Go Bag

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Go Bag is about modern-day tabletop RPGs packed with bullets, backstories, and bad decisions. From tactical espionage to over-the-top action, we dive into games that have an element of tradecraft like Delta Green, Outgunned, Nights Black Agents, White Lies, James Bond/Classified, Top Secret, and beyond. Whether you’re a game master, a rules junkie, or just here for the subterfuge, we’ve got what you need when the mission goes loud.

  1. 1 hr ago

    Delta Green Without BRP: 3 Alt Systems

    Harrigan digs into three games that run Delta Green without Arc Dream's BRP: Fall of Delta Green (Pelgrane's licensed Gumshoe take), Black Light (a lean ICRPG d20 riff), and Cthulhu Deep Green (built on Graham Wamsley's Cthulhu Dark 2e) — plus honorable mentions from Liminal Horror to Fate and Savage Worlds. The verdict: it's easy to graft Bonds and Home Scenes onto almost anything, but none of them quite replace the original. ⚠️ SPOILER WARNING: our opening catch-up includes an Impossible Landscapes actual-play recap. It's tagged in the chapter markers — skip that chapter if you're a player. S02E11 SITREP No SITREP this week — we came up empty. We'll load up next time. Encrypted Comms This week's transmission: Anthony "Runeslinger," re-upping his offer to run World War Cthulhu for the show. Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - A New Dog For The Bride(00:04:23) - Pet Talk(00:05:46) - The Hunting of the criminally insane(00:08:52) - Jeff Pulls Out His Pistol(00:11:06) - Covert Ops: Shutting Down(00:13:24) - In the Elevator With Crypto(00:13:47) - Runeslinger: Run World War Cthulhu For The Delta Green Players(00:16:07) - Black Dawn and World War Cthulhu: Origins(00:17:47) - Have We Done A Delta Green Vignette?(00:19:54) - Fall of Delta Green: The Mission Brief(00:22:05) - Three Different Systems For Fall of Delta Green(00:23:01) - NASA Explains the Borealis Connection(00:23:26) - Fall of Delta Green: The RPG Review(00:24:16) - Follow Delta Green: A Gumshoe Horror Book Review(00:30:15) - Delta Green vs Call Cthulhu(00:34:15) - Blacklight: A Generic D&D RPG(00:36:44) - Delta Green ICRPG vs Blacklight(00:41:15) - BlackLight vs. Delta Green(00:45:04) - Enjoying the Runehammer Cyberpunk Game(00:47:47) - Delta Green vs. Cthulhu Dark 2e(00:52:59) - Cthulhu Dark: A Story Game Review(00:57:41) - Cthulhu Dark: A Multiverse Review(01:00:15) - Delta Green vs Liminal Horror(01:05:05) - Delta Green vs. The Dark Ages(01:05:38) - Delta Green vs. Other Systems(01:09:28) - Black Ops: Exploring the Source

