss creating the music for God of War, working together on Assassin's Creed Syndicate, the differences working in film and games, and the pitfalls of creating "cinematic" scores.

    Bear is best known for composing the music for games such as God of War and SOCOM 4; and movies and television such as Godzilla: King of the Monsters and Battlestar Galactica.

    Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

    • 1 hr 22 min
    Dreams with Media Molecule's Abbie Heppe

    Dreams with Media Molecule's Abbie Heppe

    Abbie Heppe joins Robin Hunicke in Croatia with another episode recorded on location at D.I.C.E. Dubrovnik. Abbie and Robin discuss community management and communications in addition to how both have evolved alongside advancements in game development.

    Abbie Heppe is the Communications Manager for Media Molecule and was previously with Respawn Entertainment and G4.

    Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org. Email us at info@interactive.org.

    • 55 min

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