System Shop

Violet & Freya

Welcome to System Shop, the podcast where we deep dive into RPG design, one subsystem at a time. Join us as we explore the origins, empirical trends, and future design space of all aspects of tabletop game design. What’s the point of mechanising carrying capacity or NPC attitudes? Why distinguish between armour and evasion, or attributes and skills? Many stories may begin with “because D&D did it”, but that’s far from the end… We dig deeper by asking: how do differences in design decisions make players act and feel, and is this wholly intended? What is gained or lost by being able to sum up a monster with a challenge rating? How can initiative checks be used to make combat feel chaotic, tactical, or somewhere in between? Finally, we suggest our own ideas for future innovations. Can we introduce new technologies and props? Can we shed assumptions of the past? Or should we bring them to the fore and embrace them to the extreme? Restrictions breed creativity, and our best ideas are often our most ridiculous. System Shop is independent and ad-free. New episodes release whenever we have the time and energy to research and record a new topic. Violet (She/her) is a recovering academic and alleged game designer, with a particular interest in system design and ludology. Freya (She/her) is a demographer turned data engineer by day. She moonlights as collaborator, sounding board, and bad idea generator to her beloved and prolific game designer fiancée. ... Cover design by Fallible Things (fallible.net). Font on-cover is Lineal by Frank Adebiaye, with the contribution of Anton Moglia, Ariel Martín Pérez. Distributed by velvetyne.fr.

  1. 8 MAY ·  BONUS

    Bonus Episode: Violet's Conpulsion Con-trived Title

    In this bonus episode, Violet discusses the games she ran and played at Con-Pulsion 2026…. Which she in-con-veniently forgets to name during the recording. Whoops! ***** Timestamps ***** Panels & speakers - 02:55 Unravel - 06:01 Unravel… again! - 13:57 Spoilers for the Unravel quickstart scenario - 15:39 to 16:53 More mechanical discussion of Unravel - 17:39 Freya’s extremely subjective opinions about Earthborne Rangers - 21:40 The Thunder Perfect Mind - 25:08 Dream Askew - 34:57 Reflection & Wrapup - 43:13 ***** Games discussed ***** Unravel Liminal Horror Delta Green Lasers & Feelings CBR+PNK Earthborne Rangers The Thunder Perfect Mind[*1] Vampire: The Masquerade Daggerheart Dream Askew PbtA Wanderhome Mad Alien With A Box Gloomhaven ***** Other media discussed ***** Black Wave, by Michelle Tea Cross stitch (like, the actual textiles hobby) Elder Scrolls 3 : Morrowind Arkham Horror (the card game) Arkham Horror (the board game) Elder Sign (the other Arkham Horror board game) Orphan Black Trios ***** Notes & Links ***** Unravel quickstart: https://studio-mothmen.itch.io/unravel-the-work-is-in-good-hands Discord link: https://discord.gg/cMP257y8 [*1] the game by Tanya Floaker, not the 2,000 year old poem Freya will be wandering the halls of UK Games Expo in May, wearing her white JourneyMon t-shirts as usual. (In related news - the digital edition of JourneyMon has now released to kickstarter backers! Exciting!).

    49 min
  2. 1 APR

    Episode 12: What is a Roleplaying Game?

