404 episodes

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!

Hosted by Brandon Pham

Game Dev Unchained Game Dev Unchained

    • Leisure

Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!

Hosted by Brandon Pham

    0350: Roundtable News | XBOX & Sony & Indie Games Future Plans

    0350: Roundtable News | XBOX & Sony & Indie Games Future Plans

    About this episode:

    Ray and I discussed various challenges and trends in the game development industry, including funding issues, layoffs, and the impact of streaming services like Game Pass and Netflix. We also critiqued the current state of publishing and movie industries, and the trend of game publishers and developers moving towards subscription services. Lastly, we discussed the evolving PC gaming industry, the issue of library account ownership, and the extended tenure of Phil Spencer at Microsoft.



    ⁠Raymond Graham (@Wadarass) / X (twitter.com)⁠

    Connect with us:
    • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠
    • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠
    • ✉️ info@gamedevunchained.com
    • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠
    •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠


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    • 1 hr 12 min
    0349: Fantasy Horror Kidnapping Sim ‘Life Eater’ with Xalavier Nelson Jr.

    0349: Fantasy Horror Kidnapping Sim ‘Life Eater’ with Xalavier Nelson Jr.

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    About this episode:
    In this episode, I welcome Xalavier Nelson Jr., founder of Strange Scaffold, discussing his game "Life Eater" tackling moral ambiguity and intrusion testing. We explored geolocation risks and online security concerns, and discussed cultural sensitivity and sustainable practices in game development.



    Life Eater on Steam (steampowered.com)
    Home - Strange Scaffold


    Xalavier Nelson Jr. @ XP Game Summit (@WritNelson) / X

    Connect with us:
    • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠
    • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠
    • ✉️ info@gamedevunchained.com
    • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠
    •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠


    ---

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    • 55 min
    0348: 3D Generative AI with Atlas featuring Ben James

    0348: 3D Generative AI with Atlas featuring Ben James

    Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription.
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    About this episode:
    In this episode, we dive into the transformative role of AI in the gaming industry. We explore how AI enhances creativity, streamlines game development, and empowers smaller teams to produce high-quality games. The discussion also addresses ethical concerns and job security issues, emphasizing the balance between embracing new technology and preserving artistic integrity. Join us as we unpack the future of game development in the age of AI.



    ⁠⁠⁠⁠Benjamin James | LinkedIn
    Atlas


    Connect with us:
    • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠
    • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠
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    • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠
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    • 54 min
    0347: Reimagining Classics: James Montagna on 'Yar's Rising' and Game Development

    0347: Reimagining Classics: James Montagna on 'Yar's Rising' and Game Development

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    About this episode:

    James Montagna discusses the challenges and creative processes behind reimagining classic games like 'Yar's Revenge' for modern audiences. He highlights the balance between maintaining the original's spirit and introducing innovative gameplay mechanics, such as hacking elements and side-view exploration. Montagna also reflects on WayForward's success, emphasizing the studio's passion, adaptability, and deep reverence for gaming history.




    ⁠Highlights by James Montagna (@JamesPopStar) / X
    James Montagna | LinkedIn


    Connect with us:
    • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠
    • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠
    • ✉️ info@gamedevunchained.com
    • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠
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    • 49 min
    0346: Games industry keeps getting worse with Damien Evans

    0346: Games industry keeps getting worse with Damien Evans

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    About this episode:
    Damien Evans and I discussed the ongoing struggles in the video game industry, particularly the recent layoffs and their impact on employees. We expressed concerns about the job market's unpredictability, the push for higher profits, and the lack of job security, with Damien advocating for the formation of a union to provide a voice for workers. They also explored potential solutions, such as an opt-in, opt-out insurance membership scheme and a company-sponsored fund for employees, and planned for a follow-up discussion to contribute to positive changes in the industry.




    Damien Evans | LinkedIn


    Connect with us:
    • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠
    • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠
    • ✉️ info@gamedevunchained.com
    • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠
    •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamedevunchained/message

    • 1 hr 16 min
    0345: Roundtable News | The Impact of Team Size, Community, and Industry Trends on Game Development

    0345: Roundtable News | The Impact of Team Size, Community, and Industry Trends on Game Development

    Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription.
    ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠

    About this episode:

    We discussed the challenges of the job market and game industry layoffs., the success of smaller teams and the importance of building a community around a game. We examined the trend of remastering and sequels, and the dynamics of team size on game quality.

    Raymond Graham (@Wadarass) / X (twitter.com)

    Connect with us:
    • 🖥 ⁠⁠⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠⁠⁠
    • 🎞️ ⁠⁠⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠⁠⁠
    • ✉️ info@gamedevunchained.com
    • 💰 ⁠⁠⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠⁠⁠
    •📸 ⁠⁠⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠⁠⁠



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    • 1 hr 33 min

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