    Delta Green Without BRP: 3 Alt Systems
  2. 19 Aug

    The Long Game: Running Delta Green Campaigns

    Most Delta Green campaigns are built to end badly — so what does it take to run one that lasts? Sean runs point on the long game: planning homebrew versus published campaigns, why continuity belongs to the conspiracy and not the Agents, giving players more than one character, Bonds and home scenes as the only real recovery, varying the intensity so the horror still lands, and how to actually finish a campaign. Plus a listener comm from M. on covert action games set in the World Wars. S02E10 SITREP Spybrary Podcast - https://spybrary.com/ Casting Shadows episode w/Jason Connerley - https://castingshadowspodcast.com/2026/06/24/episode-73-blowing-the-cover-of-some-covert-inspirations-for-delta-green-with-jason-connerly/ Encrypted Comms This week's transmissions: M. via Email. Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - Go Back: The Secret to Fighting(00:00:47) - What's Been Keeping You In the Go Bag?(00:05:58) - Jeff's Agent on Delta Green(00:07:56) - Bob Euchre(00:09:13) - Reading, Eating, and Drinking Noir(00:12:33) - A Cat Bubbler(00:13:33) - Some Interesting Things Going On In The Spy World(00:15:38) - Rights of the Runeslinger / Casting Shadows(00:20:24) - World War Cthulhu: A Delta Green Inspired Game(00:24:59) - Delta Green vs Stalking The Night(00:26:11) - This Encrypted Comms Went Months Without Being Seen(00:27:03) - CoVID Ops: World War I & World War II(00:32:41) - Battlefield 1(00:35:01) - D&D: The Long Game(00:40:44) - Game Safety: The Need to Talk(00:41:41) - Cats: Setting the Setting For the First Session(00:46:34) - How To Prepare for Faction Play(00:49:08) - Delta Green: The Role of the GM(00:54:51) - D&D: The Pool(00:56:47) - How Does a Player Character Become A Bad Person?(01:01:12) - Do You Lose Much Mental Capacity in Call of Cthulhu?(01:02:45) - D&D: The Opera(01:07:39) - What Would You Do If You Were on the Delta Cowboys?(01:11:24) - On the Need for an Interview(01:11:54) - Delta Green: Where Are the Agents Based?(01:14:18) - Delta Green: A Slow Burn(01:17:18) - How To Start a Long Term Campaign(01:18:43) - D&D: The Story Cycle(01:22:09) - The Preparing for D&D 2(01:26:13) - D&D: Long Game Notes(01:28:29) - How to Write a Long Game Story(01:29:59) - Decoding Delta Green: The Long Game(01:33:30) - Gobagpod: How Do You End A Campaign?(01:36:43) - Go Bag

    The Long Game: Running Delta Green Campaigns
  3. 8 Jul

    Delta Green Call-In: Bonds, Home Scenes & Hackmaster

    Season 2 goes to the mailbag: Sean and Harrigan dig into listener calls and write-ins — Delta Green home scenes, Hackmaster and skill vs. the dice, and how bonds turn agents into people you actually care about. S02E09 SITREP 007 First Light (new James Bond game) - https://ioi.dk/007firstlightgame 2026 Delta Green Mini Campaign Jam - https://itch.io/jam/2026-dg-mini-campaign-jam Encrypted Comms This week's transmissions: Hoos via Discord, Laramy via Voicemail, and Anthony (Runeslinger) via Voicemail. Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - Back to School: The Operatives(00:01:12) - What have you been reading lately? The Secret Agent(00:03:13) - Delta Green: The Duet(00:06:27) - D&D: The Battle(00:06:55) - D&D: The Troll(00:07:33) - D&D 2(00:10:58) - D&D 5(00:13:03) - D&D: The Operas(00:16:13) - Delta Greed SpOILERS!(00:20:15) - Jeff's Son's Entry Into Delta Green(00:23:45) - James Bond: First Light(00:25:11) - Delta Green Mini Campaign Jam(00:27:34) - Let's Talk Encrypted Communications(00:28:42) - Want to Do Home Scenes In The Dark(00:31:00) - "One Game, One Review"(00:31:51) - Delta vs HOS: Review(00:36:32) - How Having The Home Scenes Changed the Way I GM(00:39:02) - Are There Any Changes to The Game(00:40:13) - D&D: Home Scenes Explained(00:42:50) - Hriona on The Hackmaster(00:44:56) - milo on Hackmaster(00:45:40) - The Myth of D&D(00:49:27) - Delta Green: Bonds Destroyed(00:55:22) - Anthony's Mental Illness in The Game(00:58:30) - Delta Green Play By Play