    In this foolish episode, we…. Wait, what is it we do here again? I… I can’t remember… we’ve got a long road ahead of us if we’re going to make sense of all this. (Seriously. It turns out we can’t even begin to answer this question without talking about the nature of storytelling, improv, kayfabe, the role of GM, the purpose of rules, being instructed to *break* those rules, what it means to “play”, the promises made when a game describes itself… this was meant to be a silly joke episode, dangit!) Freya turns her lovers into fighters. Violet collates a collaborative coventure. Freya is drawn to a new role. Violet explores the past pre-tense. Freya breaks free of her bindings. Violet imagines a world without imagination. *** Timestamps *** What’s new - 02:56 Mailbag - 11:07 Intro to the topic - 18:30 History - 25:12 Taxonomicon - 40:16 Actual start of the taxonomicon - 41:06 Just kidding, it’s a discussion of the spectrum between ‘board game’ and ‘improv theatre’ - 41:07 Could this be the taxo- oh, no, now we’re talking about the nature of rules - 46:32 Listen, I think we’re just not going to have a normal taxonomicon in this one - ?:??:!? Wait! A list of games in quick succession! This must be it! - 53:20 Discussion about Wanderhome and Kishotenketsu and game Promises and- are we sure we actually know what this podcast is about at all? - 01:05:36 Who’s Game is it anyway? (Discussion on the nature of GMs) - 01:21:08 The Counterexampliad, whatever that means - 01:27:25 Exclusive unlocked patreon content preview [*1]: international paper size deep dive - 01:31:51 to 01:33:17 Design Dreams - 01:56:58 We made it! - 02:12:59 *** Design Dreams *** Two Truths And A Lie-Fall Parasocial Investigations Diararchaeology Redaction RPG PBTA Chaos Draft Co-Op Adventure QWOP RPG: Rebus-Picto-Glyphs *** Games discussed *** D&D 3.5e Heavy Gear D&D 1e Pathfinder 1e Eat the Reich Unravel Stories from the Grave Wildsea Eberron GoGo Golf Kagematsu Triangle Agency Hyborea Coventry [*2] Tunnels & Trolls Pasión de las Pasiones In Nomine Satanis / Magna Veritas Vampire: the Masquerade Apocalypse World Dogs in the Vineyard World Wide Wrestling Monsterhearts A Song Of Ice And Fire RPG Genesys Fellowship Masks Do: Fate of the Flying Temple Avatar Legends Yazeba’s Bed And Breakfast Troika Mausritter Golden Sky Stories Savage Worlds Wanderhome Journeymon Alas for the Awful Sea Transit Lancer Chuubo’s Marvellous Wish-Granting Engine Slugblaster Interstitial Pitcrawler Triangle Agency Mothership Cypher RuneQuest II Monster of the Week Brindlewood Bay Scherzando Lost Kingdom Belonging Outside Belonging Colostle For Small Creatures Such As We Wreck This Deck Hot Damn Deadly Alien Overlord Au Pair [*3] Tacklebox For The Queen Our Queen Crumbles The Tragedy of GJ237B Paranoia Toon Microscope I’m Sorry Did You Say Street Magic Acts Of Evil [*4] “Messed Up Little Guy” [*5] Goblin Country Dream Askew Band of Blades Ars Magica Everyone Is John Star Trek Adventures This Discord Has Ghosts In It Goblonia Everything Is Tables Your Body A Landscape Spire De Profundis Apothecaria *** Other media discussed *** Mass Effect The Twilight Zone (and its ilk) Majora’s Mask Final Fantasy Tactics Advance The Elusive Shift Kriegsspiel [6] The Lord of the Rings Battleship Mastermind Kiki’s Delivery Service Star Wars: Empire At War FTL Nier Final Fantasy XIV Fighting Fantasy Grapefruit (Yoko Ono) Foundation Unwritten Earths Symposium October: Ten Days That Shook The World Spyfall Pacific Rim Dicey Dungeons City of the Six Moons Wildermyth Penny Arcade *** Notes *** [*1] This is a joke, we don’t have a patreon and if we did we’d serve you something better than this gag, probably. [*2] As you’ll discover when listening, this and several other entries on this list are debatably proto-RPGs. I’m giving them the honour of not being relegated to the ‘other media’ zone… [*3] Once again - I’m sorry, world. [*4] The author’s name is Paul Czege. [*5] By Grant Howitt. This is a paraphrasing of the game’s name, but delightfully, you will find it if you google this. [*6] Unlike Coventry, this one definitely goes on the ‘other’ list. Because it definitely is a wargame. It’s in the name. *** Links *** The term “ashcan edition” derives from quick, low-quality mockups used in the comics industry to quickly establish trademarks, and not intended to be read: something you’d take one look at, then thrown in the (tr)ashcan. In publishing, the term has shifted to mean early promotional materials. https://en.wikipedia.org/wiki/Ashcan_comic  Ironically, if you haven’t seen this xkcd, we may have overestimated your familiarity. https://xkcd.com/2501/  “Fafhrd”, of “Fafhrd and the Grey Mouser”, probably isn’t pronounced the way Violet valiantly attempted. https://en.wikipedia.org/wiki/Fafhrd_and_the_Gray_Mouser  Violet quotes from The Grasshopper: Games, Life, and Utopia, by ludologist Bernard Suits. https://en.wikipedia.org/wiki/Lusory_attitude  Freya only references webcomics if they’re at least 17 years old. https://www.penny-arcade.com/comic/2009/03/20/in-search-of-a-robust-cosmology  *** Contact us! *** Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com *** Additional Credits *** Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

