Operation Game Night

Travis, Clay, & Jared

Travis Smith, Jared Erickson, and Clayton Gable get together to discuss the latest and greatest in board games in this weekly podcast. What's hot, what's hitting the table, featured discussions about board games and the board gaming culture, and the primary mission objective- to play more board games! 

  1. 5 days ago

    Grab Bag: Testing The 8 Kinds Of Fun Against Board Games

    A single game store run turns into the most relatable tabletop gaming story possible: we drive out for one small box, get hit by the shopping bug, and walk out with expensive choices we absolutely did not need. Then we put one of them on the table and it completely redeems itself. We break down why Ready Set Bet High Roller Edition feels like the “real” version of the experience, how the oversized production changes readability and table energy, and why betting games keep winning crowds even when nobody thinks they like gambling. From there we shift into what we’ve been playing lately, from Mystic Vale’s clever card crafting deck builder (upgrading cards without bloating your deck) to quick, addictive shedding and climbing card games like Down Up, Linko, and Bacon. If you love light strategy card games, fast teaches, and designs with real player agency, this stretch is packed with practical reasons these hit the table again and again. Travis also checks in on Star Trek Captain’s Chair and why solo campaign systems feel so satisfying when every win or loss reshapes your starting deck. The grab bag centerpiece is a rapid “litmus test” using Marc LeBlanc’s MDA framework and the eight kinds of fun: sensation, fantasy, narrative, challenge, fellowship, discovery, expression, and submission. We name the first board game that fits each category and invite you to argue with our picks. We finish over the fence with Broadway’s & Juliet, an unexpected fall-flavors takeover, the joy of becoming a wing-place regular, and a growing obsession with the remastered Star Trek original series. Subscribe for more board game talk, share this with a friend who impulse-buys games, and leave a comment with your own “8 kinds of fun” picks! We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

  2. 20 Aug

    2 Years of Operation Game Night: Our Favorite Episodes & What We're Playing Now

    Two years, 130+ episodes, and more games than we can count — and we're celebrating with a full roundtable. Amanda Lee (emptynestboardmama) and Mike (TheMeepleThatLoses) join us to look back at the episodes that defined Operation Game Night's first two years and dig into everything hitting our tables right now. We run through a stacked "what we've been playing" segment: Pyradice (Amanda's dice-and-quarry pyramid builder), Six-Sided Seas and Tug of Roar from Inside Up Games, Kanō (the gorgeous paint-pot pattern game Mike says out-Harmonies Harmonies), Night at the Zoo from SETI designer Tomáš Holek, Wingspan Pocket, and the two heavy hitters — Reiner Knizia's Gold Country and the deck-builder Star Trek: Captain's Chair. From there we get nostalgic, counting down the episodes and moments that meant the most over two years of the show — the guests, the debates, the running jokes, and the games that started it all. Thank you to everyone who's listened, watched, argued with our rankings, and shown up for game night these last two years. Here's to what's next. Chapters: 0:00 Two years in — welcome back Amanda & Mike 2:29 The plan: plays, top 5 episodes, celebrating 2 years 2:51 What we've been playing 5:37 Pyradice, Six-Sided Seas & Tug of Roar (Amanda) 8:54 Night at the Zoo, Kanō & Wingspan Pocket (Mike) 18:07 Gold Country — Knizia via Bite Wing (Clay) 25:52 Star Trek: Captain's Chair — the solo deck-builder (Travis) 41:18 Our Top 5 OGN Episodes of All Time Let us know what your favorite episodes have been in the comments! We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

  3. 13 Aug

    Peter C. Hayward & Baba Is You Board Game Design

    We trade stories about the small games that save a night, from bluffing chaos at a wrestling convention to real-time trading frenzies that only work with the right group. Peter C. Hayward joins us to get honest about what makes a design worth releasing, how Baba Is You becomes a competitive board game, and why he built a board game career as a long-term plan to move to LA and write scripts.  • Cockroach Poker as a near-perfect late-night bluffing game for non-gamers  • Picking the right small box game for a new crowd  • Triangulation as a low-rules word guessing team game  • Stonk Market as a frenetic real-time trading party game  • Mr. President as an overwhelming, fascinating solo simulation  • Flip Seven With Vengeance and the “right level of mean”  • My City vs My Island and why legacy arcs work  • Designing around tension instead of theme or mechanics  • Why “it functions” is not a good enough reason  • Rolling Deep and the goal of making a game people remember  • Baba Is You design breakthroughs for a 2-player abstract campaign  • Risk aversion in creative industries and why ambition matters  • Peter’s visa journey and the shift toward screenwriting  • Things and Rings as a Zendo-inspired “vibes” deduction game  • Reading habits as a trainable attention skill  if you are listening to this podcast, do us a favor and subscribe to us on YouTube. If you're already subscribed, give us a like, leave us a comment, leave us a review  go ahead and hit us up on Instagram if you want to do a collab  Check out Peter's Blueprints for Life Podcast at https://youtube.com/playlist?list=PLlK7TV83QHJ8vo6pfbgXA-DqiuaOQW-St&si=BZQU0ZAJ9EvzLjSs We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

  4. 6 Aug

    Clearing The Shelf Of Opportunity (ft. Games Y Mas & Peter C. Hayward)

