IGN Unfiltered goes in-depth with creators of your favorite video games, talking not just about the games themselves but about the fascinating lives of the people behind them. New episodes each month!
Episode 54: Raven Software Cofounder Brian Raffel
Raven Software cofounder Brian discusses starting Raven with his brother in Wisconsin, partnering with Doom creators id Software early on, and subsequently working with giant pop culture brands like Star Wars, Star Trek, Marvel, and Call of Duty. Raven is the lead developer on the single-player campaign in Call of Duty: Black Ops Cold War, which will be released on November 13.
Episode 53: The Game Awards Host Geoff Keighley
Geoff Keighley – longtime games media personality best known as the host, creator, and executive producer of The Game Awards – discusses his long history with awards shows, his thoughts on the PS5 and Xbox Series X, the cancellation of E3, his famous friendship with Hideo Kojima, and much, much more. [Note: this interview was recorded on July 31, prior to the delay of Halo Infinite, which is referenced here as still releasing this holiday.]
Episode 52: Jon Brooke and Lee Singleton (Outriders, Hitman Go, Sleeping Dogs)
Square Enix External Studios heads Jon Brooke and Lee Singleton discuss their time in the video game industry, from Outriders, their brand-new game with People Can Fly, to their past work on Hitman Go, Sleeping Dogs, Just Cause, and more!
Episode 51: Max Schaefer and Matt Uelmen (Diablo 1, 2, and Torchlight)
This month's guests are Echtra Games's Max Schaefer and Matt Uelmen, both former Blizzard North developers and co-creators of Diablo and Diablo 2 as well as the Torchlight series. The duo shares stories about Diablo 2 in celebration of its 20th anniversary while also discussing how Diablo has helped them make their new game, Torchlight III, the best action-RPG it can be.
Episode 50: Marcus Lehto (Halo, Disintegration)
Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got Bungie to hire him, as well as leaving the studio in recent years and starting a new studio to work on a new game, June 2020's Disintegration.
Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx)
Valve's Robin Walker and Chris Remo two of the developers behind the long-awaited return of Half-Life in the form of Half-Life: Alyx. In this interview, Walker and Remo discuss everything from the unexpected origins of The Orange Box, Alyx's insane level of audio-design detail, Left 4 Dead 3, Portal VR, and much more – including, yes, Half-Life 3.
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The Pinnacle of video game journalism
Ryan will be far too humble to admit this but he is the best. Yes Jason S from Kotaku is exceptional but Ryan Mcaffrey is without a doubt the most genuine and passionate journalist in gaming. He loves Xbox and all things gaming related. This passion is clear. His dedication unquestioned. I will always be one of your top fans Ryan. Gamer tag: Chevaro (all platforms)
I love Video Games, and I love talking about them. This series gives me the opportunity to hear the stories, trials and tribulations of the games and game series I know and love by the legendary creators themselves by someone who loves them just as much as me. Great stuff.
Good insightful interviews from some of the game industries biggest names, all chaired excellently by Ryan McCaffrey which comes across as a real passion project. If you're into your games it's a great listen.