    2h 16m
  3. 4 MAR ·  BONUS

    Bonus Episode: Freya's Contingency Con-Return

    In this tradition-setting bonus episode, Freya debriefs about the mechanics and tabletop experiences of seven games she played, two she ran, and one she designed (!) at Contingency 2026, the UK’s premier seasonally skewed seaside TTRPG convention. As always, a massive thank you to all the GMs and players who make this con a highlight of my year ~ Timestamps Immediate digression about competitive tabletop games - 0:07:04 The Code of Steam and Steel - 0:13:35 Tournament Arc - 0:22:42 Guest appearance from my cat - 0:29:53 Nibiru - 0:33:42 Inhuman Game Jam - 0:38:51 Phoenix: Dawn Command - 0:49:28 Goblonia - 0:57:26 Digression about games for actual toddlers - 1:05:20 Demigods - 1:08:55 Slugblaster* - 1:12:49 Rivers of London - 1:14:42 Break!! - 1:27:14 Con Haul - 1:35:10 Digression about settings where you’re just a lil guy - 1:38:32 Wrap up & what we’d like to play again - 1:42:48 Games discussed Wildsea Cosmere RPG Shadowdark Black Code Black Rune The Code of the Space Lanes (briefly) The Comics Code Belonging Outside Belonging JourneyMon Interstitial The We-ness Warhammer (briefly) Wanderhome Vampire: The Masquerade Spire The Sprawl The PBTA genre in genre-al Call of Cthulhu D&D Pathfinder Delta Green The One Ring Die Avatar Legends** Cypher System (2019 edition) Magnus Archives RPG (briefly) Genesys Mouse Guard Mausritter Mythic Bastionland Other media discussed Warhammer Magic: the Gathering Battletech (Is Tarot “media”? Hmm.) Megaman: Battle Network Yu-Gi-Oh Yu-Gi-Oh Abridged The works of Adrian Tchaikovsky The Mind The concept of the mechsploitation genre Leverage That children’s memory game where you flip and match pairs of cards Baby youtuber thumbnails Various other infant toys, sorry, we got stuck on A Thing Rivers of London (the novels themselves) Inscription Iron Lung (briefly) Waters of Leith*** Battlecon: War of Indines Millennium Blades (briefly) Hollow Knight Roadside Picnic**** STALKER  Notes & Links * You may have noticed this section is short. There’s not much to say about Slugblaster! It’s good. More verbose and video-oriented reviewers have talked much about it already. ** Mild spoiler warning in the final few minutes for some of the season premises (and a canon ship, ha) of Legend of Korra. *** I have now *finished* listening to Waters of Leith. It’s a fun and competent production… but despite the GM’s stated intentions, it doesn’t really engage with the anticolonialist antagonist in an interesting or nuanced way. Which is not great, considering it’s set in (a version of) the real world and names real locations, peoples, and cultural artifacts.  **** Spoiler warning for a seminal 1970s sci fi story. Wolfram Alpha reports that the probability of at least one 4 on 4d4 is a bit over 2/3rds. https://www.wolframalpha.com/input?i=probability+of+at+least+one+4+on+4d4  “Nibiru” is an Akkadian term for “point of transition”. Nice. https://en.wikipedia.org/wiki/Nibiru_(Babylonian_astronomy)  Games For Crabs is running July 18th - 19th, 2026, in Sheffield (UK). https://gamesforcrabs.co.uk/  Toast Tea in Edinburgh is indeed a good café, and they are not - unfortunately - paying us. Violet will be at Conpulsion in April - https://conpulsion.org/