    Delta Green Call-In: Bonds, Home Scenes & Hackmaster
  4. 1 Jul

    Delta Green: Anatomy of an Operation

    Sean and Harrigan break down how to build a Delta Green operation, straight from the Handler's Guide scenario-design chapter. Scoping the op, hooking the Agents, designing the investigation, planting leads and dead ends, working in Green Boxes and the program-versus-outlaws schism, landing the creepy moments — and the part most Handlers skip, the cover-up. Plus hard-won advice on running BRP without burying players in skill checks. S02E08 SITREP US Army in Berlin video - https://www.youtube.com/watch?v=FI3Ty9x_96s Encrypted Comms This week's transmission: Agent Hoos (audio call-in). Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:00) - Return to RPG Sean(00:02:35) - Cold War Scenario(00:06:39) - milo on Setting Up a High School Drama(00:11:07) - NFL Coach on Cold War Games(00:11:53) - Delta Green, Covert Ops(00:13:13) - Diamonds Are Forever(00:17:25) - The Search for the Next James Bond(00:20:05) - Delta Green(00:22:40) - The Saint With Val Kilmer(00:24:17) - Delta Green: The Avatar vs Playing A Character(00:30:13) - D&D: The Unnatural(00:32:54) - Delta Green: The Operations(00:36:50) - Singing While Helping My Wife(00:39:03) - The D&D Handler's Guide(00:40:20) - The Secret Life of the Handler's Guide(00:41:46) - One-Shot vs Long-Campaign(00:42:31) - In Media: The Opening of the Investigation(00:45:16) - Delta Green: The Mystery and the Continual Threat(00:49:48) - Delta Green: Mundane and disturbing with an unnatural twist(00:54:48) - The Real World of 'Eve'(00:55:28) - Are There NPCs in a Delta Green Case?(00:56:58) - D&D: NPCs(00:58:11) - In the Elevator With 'Quantum' Agents(00:59:19) - How to Give the Players a Lead(01:01:22) - Delta Green: Clues and Dead Ends(01:04:46) - Delta Green: Creepy Moments In The Game(01:09:55) - Delta Green: How To Scare the Players(01:14:23) - The Trouble and Interruptions in D&D(01:16:40) - D&D 5e Interruptions(01:18:47) - Delta Green: The Resolutions(01:21:26) - The COVID-Up(01:25:52) - Hand Handlers in D&D(01:29:23) - D&D: Keeping People Quiet(01:32:32) - Delta Green: The Program and the Outlaws

    Delta Green: Anatomy of an Operation
  5. 24 Jun

    Two Shades of Green: Delta Green's Schism

    Sean and Harrigan map the two Delta Greens — the 2002 schism between "The Program," the official government arm, and "The Outlaws," the off-the-books old guard — and how the faction you choose reshapes a whole campaign's tone. Plus the wider web of factions (Majestic offshoots, March Technologies, the Quiet Children, Persistent Vigil) you can pull into your game. S02E07 SITREP Bridge of Spies (Glienicke Bridge), Berlin – Atlas Obscura - https://www.atlasobscura.com/places/bridge-of-spies Encrypted Comms This week's transmission: acrylic, who dropped a trove of real-world spy locations in the Go Bag Discord. Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - Return to The Fall in 2(00:00:46) - Delta Green Episode 3(00:02:34) - Delta Green: Cold War scenario(00:07:11) - Blades in the Dark: How To Plan a Campaign(00:11:01) - A Little Time for Reading and Writing(00:11:49) - James Bond: The Spy Game(00:12:45) - Delta Green: Shotgun Scenarios Book(00:17:23) - Atlas Obscura(00:20:15) - Delta Green Mission Brief(00:22:22) - Majestic: Legends of the Program(00:23:34) - Hallowe'en: The Innsmouth Raid(00:27:39) - Delta Green: The Official Conspiracy in the 50s(00:32:55) - Delta Green: The Cowboy Era vs The Outlaw Era(00:36:38) - Delta Green: The History of Majestic(00:38:45) - Delta Green: The Rebirth and Dissolution(00:43:10) - Majestic 12(00:47:28) - Have You Got What it Takes to Be an Outlaw?(00:48:12) - How To Talk About Landscapes(00:48:51) - Delta Green: Majestic's Influence on the Program(00:54:25) - Programs embedded in U.S. Intelligence and Defense apparatus(00:57:29) - Delta Green: The Program's Tone(01:03:25) - Delta Green: The Cult of Conspiracy Geeks(01:06:39) - The dynamics of the Outlaws and the Program(01:07:34) - Outlaw vs The Program(01:10:04) - Delta Green in Dark Ages(01:15:26) - D&D: The Book of Legends(01:17:47) - Delta Green: The Opponents(01:19:17) - The Dark Forces of Lovecraftian Horror(01:25:24) - How to Play Cults in D&D(01:26:02) - Dark Ages 2: The Cult of Intelligence(01:28:58) - Go Bag

