43 episodes

Updated for iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations.


Prerequisites: C language and programming experience at the level of 106B (Programming Abstractions) or X. Recommended: UNIX, object-oriented programming, graphical toolkits



Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Monday, Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available.



Released with a Creative Commons BY-NC-ND license.

iPad and iPhone Application Development (HD‪)‬ Paul Hegarty

    • Technology
    • 4.2 • 157 Ratings

Updated for iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations.


Prerequisites: C language and programming experience at the level of 106B (Programming Abstractions) or X. Recommended: UNIX, object-oriented programming, graphical toolkits



Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Monday, Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available.



Released with a Creative Commons BY-NC-ND license.

    • video
    Xcode and Source Code Management (October 7, 2011) - HD

    Xcode and Source Code Management (October 7, 2011) - HD

    Paul Hegarty covers source code management in Xcode. (October 7, 2011)

    • 3 sec
    • video
    Designing Multimedia iOS Apps (December 2, 2011) - HD

    Designing Multimedia iOS Apps (December 2, 2011) - HD

    Jason Riggs walks through building interactive graphics apps using OpenGL ES and C++. (December 2, 2011)

    • 3 sec
    • video
    Smule (November 18, 2011) - HD

    Smule (November 18, 2011) - HD

    Ge Wang talks about making music on mobile devices, socially. (November 18, 2011)

    • 3 sec
    • video
    Building Apps that People Want (November 11, 2011) - HD

    Building Apps that People Want (November 11, 2011) - HD

    Mike Ghaffary provides strategies for building apps that people want. (November 11, 2011)

    • 2 sec
    • video
    Introduction to AVFoundation (October 21, 2011) - HD

    Introduction to AVFoundation (October 21, 2011) - HD

    Salik Syed demonstrates using AVFoundation. (October 21, 2011)

    • 2 sec
    • video
    Time Profiler (November 4, 2011) - HD

    Time Profiler (November 4, 2011) - HD

    Alexander Chia explains why profiling is important and how to identify and resolve bottlenecks in code. (November 4, 2011)

    • 1 sec

Customer Reviews

4.2 out of 5
157 Ratings

157 Ratings

BlackberryMad?! ,

Awesome resource

I have learnt so much from this excellent course. So useful to go back to time and time again to keep on the straight and narrow.

Mechelle1985 ,

Is this free????

I

Geoff Cockayne UK ,

isOutstanding++

As a teacher and programmer I cannot praise this course enough. I did a CS degree in the days when COBOL was for suits and FORTRAN was for hippies. I learned C from the original Kernighan & Ritchie book and have been playing iterative catchup for 30 years.

Coming to iOS and Objective-C for the first time was a shock: I thought I knew what I was doing but was soon put straight. The usual buy a book and use Google for the specifics did not work. This course has been a godsend. I work through the materials, try my own projects and then go back to see how it's done properly. It's just starting to make sense and I'm starting to get over the frustrations of an old time programmer being required to actually implement OOP.

If professor Hegarty needs a nominee for president of Stanford please let me know.

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