    1hr 46min
  4. 22 FEB

    Episode 11: Hunger feat. Roz Leahy

    In this ravenous episode, Violet is joined by returning guest Roz Leahy as we* talk about hunger mechanics. Don’t get confused with cozy campfire cooking: we’re discussing the tension and drama of *not* getting the sustenance you need. Everyone’s gotta eat in real life, but what does it mean for our storytelling? How do you make ingestion interesting? Should there be benefits to “staying hungry”? Does it matter whether your tummy is half full or half empty? Are toothless hunger mechanics worse than none at all? And most importantly, why does mechanised hunger work great for vampires, but not so well for hunters, a grab bag of “beasts”, and *checks notes* mummies? Violet’s calamari hooks her on a white whale. Roz struggles to retain retainers. Violet snacks on a hunger bar. Roz hungers for punishment. Violet rates rational numbers. Roz has one square meal. Timestamps What’s new? - 0:01:18 Intro to the topic - 0:11:16 Content warning (eating disorders) - 0:29:41 to 0:30:49 History - 0:34:37 Deep dive on Vampire: the Masquerade et al - 0:51:27 to 1:04:59 Taxonomicon** - 1:07:47 Strong opinions about “usage dice”*** - 1:46:54 to 1:53:13 Content warning (eating disorders) - 1:55:25 to 1:56:25 Design Dreams - 1:56:36 Wrapup - 2:09:44 Design Dreams Violet - Expeditions & Anticipations Roz - Truly Miserable Hunger: Trench Foot Edition Violet - Hungry Hungry Homunculi Games discussed Carved in Stone Leathers OD&D Bluebeard's Bride Heart Castle Ravenloft/Curse of Strahd  Vampire the Masquerade (in particular, 5th edition) Mothership Black Hack Wilderfeast Delving Deeper Basic Fantasy OSE Hyperborea Chivalry and Sorcery Traveler AD&D, specifically Wilderness Survival Guide, and Dark Sun The Morrow Project Aftermath! GURPS Rifts (briefly) Werewolf the Forsaken Mage the Awakening and Exalted (briefly) Hunter: the Vigil  D&D 3.5, 5e Beast: the Primordial Vampire: the Requiem, Werewolf: the Apocalypse, Hunter: the Reckoning, Changeling: the Lost (briefly) Mummy: the Curse Monsterhearts Masks Apocalypse World Torchbearer Ryuutama: Book of Gastronomy Golden Sky Stories Lamentations of the Flame Princess His Majesty the Worm Errant Knave (Briefly) Mausritter Daggerheart (Beast Feast) Yes, Chef Bakto's Terrifying Cuisine Algophilia Nechronica (Briefly) Spire Swyvers Other media discussed Articles by Jay Dragon (see links below) Resident Evil & Stardew Valley (in the same breath!) It Has Come To Pass (painting by Sergei Lukin, 1958) Delicious in Dungeon / Dungeon Meshi Lord of the Rings & The Hobbit Outdoor Survival Chainmail (briefly) The Complete Guide To Role-Playing Games (Rick Swan, 1990) Article by Merritt K (see links below) The Score (Thi Ngyuyen) Radical Uncertainty (John Kay & Mervyn King) Battle Chef Brigade Consume Me Fear and Hunger  Notes & links * Well, not me, Freya. I’m writing the shownotes, but I wasn’t in this one! ** …which does, as it happens, start with two more World (well, Chronicle) of Darkness games! *** We don’t strictly define “usage dice” in this section, though! Basically, instead of tracking item quantity / durability on a numerical scale, you roll a die of a certain size when you use it, and something bad (such as the die shrinking next time) happens if you roll badly. As Violet remarked when I was writing this comment, we *did* talk about usage dice way back in episode 1, so, long time fans will surely remember ;-)  The official-ish website for ZiMo - Zine Month - doesn’t actually commit to when exactly Zine Month might happen, other than to clarify that it’s distinct from the two other things also called “Zine Month”. So, keep an eye out and solve their riddles three if you want to participate next year! https://iwanttoplay.games/zinemonth  Jay Dragon articles: https://possumcreek.medium.com/a-dozen-fragments-on-playground-theory-684104bcb4ab https://possumcreek.medium.com/the-game-left-unplayed-60062beadded https://possumcreek.medium.com/rules-are-a-cage-and-im-a-puppygirl-69e8d569b2b6  The rather endearing life level index chart from Outdoor Survival: https://boardgamegeek.com/image/254292/outdoor-survival  The Merritt K article no longer seems to be available, or at least neither of us could find it - sorry! “Sekhem” appears to be etymologically related to words for “power” and “form”, with connotations along the same lines as mana / chi / your life force of choice. Googling it in 2026 provides a long list of new-age healing businesses…. Followed by the White Wolf wiki. Disclaimer: I am not an egyptologist. Content warnings Given the subject of this episode, we discuss: - Eating disorders - The biology and physiology of starvation Notable instances are logged in the timestamp section. Contact us! Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com Additional Credits Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