    Two Shades of Green: Delta Green's Schism
  6. 17 Jun

    Handlers Guide: Running the Game

    Sean and Harrigan slide into the Handler's chair, breaking down Delta Green's Handler's Guide and the craft of running the game — building dread, drip-feeding information, and keeping the table bleak, paranoid, and afraid. S02E06 SITREP Operation Mincemeat (2021) - https://www.imdb.com/title/tt1879016/ Archive 81 (Netflix) - https://www.netflix.com/title/80222802 The Outsider (HBO) - https://www.imdb.com/title/tt8550800/ Encrypted Comms Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - Back to School: The Operatives(00:00:41) - Delta Green(00:01:48) - Colin Firth on Operation Mincemeat(00:02:43) - MI5's Operation Mincemeat(00:04:42) - The Spy in the Dark(00:08:29) - Katherine on War Movies(00:09:48) - Battle of Eastern Europe in the 70s(00:13:22) - James Bond In The Video Game(00:15:16) - How To Become an FBI Agent in The Dark Ages(00:19:26) - The Book of The Handler's Guide(00:19:45) - Jason Bateman on Archive 81(00:21:42) - Mission Brief(00:22:20) - Opera: Delta Green, Season 2(00:23:40) - The Handler's Guide and How to Play Delta Green(00:24:23) - Delta Green: How To GM(00:27:07) - Delta Green: The History, Lore, and How To Run the(00:31:38) - Dark Ages 5(00:35:35) - Delta Green: The X-Files Game(00:39:10) - Delta Green: The Story(00:44:02) - Asked About Delta Green(00:44:40) - The Incident in The Handler's Guide(00:45:36) - Delta Green: The Story of the Program(00:46:37) - CATS: From Cult to Normal(00:49:12) - The Dungeon Master: As the Handler(00:54:02) - Decoding The Investigation in D&D(00:57:39) - How To Play The Disappearance(00:59:03) - Impossible Landscapes: The Clue(01:02:44) - The Secret Life of The Agents(01:03:38) - Delta Green Explained(01:04:37) - D&D 2(01:07:54) - What Is The Horror Game(01:09:03) - D&D 7, The Unknowable(01:12:53) - Delta Green: The Criminal Code(01:18:57) - Delta Green: How to Lead the Investigation ((01:24:10) - Go Bag: Black Ops 2

    Handlers Guide: Running the Game
  7. 10 Jun

    Lethal Force and Tradecraft

    Delta Green combat is fast and final — initiative on Dexterity, one action a turn, and a lethality rating that can drop an Agent before they ever roll to dodge. Then Harrigan flips to the other half of staying alive: tradecraft — sanitizing the scene, disposing of the body, funding the cover-up, and lying to the locals so the conspiracy stays buried. S02E05 SITREP Dark Conspiracy (RPG — reported comeback) - https://www.belloflostsouls.net/2025/04/mongoose-publishing-to-produce-new-dark-conspiracy-rpg-in-2026.html Encrypted Comms Email: Grenade@GoBagPod.com Phone: 929.BIG.DICE (244.3423) Website: https://gobagpod.com For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. It helps keep the lights on (and the dice rolling). Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - Go Bag: Delta Green(00:01:19) - How To Play Intelligence Games!(00:06:44) - Delta Green: Sit REVIEW(00:07:42) - Delta Green: Character Generation and Tradecraft(00:09:52) - The Laundry Rpg(00:13:28) - PeeCee on Fear & Humor(00:17:02) - Delta Green: Season 1 Explained(00:18:53) - Mission Brief(00:20:43) - D&D: Combat(00:26:45) - D&D 5e: Fighting Back(00:30:22) - Delta Green: Fighting Back and Diving(00:35:20) - D&D 7, Lethality Rating(00:38:52) - D&D 5(00:42:00) - D&D 5e(00:47:11) - D&D 10(00:53:35) - The Dark Ages: The Agent's Handbook(00:54:08) - Delta Green: Tradecraft Explained(00:55:31) - Delta Green: Techniques, Means, Methods(00:57:24) - Delta Green: Criminal Tradecraft(01:02:18) - Delta Green: The Criminal Side(01:05:42) - The FBI's The Agent's Handbook: Tradecraft(01:08:37) - D&D 5e(01:12:17) - Delta Green: Escape From a Tail and Plant a Bug(01:17:28) - Delta Green: Fail Forward(01:21:41) - Go Bag: Delta Green

