41 episodes

The Ted Dabney Experience. Intimate conversations with leading lights from the golden age of video arcade gaming. A podcast project by Richard May, Paul Drury (Retro Gamer magazine) and Tony Temple (author of Missile Commander). Brought to you in association with The American Classic Arcade Museum (US) and Arcade Archive (UK).

The Ted Dabney Experience The Ted Dabney Experience

    • Leisure
    • 5.0 • 21 Ratings

The Ted Dabney Experience. Intimate conversations with leading lights from the golden age of video arcade gaming. A podcast project by Richard May, Paul Drury (Retro Gamer magazine) and Tony Temple (author of Missile Commander). Brought to you in association with The American Classic Arcade Museum (US) and Arcade Archive (UK).

    TDE EP36 - Strong Museum Assistant VP Jeremy Saucier

    TDE EP36 - Strong Museum Assistant VP Jeremy Saucier

    Jeremy Saucier is Assistant VP at The Strong Museum of Play in Rochester, New York.
    Jeremy talks to us about the history and evolution of the Strong Museum and its pedagogical remit - from American history and Industrialisation to a focus on play - and gives us a fascinating insight into the day-to-day management of a museum.
    With a doctoral degree in history and a degree in American Studies, Jeremy was a natural fit for his role at The Strong, with its extensive archive of original material, from concept art and design documents to internal company memos from Video Arcade stalwarts such as Williams, Bally and most notably Atari.

    TDE EP35 - Atari Coin-Op Engineer Jeff Bell

    TDE EP35 - Atari Coin-Op Engineer Jeff Bell

    Jeff Bell was a hardware engineer in Atari Inc’s coin-op division and officially the longest serving employee of the company; literally the last person to switch off the lights in 2004. Jeff walks us through his formative years learning the basics of electronics at his father’s desk, the brotherhood of Atari Inc, suspected mob involvement in the early videogames industry and Nolan Bushnell’s Bermuda shorts.

    TDE EP34 - Atari Pong Creator Allan Alcorn

    TDE EP34 - Atari Pong Creator Allan Alcorn

    For this episode we speak with none other than Allan Alcorn, Atari employee number three after Nolan Bushnell and Ted Dabney, and the engineer of Pong, one of the very first video arcade games.

    TDE EP33 - Atari Inc Designer and R&D Manager Roger Hector

    TDE EP33 - Atari Inc Designer and R&D Manager Roger Hector

    Senior corporate executive, serial entrepreneur, automotive designer and fine artist. Roger Hector is not only a successful businessman but a bona fide creative polymath. A long time ago, Roger sharpened his pencils at Atari Inc, working alongside co-founder Nolan Bushnell and creative director George Opperman on a vast range of videogame projects. Hector became R&D manager at Atari, before leaving to co-found his own games company, Videa, with Howard Delman and Ed Rotberg, programmer of Atari’s Battlezone.

    TDE EP32 - Eugene Jarvis - Part 2

    TDE EP32 - Eugene Jarvis - Part 2

    Part 2: Eugene Jarvis cut his teeth in the Atari pinball division before going on to produce the groundbreaking Defender for Williams Electronics. Also for Williams (contracted as Vid Kids, his new company with Defender co-creator Larry DeMar) was Stargate, Robotron: 2084 and Blaster. Jarvis left Vid Kids in 1984 to attend Stanford University where he gained an MBA in 1986. He then returned to Williams to design the OTT run and gun title Narc (programmed with George Petro) and, with Mark Turmell, Robotron’s spiritual successor, Smash TV. To this day Eugene produces popular arcade video game titles for his own studio, Raw Thrills Inc.

    TDE EP32 - Eugene Jarvis - Part 1

    TDE EP32 - Eugene Jarvis - Part 1

    Eugene Jarvis cut his teeth in the Atari pinball division before going on to produce the groundbreaking Defender for Williams Electronics. Also for Williams (contracted as Vid Kids, his new company with Defender co-creator Larry DeMar) was Stargate, Robotron: 2084 and Blaster. Jarvis left Vid Kids in 1984 to attend Stanford University where he gained an MBA in 1986. He then returned to Williams to design the OTT run and gun title Narc (programmed by George Petro) and, with Mark Turmell, Robotron’s spiritual successor, Smash TV. To this day Eugene produces popular arcade video game titles for his own studio, Raw Thrills Inc.

Customer Reviews

5.0 out of 5
21 Ratings

21 Ratings

FamilyJules ,

Quality podcasting

Everyone knows their stuff and is obviously passionate about the era and the subject - probably more intended for listeners of the same ilk but without condescending the casual listener. I’m probably a bit younger than these guys and learning a lot. Agree with the other reviewer on here about the great presentation and music etc. Looking forward to more.

Endless Mutton ,

6 Stars

I’d give 6 stars if I could. Great podcast, top presenters and fantastic guests. I’ve learnt so much from listening.

C64endings.co.uk ,

I *hate* podcasts... but I *LOVE* this!

This podcast is pure quality from the opening music through to the quality and thought-through questions. A *quality* podcast.

All other retrogaming podcasts, take note...*this* is how it’s done!

Top stuff.

Top Podcasts In Leisure

The Chromologist
Farrow & Ball
BBC Gardeners’ World Magazine Podcast
Immediate Media
The Collecting Cars Podcast with Chris Harris
Collecting Cars
Gardeners' Question Time
BBC Radio 4
The Intercooler
Dan Prosser and Andrew Frankel
Smith and Sniff
Jonny Smith and Richard Porter

You Might Also Like

Ten Pence Arcade
Ten Pence Arcade
Coin Rejects - Classic Arcade Podcast
Coin Rejects
The Retro Hour (Retro Gaming Podcast)
The Retro Hour (Retro Gaming Podcast)
Brokentoken Classic Arcade and Pinball Podcast
Brokentoken
This Week in Retro
Neil from RMCretro - The Cave, Chris from 005 AGIMA and Dave
Retro Asylum -  The UK’s No.1 Retro Gaming Podcast
Retro Asylum