    2h 14m
  5. 17/11/2025

    Episode 10: Monster Taming feat. Imogen Gingell

    In this genre-defining episode, Violet and Freya are joined by fiancée of the show Imogen Gingell to talk about bringing a beloved videogame genre to the tabletop. How can you faithfully capture the themes while adapting mechanics to a new medium? How do you make each little guy mechanically unique and full of personality, without losing track of your travelling zoo? We explore how different games answer these questions - including, of course, Imogen’s upcoming JourneyMon, on Kickstarter right now! Freya builds buzz for her broadcasting bees-ness. Violet dabbles with disobedience. Imogen reflects on symmetry. Freya draws a circle, then a blank. Violet bundles babies in her backpack. Imogen opens a box of dogs. Check out JourneyMon on Kickstarter now! journeymonrpg.com Funded in seven hours, and (at time of press) well on the way to our second stretch goal! Campaign ends on Thursday, November 27th 2025. Timestamps What’s new? - 0:03:25 Tabletop Scotland - 0:11:03 Mailbag - 0:15:36 Intro to the topic - 0:23:37 Mechanics & design questions - 0:33:27 History - 0:56:44 Digression about 00’s homebrew forums - 1:08:21 Taxonomicon - 1:13:55 Design Dreams - 1:55:59 Wrap up - 2:13:02 Design Dreams Violet - PokémOSR, Squires & Spirits Freya - Isekai Ecologists, Everyone Is Mon Imi - JourneyMon! Games Discussed Eberron Cosmere RPG Journeymon Mythic Bastionland Monsterhearts Stonewalkers (Cosmere adventure path) Escape From Riedra (Eberron adventure path) Fall of Magic City of Winter Delve Microscope Armour Astir Masks Daggerheart Apocalypse World D&D OSR (in general) Runequest Shin Megami Tensei TTRPG Big Eyes, Small Mouth Cute And Fuzzy Cockfighting Seizure Monsters Pokéthulhu Pokemon Tabletop Adventures Pokémon Tabletop United Pokémon 5e Pokéroll Pokeymanz Monsters Tail Magimonsters Animon Story Monsters And Other Childish Things Monster of the Week Pocket Monster of the Week Lancer Everyone is John Lasers & Feelings Kids With Critters How To Train Your Mutant Fire Dog Genepals Convocation Prime Bones Deep ForeverDex Transit Wilderfeast Other media discussed Arkham Horror (card game) Game Soup Escape This Podcast Pokémon* Final Fantasy Digimon** Dark Souls Battletech (the tabletop wargame) His Dark Materials Megami Tensei Dragon Quest Critical Ditto The Adventure Zone Microsoft Excel Battletech (the videogame (2018))*** Ben 10 Jojo’s Bizarre Adventure Pokemon: Too Many Types What Beats Rock World of Warcraft Let’s Learn Everything Decktamer My Card Is Better Than Your Card Encounters of the Spooky Kind Cassette Beasts Jade Empire My Trainer is Dumb?! Disco Elysium Inside Out Monster Hunter Dungeon Meshi Notes and links * we make it 25 minutes before naming Pokemon… ** …and it took us 42 minutes to namedrop Digimon! *** I got the year wrong, clearly I’m not a True Fan ProZD’s Q&A about his home Pokemon TTRPG -https://youtu.be/pndtlIKl0Qw?t=272  One youtuber’s report from the front lines of Pokemon: Too Many Types - https://www.youtube.com/watch?v=BjoLQvj7lAE  I couldn’t find the Chansey Death Stranding game again. I’m moderately confident that it wasn’t a fever dream. Contact us! At systemshoppodcast@gmail.com Additional credits Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