    Lethal Force and Tradecraft
  8. 3 Jun

    The Downward Spiral (Sanity and Bonds)

    A deep dive into Delta Green’s most devastating mechanic: the Sanity system. We'll cover how Agents slowly lose their minds to violence, helplessness, and the Unnatural, and how they project that trauma onto their "Bonds" (family and friends) to stay in the fight. S02E04 SITREP Delta Green Fiction (MrWhite) - https://www.delta-green.com/reading-order-delta-green-fiction/ Black Project Gaming DG resources - https://www.blackprojectgaming.com/ Gamehole Con - http://gameholecon.com Encrypted Comms Grenade@GoBagPod.com -or- 929.BIG.DICE Zortic1 from Youtube Vince Kaufman For more Go Bag content visit: https://gobagpod.com Become an agent of Go Bag: https://gobagpod.com/patreon For more... Sean – https://youtube.com/@rpgsean Harrigan – https://harriganshearth.substack.com Some links may be affiliate links, which means I earn a small commission if you buy through them—at no extra cost to you. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this audio are copyright Go Bag podcast, excepting those elements that are components of the Delta Green intellectual property. Chapters (00:00:01) - Delta Green Duet: Into the World of Spy Games(00:04:12) - Three Agents in the Army(00:08:06) - D&D: Duet Mode(00:12:12) - Delta Green at Gamehole Con 2026(00:14:52) - Delta Green Story Development(00:19:05) - A Single Spy in a Covert Action RPG(00:21:53) - James Bond: Character Creation Based on the Number of Players(00:23:24) - Gone Bag Interview Vince Kaufman(00:24:04) - Delta Green: Exploring Tradecraft(00:25:51) - Harrigan, Sanity and Bonds(00:26:43) - Black Delta Green: The Need for Mental Health(00:29:54) - Delta Green: Sacrificial Sanity(00:32:16) - D&D: When Does My Sister Lose Her Mental Hygiene(00:37:30) - D&D: The Criminal Minds(00:42:44) - D&D 5e: Restoring and Repressing insanity(00:45:47) - D&D: Repressing the Condition that Induces Insanity(00:48:01) - Delta Green 101: The Necrophobia(00:49:39) - D&D: The Sense of Fear(00:50:55) - D&D 5e(00:51:30) - Delta Green on The Home(00:52:04) - D&D 5e: Bonds(00:54:28) - Delta Green Bonds(00:57:21) - Delta Green: The Bond System(01:01:16) - The Operatic Bond(01:03:32) - Gaining Delta Green Bonds(01:05:31) - D&D 5e: Sacrificial Bonds(01:09:38) - D&D: When to Ruin a Bond?(01:15:03) - D&D 2(01:18:48) - D&D 2, Optional Home Pursues(01:20:13) - Delta Green: Requisition System(01:23:54) - Go Bag

    The Downward Spiral (Sanity and Bonds)

About

Go Bag is about modern-day tabletop RPGs packed with bullets, backstories, and bad decisions. From tactical espionage to over-the-top action, we dive into games that have an element of tradecraft like Delta Green, Outgunned, Nights Black Agents, White Lies, James Bond/Classified, Top Secret, and beyond. Whether you’re a game master, a rules junkie, or just here for the subterfuge, we’ve got what you need when the mission goes loud.