Roleplay Rescue

Che Webster

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult. Hosted on Acast. See acast.com/privacy for more information.

  1. 1 DAY AGO

    Invoking the Sentinel

    In episode one, I introduced the way in which I have learned to manage the specific ways in which my mind operates. As an anxious person with a fast-moving and deeply curious mind, I have found it necessary to lean into the specific differences that make me who I am over trying to shoe-horn my hobby into someone else’s methods. I’m moving away from viewing my mental differences as pathology and towards creating an Architecture for Play that fits the way my mind prefers to work.  This time, we take the first of three deeper dives into the stances outlined in Episode 1. The Sentinel is a mental stance adopted before play begins. It is the act of circumscribing the circle for play—a "creative constraint"—that defines the Where, When, and How of the Otherworld. He is the one with one eye on consistency and the other on the rules. The Sentinel is the arbiter of the game’s reality.  To help us move away from theory and into practice, I am going to actively connect these episodes to the development of the next long-form roleplaying game campaign that I would like to create. By grounding everything I am talking about in a practical example, it’s my hope that you’ll be able to see both the methodology in play and draw out ideas for working on your own approaches.  If you’ve struggled with consistently running a believable fantastic Otherworld for upwards of a half-dozen sessions without driving yourself crazy, there might be something here for you. Game on! Roleplay Rescue Details: Voice Message: speakpipe.com/roleplayrescue Patreon: patreon.com/rpgrescue  Email: roleplayrescue@pm.me Blog roleplayrescue.com  Bluesky Social: https://bsky.app/profile/ubiquitousrat.bsky.social Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore: https://taleofthemanticore.podbean.com/ Logo and artwork by MJ Hiblen: https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.

    27 min
  2. 11 APR

    High-Fidelity Roleplay

    For a long time, I thought the friction in my hobby was a personal failure. I used to record my GM's Journal while running, wind hitting the mic, breathless and fumbling, calling myself the "world's flakiest GM." I saw my diagnoses of ADHD, Generalised Anxiety Disorder, and Social Anxiety as bugs in the system—things I had to "overcome" just to run an RPG session. This season, we’re stopping the drift. I’m moving away from viewing my mental differences as pathology and towards creating an Architecture for Play that fits the way my mind prefers to work. I have stopped trying to 'fix' my brain. I’ve realised my brain isn't broken; it's just a different kind of receiver to the one some people have. I’ve stopped fighting the symptoms that troubled me and started seeing them as features rather than bugs.  I call this 'High-Fidelity' play. The invocation of the Otherworld with as little distortion as possible. Aiming for an experience that feels like something original and real. A true secondary world created with and for my players. Game on! Roleplay Rescue Details: Voice Message: speakpipe.com/roleplayrescue Patreon: patreon.com/rpgrescue  Email: roleplayrescue@pm.me Blog roleplayrescue.com  Bluesky Social: https://bsky.app/profile/ubiquitousrat.bsky.social Roleplay Rescue Theme by Jon Cohen from Tale of the Manticore: https://taleofthemanticore.podbean.com/ Logo and artwork by MJ Hiblen: https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.

    19 min

About

Did you used to play roleplaying games back in the day, delving dungeons with funny dice in hand? Why’d you stop? Find out how to reclaim your RPG hobby as a working adult. Hosted on Acast. See acast.com/privacy for more information.

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