9 episodes

In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.

Rust Game Dev Richard Patching

    • Technology

In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.

    Interview with Carter Anderson (Bevy)

    Interview with Carter Anderson (Bevy)

    In this episode we chat to Carter Anderson about Bevy!

    • 53 min
    Interview with Dustin (A/B Street)

    Interview with Dustin (A/B Street)

    In this episode Forest chats to Dustin about A/B Street.

    • 35 min
    Interview with Fish Fight

    Interview with Fish Fight

    In this episode we chat to Erlend and Ole about Fish Fight, open source games development and future game spin-offs.

    • 46 min
    Interview with Remco and Basz

    Interview with Remco and Basz

    In this months episode, Richard and Forest chat to Remco and Basz, creators of Mun. We chat about programming language creation, challenges and what future developments are incoming from the Mun project.

    • 40 min
    Interview with Alex Ene

    Interview with Alex Ene

    In this weeks episode, Richard and Forest chat to Alex Ene, creator of the dwarven simulation game, Dwarf World. We cover writing custom engines, unit testing, build systems and picking the right frameworks for your game.

    • 54 min
    Interview with Fedor Logachev

    Interview with Fedor Logachev

    In this weeks episode, we chat to Fedor Logachev, creator of the Macroquad and Miniquad games libraries. We discuss the libraries features, development and plans for the future as well as the accompanying book and games project that will act as both an introduction to Rust games development and the Macroquad library.

    • 52 min

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