    You know that moment when you look at your shelf and realize you’re collecting faster than you’re playing? We start there with Vic from the Games Y Mas podcast, breaking down the “pile of shame” pact that forces real table time and sparks honest mini-reviews of what’s been worth it and what hasn’t. From cozy roll-and-write vibes in Tend to the frustration of vague rulebooks, we talk about what makes a board game night land for different kinds of players. Then a happy accident changes the whole vibe: designer Peter C. Hayward drops into the call a week early and jumps right into the deep end. We dig into Coimbra, dice placement, and the bigger question behind so many euro games: do you feel motivated by victory points, or do you want clean win conditions and a satisfying finish line? That thread runs through everything from tiny solo card games like One for Sorrow to big favorites like Quest for El Dorado, Clank, and Lost Ruins of Arnak, including why Arnak feels so “perfectly developed” when the systems are tuned just right. We also go ambitious and weird with GMT’s Mr. President now in a digital Steam version, talk theme park obsession and Universal Studios stories, and close with a movie debrief that turns into a real conversation about what The Odyssey should be about. If you like tabletop gaming, game design talk, and pop culture that connects back to play, you’ll feel right at home. Subscribe, share this with a friend who has a shelf of opportunity, and leave a review with the one game you swear you’ll finally play next. We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

  5. 30 Jul

    GameHead Games Wave 2 Sneak Peek

    We catch up with Paul Solomon from GameHead Games, trade notes on recent plays, then dig deep into what Wave 1 taught him about selling small box board games that actually last. We break down the biggest hooks in GameHead Wave 2, from time-travel trick taking to semi-co-op scoring, plus Gen Con plans and a few spicy prototypes. • Paul’s family play of Ribbidi Flibbity as a Candyland alternative • Clayton’s thoughts on The Four Doors as a compact Matt Leacock co-op • Travis’s rundown of Gruntz as a fast skirmish with rock paper scissors combat • Components talk including cloth mats and why they can kill usability • GameHead Wave 1 takeaways including the impact of standout art and clear hooks • Trick To The Future overview including fuel rods, time travel, perfect journeys and nil play • Pet Quartet as a Coloretto-inspired game with “exactly one or four” scoring tension • Friendly Fishing’s core twist of scoring your own points plus the player to your left • Size-Wise as a teach-in-seconds party game about reading the room, not trivia • Wild Magic set collection pressure where the weakest color can get wiped • Gen Con promos, pins, and booth details for Gamehead • Pit Stop Rally preview where passing turns into an advantage • Lobby Snacks as a trick-taking game about winning without overspending • Gamehead’s long-term vision including a bigger-box Squirrel Scouts tease • Over the fence updates on movies, books, musicals, and baking a cake Like and subscribe, and we will catch you next week! We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

  6. 23 Jul

    The Definitive Trick-Taking Game Ranking

    Trick-taking games are everywhere right now, but not all of them earn a permanent spot on the shelf. We put Clay’s full taste on the record with a ranked list of 35 trick-taking games, from “still happy to play” to the titles that absolutely nail what we love about the genre: clean decisions, readable hands, and one great twist that changes everything without adding a rulebook’s worth of exceptions. Along the way, we warm up with recent plays that hit very different corners of tabletop gaming. Clay breaks down Game Makers, a big box board game about making board games, complete with a rotating wheel, resource timing, and contract fulfillment choices that constantly ask “keep this for scoring or spend it for upgrades?” Travis shares thoughts on First Giants and why some modern worker placement and set collection designs can be solid yet still struggle to stand out once you already own a few favorites. We also shout out Pictomania as a drawing party game that actually feels strategic, with speed, deduction, and scoring pressure baked into every round. Then we hit the main event: Clay’s definitive trick-taking ranking, including classics like Hearts and Spades, modern hits like Skull King and Cat In The Box, and why cooperative trick-taking games like The Crew are so satisfying when the whole table becomes your partner. The top spot goes to a story-driven Lord of the Rings co-op trick taker that keeps the mission magic and adds theme and progression for maximum payoff. Subscribe for more board game rankings, trick-taking game recommendations, and honest takes, and if you disagree with our list, share the episode and tell us your top three trick-taking games. We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

  7. 16 Jul

    OGN's Game of the Year Watch

    A lot of games feel fun for one night and then vanish into the shelf. We wanted to figure out the opposite: the board games that keep tugging at your brain weeks later, the ones you actually want to play again instead of just admiring the box. We start by debriefing what we played recently, including Harvest and why its planting and harvesting rhythm feels so satisfying even when you get absolutely thwomped. Clayton breaks down quick hitters like Excalibur, Pick A Pepper, Tag Team, and Mind Bug, then we spend real time on Hanami, the gorgeous Keymaster Games take on Reiner Knizia’s Samurai. The production is deluxe, but the hook is the same classic tension: surround spaces, win majorities, and watch a simple tile placement turn into sharp area control decisions in about 30 minutes. Then Travis brings in newer plays like Solstis and a first pass at Container before we geek out over dnup (Down Up), a small-box card shedding game from the designer of Scout that adds nasty interaction, clever flipping values, and that “one more round” feeling. From there, we hit our midyear “new to us in 2026” rankings, with standouts like Gazebo, Old King’s Crown, Layers, and more, plus a quick over-the-fence check-in on shows, reading, and a wild World Cup moment. If you like board game reviews, top three lists, and practical “should we play this again?” talk, subscribe, share the episode with your game group, and leave a review so more people can find us. We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/ Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support

About

Travis Smith, Jared Erickson, and Clayton Gable get together to discuss the latest and greatest in board games in this weekly podcast. What's hot, what's hitting the table, featured discussions about board games and the board gaming culture, and the primary mission objective- to play more board games! 

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