Save State Plus

Destin Legarie

Save State Plus is a weekly show dedicated to having conversations about the state of the video game industry. Join us as we have people from all over the industry join to discuss the industry, coverage about the industry, and what the future holds at this specific Save Point in time.

  1. 22 JAN

    Denis Dyack Wants to Build a Game That Can’t Be Killed

    In this interview, Denis Dyack explains why innovation disappeared from AAA games and why he’s trying to build something that can outlive servers, platforms, and shifting business models.We talk about Deadhaus Sonata, player ownership, live-service shutdowns, why modern games feel disposable, and how AAA development became risk-averse despite unlimited resources. Dyack also reflects on Silicon Knights, Legacy of Kain, game engines, moderation, Gamergate, and what kind of legacy he can still leave behind.This is a long, honest conversation about where he believes games lost their way and what comes next.(00:00) Intro(01:36) Deadhaus Sonata Explained(03:48) Legacy of Kain Inspirations & Comparisons(07:02) The Tarot System & Why It’s Different(08:50) Deadhaus Sonata’s Story & Worldbuilding(15:50) Who You Play As in Deadhaus(19:40) How Player Choices Shape Outcomes(23:00) Community-Created Stories(24:38) Community Marketplace & Compensation(26:00) Denis Dyack on Legacy & Mortality(32:23) Why AAA Games Look Better but Play Worse(34:10) What’s Broken in AAA Development(38:15) Legacy, Memory & What Games Leave Behind(44:30) NFTs, Ownership & Misused Technology(47:00) When “Gamers” Became a Dirty Word(49:30) Casual vs Hardcore Design(50:50) Gamergate, Ethics & What Changed(54:03) Moderation in 2026(56:10) The State of Online Conversation(58:45) Who Should You Hire Today?(01:03:10) Staffing, Team Size & Industry Issues(01:05:38) Nintendo’s Treehouse Philosophy(01:20:00) Working With Hideo Kojima

    1h 34m
  2. 04/12/2025

    Path of Exile 2 Dev on AAA: “That’s Not Where the Action Is”

    I sat down with Path of Exile 2 Game Director Jonathan Rogers to talk about everything coming in the next major update, including the long-awaited Druid class, the design challenges behind Wolf, Bear, and Wyvern forms, and how 0.4 moves POE2 closer to full release. Jonathan also explains how the team is improving performance, expanding endgame goals, and preparing players for what comes next. We also dig deeper into GGG’s design philosophy, why the studio has “always been against dark patterns,” and how their approach to monetization and player trust shapes the future of the game. Jonathan shares why he personally wrote the gameplay code for the new league, how POE2 compares to POE1, and why he feels AAA studios “aren’t where the action is” anymore as indie hits gain momentum. Whether you're excited for the Druid, curious about the release timeline, interested in ARPG development, or just want more insight into Grinding Gear Games’ approach, this conversation is packed with new info, behind-the-scenes stories, and a few surprises straight from the source. (00:00) Intro (00:36) GGG Favorite New Addition (01:32) Druid's Evolution (04:02) Endgame Grind (05:50) Important (06:25) POE1 vs POE2 SteamDB Figures (09:00) POE1 vs POE2 Satisfaction (11:05) Steam Deck Performance (12:39) Is AAA Innovation Dead? (14:11) Dark Patterns (19:17) Navigating Community Criticism (20:17) GOTY (21:23) Map Inspirations? (23:35) Script Writing (24:20) Consultants (25:35) Proud Accomplishments (27:19) Wyvern Inspirations (27:40) Top Class (30:30) Time Mechanic (31:50) Cosmetics That Didn't Sell (32:30) Excited Topics (32:54) POE2 Release Date (34:38) Class Equiptment (35:09) Druid Beast Forms (35:51) Messing with Streamers (36:09) Flesh Surgeon (36:49) Maps Repeat Q (37:57) Lightning Arrow Buffs (38:29) Endgame (40:29) Druid Hurdles (42:36) Performance Buffs (44:24) Performance Causes (45:17) Wyvern Inspirations (46:16) Druids Uniques (46:45) Druid Skins

    48 min

About

Save State Plus is a weekly show dedicated to having conversations about the state of the video game industry. Join us as we have people from all over the industry join to discuss the industry, coverage about the industry, and what the future holds at this specific Save Point in time.

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