    2h 19m
  6. 02/09/2025

    Episode 9: Mapmaking feat. Roz Leahy (Part 2)

    In this conclusive episode, we round off our discussion of mapmaking. How can random map generation both add and remove meaning in a world? Is verisimilitude in tension with playability? Do spaces need to generate conflicts? Violet re-orients her priorities. Freya turns on the worm. Roz breaks the annual silence.  Violet goes loopy. Freya goes flat-out. Roz throws shade on the dark.  Violet’s ideal excludes idylls. Freya enjoys a beach episode. Roz edinburrows through Edinborough. We will be at Tabletop Scotland! In Edinburgh *this weekend* (5th - 7th September).  Say hi if you spot us! Freya says if you spot her in her white JourneyMon t-shirt and enthuse about your favourite companion monster, she’ll give you a bag of monster munch. Check out Roz’s stuff Roz’s portfolio can be found here - https://rozleahy.carrd.co/ Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place. Timestamps Map-related news - 01:03 The ever-popular taxonomicon - 13:38 …including but not exclusively extended discussions of… The Quiet Year - 17:20 Seas of Sand - 44:37 Wanderhome - 1:03:38 Mappa Mundi - 1:10:21 Spotlighting some games that we found through a keyword search on itch.io - 1:19:27 Design Dreams - 1:38:00 Surprise! Actually it’s a discussion about real world architecture - 1:38:01 Okay, now Design Dreams - 1:43:41 Wrapup - 2:10:11 Design Dreams Violet: Spiral School, Blobworld, Urchins Under Adventurefication, Border Loopers, Gold Rush God Game Freya: Isekai Leyline Wizards, Turns & Tides  Games discussed Keep on the Borderlands (“very slight spoiler” warning around the 1 hour mark) On Mighty Thews Swords Without Master In A Wicked Age Beyond the Wall - Further Afield Microscope The Quiet Year I’m Sorry Did You Say Street Magic Your Cool City Needs A Food Supply Delve Dawn of Worlds Bottled Sea Undying Sands Umbra Rise Mothership The Vast in the Dark Seas of Sand Dark Sun Mausritter D&D (took us a while to mention it this time!) Wanderhome Journeymon (took us a while to mention this, too!) Ryuutama Under Hill, By Water Mappa Mundi Heart Bad Maps World In Your Hand Sock Puppets A Show of Hands Your Body a Landscape Walking to France Wisher, Theurge, Fatalist My Bad Galaxy Into The Odd Delta Green DOGS (which may or may not be in the Vineyard) Cosmere RPG Other media discussed Pseudoregalia Majora’s Mask (specifically the 3DS remake) Blue Prince Harvest (2024) Conan the Barbarian Lord of the Rings The Domesday Book Seeing Like a State Invisible Cities (Violet tried not to talk about it, but successfully failed) Hello Future Me Victoria 3 Small World (board game) Carcassonne Civilization: New Dawn Dwarf Fortress Flatland Planet Zoo Dark Souls Citizen Sleeper Tress of the Emerald Sea Magic: The Gathering Diablo Zelda: Breath of the Wild Skyrim The Logical Journey of the Zoombinis Talisman Captain Sonar Zelda (in general) Bloodborne Hobbit Tales From The Green Dragon Inn Hand of Fate Advance Wars Delicious in Dungeon Lil’ Guardsman Hundreds of Beavers Too Many Cooks (cw: surprise horror) Late Shift (2025) Inis Notes and links The National Underground Asset Register appears to require an account to access its beta form - https://portal.nuar.uk/  Restrictions breed creativity in the WTF game jam - https://itch.io/jam/wtfjam2025/entries  Watabou’s generators on itch are just one of the many map-making tools out there - https://watabou.itch.io/  If you find the post about the guy getting stuck in the backstage of a hotel, send it to Roz because she can’t find it and it’s driving her crazy. Isekai is a truly prolific genre of anime and manga about protagonists who get magically transported to other worlds. But you knew that, you weeb ;-) Contact us! At systemshoppodcast@gmail.com Additional credits Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

