23 episodes

The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games developers in the UK right now, and what you can do to build a great games studio.

Inside Indie Games ThePodcastHost

    • Arts
    • 5.0 • 1 Rating

The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games developers in the UK right now, and what you can do to build a great games studio.

    Dispersed working for games developers, with Simon Bennett and Colin Anderson

    Dispersed working for games developers, with Simon Bennett and Colin Anderson

    Veteran games journalist Will Freeman hosts this special episode of Inside Indie Games.
    Many of the companies that we support operate remote working and as dispersed teams. But the present enforced home-working for many sectors lucky enough to have it as an option has brought the practice firmly into the spotlight and for many it’s been a new novelty.
    Joined by Colin Anderson (Denki) and Simon Bennett (Roll7), Will explores what opportunities and challenges remote working can have for indie games developers. Both Simon and Colin explore what does and doesn’t work well and offer advice on how to be productive.
    Will is joined by our very own Deborah Farley, Head of Tranzfuser. Together they discuss how a UK-wide summer programme can, and does, work successfully across a wide network of support Hubs.

    • 58 min
    Pitching in a Pandemic, Part 1

    Pitching in a Pandemic, Part 1

    How can games developers successfully pitch their projects virtually?

    With physical events being on hold for much of 2020, games developers looking to secure publisher deals or even garner interest in their games have to do it in a remote way.

    In the first part of this special episode of Inside Indie Games, guest presenter Will Freeman, speaks to Sophia Aubrey Drake (The Big Indie Pitch) and Mike Rose (No More Robots) about the best ways to nail that virtual pitch.

    Part 2 of this special episode will be published very soon. 

    • 51 min
    Pitching in a Pandemic, Part 2

    Pitching in a Pandemic, Part 2

    Veteran games journalist Will Freeman hosts the second part of this special episode of Inside Indie Games.
    The pandemic has not stopped deals from being done and pitches being made. The UK games development sector continues to grow and prosper as studios and publishers all find themselves working remotely and as dispersed teams. 
    But how does it work on a practical basis? 
    Will speaks with Rosa Carbó-Mascarell and Aj Grand-Scrutton, both from successful independent games development backgrounds to uncover what pitching in a pandemic is like in 2020. On the flip side, we also hear from Gwen Foster of Robot Teddy with her take on being pitched to in the virtual world.

    Don't forget, this is Part 2 of this special episode. Listen to Part 1 here. 

    • 1 hr 5 min
    Mergers and Acquisitions, should we aim to be acquired?

    Mergers and Acquisitions, should we aim to be acquired?

    Kicking off the remaining episodes of our second season of Inside Indie Games, we’re joined by a panel of industry experts from all walks of games development backgrounds as we delve into the world of M&As in the indie dev sector.
    At the heart of discussion in this episode is the burning question for a lot of indie dev studios: should passionate games developers be Creative Directors or CEOs?
    This episode highlights the tensions faced by indie games development founders across the creative vs business divide and asks if a change of ownership brings freedom or fear. 
    Our panel bring varying perspectives from the sector; from indie game developers, publishers, those who’ve been acquired already and those who’ve secured significant investment.
    With:
    Gina Jackson - Sold OutPaul Kilduff-Taylor - Mode 7Tara Reddy - LoveSharkDavid Hamilton - Ninja KiwiStephanie Warwick - Jolly Good Games

    • 24 min
    Fast or slow, which is the best way to grow your studio?

    Fast or slow, which is the best way to grow your studio?

    Can business sustainability sometimes be sacrificed in the quest for growth? If fast growth is more appealing to potential investors, how do you manage the risks?

    In this episode we're diving into the subject of business sustainability and growth -  an ever hot topic for start up games dev studios.

    Is there a right way to grow your business?
    Along with our expert panel we explore how start ups can grow their company in a way that builds on expertise. This could be anything from budget and finances, to project management, workload, or staff happiness. 

    Our guest panel for this episode, bringing their wealth of experiences and expertise, is:
    Gina Jackson - Sold OutPaul Kilduff-Taylor - Mode 7Tara Reddy - LoveSharkDavid Hamilton - Ninja KiwiStephanie Warwick - Jolly Good GamesShaz Yousaf - Honey Tribe Studios

    • 40 min
    Marketing and Selling Your Game

    Marketing and Selling Your Game

    Each episode in this season is essential listening, but none more so than this one!

    What can small studios realistically do to effectively market and sell their game?

    Research, outreach, community engagement, authentic communication...all of these aspects of marketing and selling games are discussed in this episode. 
    As ever, we're joined by our panel of industry experts, and they're going to talk us through the tactics and strategies they've found to be most effective when it comes to selling and marketing. 

    There is a LOT to learn from this one!
    Gina Jackson - Sold OutPaul Kilduff-Taylor - Mode 7Tara Reddy - LoveSharkDavid Hamilton - Ninja KiwiStephanie Warwick - Jolly Good GamesShaz Yousaf - Honey Tribe Studios

    • 39 min

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