    2h 16m
  7. 04/08/2025

    Episode 8: Mapmaking feat. Roz Leahy (Part 1)

    In this trailblazing episode, we have our first ever guest and our first ever two-parter! We’re joined by Roz Leahy, game designer and editor, to talk all about maps. Who makes the map, and when? How is the act of mapmaking at the table reflected within the fiction? And when can a “bad” map be better than a “good” one? Freya invents Bawdy&D. Roz lays her cartography on the table. Violet joins the little leagues. Freya is inclined to descend. Roz delivers a north-winded explanation. Violet goes dotty. And most importantly, everyone enthuses about local history. There’s no pun there, we just think it’s neat. Check out our various things! The kickstarter prelaunch page for Journeymon, the monster-training RPG written mostly by Freya’s award-winning fiancée but also partially by her, is waiting for you at https://journeymonrpg.com/ . There’s also a free quickstart adventure. Check it out! Roz’s portfolio can be found here - https://rozleahy.carrd.co/ . Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place. Timestamps What’s new - 3:05 Mailbag - 11:46 Intro to topic - 15:05 Design Qs - 22:00 History - 58:50 Wrapup - 1:18:55 TTRPGs (and a lot of specific modules this time!) Border Riding Keep on the Borderlands Journeymon Going for Broke Masks Dungeons & Dragons: Men & Magic booklet Cosmere RPG Stars Without Number Mothership Mausritter Mörk Borg Planescape Dawn of Worlds Hyperborea Hyboria (not to be confused!) Descent into the Depths of the Earth West Marches Dungeon Geomorphs Traveller Microscope The Quiet Year Dark Forest I’m Sorry Did You Say Street Magic Songs for the Dusk Other media things discussed The Carry On film series, for some reason Kill James Bond Original Podcast Do Not Steal Escape This Podcast City of Six Moons Chicks with Dick Pathologic A prospective map of unified Germany from 1848 Shadow & Bone (season 2) Game of Thrones Babylon 5 Sword of the Stars Stellaris Keep Talking and Nobody Explodes Captain Sonar Escape from the Aliens in Outer Space Outdoor Survival Chainmail Guild Wars 2 Elden Ring Big Walk Ratatouille Fallout 3 Assassin’s Creed Notes and links The virtual escape room “Break this Game” praised in Freya’s intro can be found here - https://mattj375.itch.io/vr-game-escape-room  “On Exactitude in Science”, by Jorge Luis Borges, happens to only be one paragraph long, and you can read the text in translation here - https://neilgreenberg.com/ao-quote-borges-on-exactitude-in-science/  The National Library of Scotland’s archive of maps is available here - https://maps.nls.uk/  Mystic Arts’ Video on 3-mile hexes is on youtube - https://www.youtube.com/watch?v=hEIg1DlRkLg  More information about the singular phenomenon that is Hyboria can be found here - https://snv-ttm.blogspot.com/p/tony-baths-hyboria.html  Contact us! At systemshoppodcast@gmail.com Additional credits Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

    1hr 20min
  8. 30/06/2025

    Episode 7: Pre-Generated Characters

    In this tailor-made episode, we discuss the advantages and challenges of using and writing pre-generated character sheets. Is there a sweet spot of player choice? And what are the risks of telling players exactly who they are and how they should feel? Freya watches for waspmen. Violet horseshoes around. Freya posits a post-it plan. Violet digs up a classic Indie game. As a bonus, we also have a themed mini-debrief of the 2025 UK Games Expo. And that theme is? Themes. As a double bonus, we introduce a new segment: “game ideas that it turns out somebody else has already done which is great because it means it already exists in the world”! As a triple bonus, the Journeymon Kickstarter prelaunch page and free quickstart adventure went live while we were editing this episode! Check them out here - https://www.kickstarter.com/projects/ilgingell/journeymon-monster-trainer-roleplaying/  Timestamps UGKE discussion - basically from the start GITITOSEHADWIGBIMIAEITW - about 19:40 Mailbag - about 25:44 Intro & design Qs - about 30:53 History - 1:02:06 Taxonomicon - 1:11:45 Design Dreams - 1:40:00 Wrap up - 2:02:13 TTRPGs discussed The Vanilla Game Keep on the Borderlands OSR in general D&D (4e, 5e) Psychodungeon Voidheart Symphony Subway Runners iHunt Call of Cthulhu Changeling: the Lost Tales of the Kytin Age * Sagas of the Icelanders For the Honor Animon Story Journeymon Mappa Mundi SPEEDRUN RPG Pathfinder 1e Biosphere Guardians 2050 Trickster’s Net Rifts Aberrant Shadowrun Savage Worlds PbtA Lady Blackbird Monsterhearts Dream Askew World of Darkness (in general) AD&D The Adventures of Indiana Jones Yazeba’s Bed and Breakfast Mistborn Adventure Game The Exes of Casey Estrada Last Day at Honkwarts Genesys Black Code Pirate Borg Edge of the Empire Armour Astir Stealing the Throne Interstitial: Our Hearts Entwined Mothership Daggerheart Other games and things discussed Yumi and the Nightmare Painter Shadows of the Apt ** https://www.tumblr.com/haveyouplayedthisttrpg  Fullmetal Alchemist Crescent Moon (board game) Battlestar Galactica (board game) The Commedia dell’arte Lord of the Rings: the Third Age “I Finished A Videogame”’s LotR adaptations retrospective *** Escaflowne Wheel of Time Everything Everywhere All At Once Dark Souls Nier Automata Root https://www.youtube.com/@Hollandspiele  Original Podcast Do Not Steal **** Notes * as promised in the audio, the artist for this game is Yasen Stoilov https://bsky.app/profile/did:plc:37fsd5g3kwmkmi5dvs2yxsgj  ** yes, I must mention this every single episode *** not merely four hours - it’s actually five. Enjoy. https://youtu.be/poMnJKLGYo0?si=ynx0cQu_43vamIZE  **** the bugworld guest episode is not yet up! They must have a mighty buffer. https://open.spotify.com/show/4a3x2GlQw0jsSk4vFTdpus  Violet’s oft-referenced LARP design handbook is “LARP Design: Creating Role-play Experiences”, available from the authors at https://trepo.tuni.fi/bitstream/handle/10024/136330/978-952-03-2260-1.pdf  The Hungarian for “thank you” is “Köszönöm”. Contact us! At systemshoppodcast@gmail.com Additional credits Our intro music is  "Magic Escape Room" by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/

    2h 7m

About

Welcome to System Shop, the podcast where we deep dive into RPG design, one subsystem at a time. Join us as we explore the origins, empirical trends, and future design space of all aspects of tabletop game design. What’s the point of mechanising carrying capacity or NPC attitudes? Why distinguish between armour and evasion, or attributes and skills? Many stories may begin with “because D&D did it”, but that’s far from the end… We dig deeper by asking: how do differences in design decisions make players act and feel, and is this wholly intended? What is gained or lost by being able to sum up a monster with a challenge rating? How can initiative checks be used to make combat feel chaotic, tactical, or somewhere in between? Finally, we suggest our own ideas for future innovations. Can we introduce new technologies and props? Can we shed assumptions of the past? Or should we bring them to the fore and embrace them to the extreme? Restrictions breed creativity, and our best ideas are often our most ridiculous. System Shop is independent and ad-free. New episodes release whenever we have the time and energy to research and record a new topic. Violet (She/her) is a recovering academic and alleged game designer, with a particular interest in system design and ludology. Freya (She/her) is a demographer turned data engineer by day. She moonlights as collaborator, sounding board, and bad idea generator to her beloved and prolific game designer fiancée. ... Cover design by Fallible Things (fallible.net). Font on-cover is Lineal by Frank Adebiaye, with the contribution of Anton Moglia, Ariel Martín Pérez. Distributed by velvetyne.fr.