300 episodes

Queer gamers answering your TTRPG questions! It's like CarTalk, but for your tabletop role playing game. Campaign making a weird noise? One shot difficult to steer? Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday answering listener questions about playing, running, and designing TTRPGs.

Panda's Talking Games Senda Linaugh and Phil Vecchione

    • Leisure

Queer gamers answering your TTRPG questions! It's like CarTalk, but for your tabletop role playing game. Campaign making a weird noise? One shot difficult to steer? Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday answering listener questions about playing, running, and designing TTRPGs.

    PTG 356 – Get Your Board Game Friend In To TTRPGs

    PTG 356 – Get Your Board Game Friend In To TTRPGs

    Show us how you can get a board game friend to try TTRPGs — and maybe when it’s not a good idea! Phil and Senda talk about some of the signs that your friend’s fun MORE

    • 51 min
    PTG 355 – Shared World Building

    PTG 355 – Shared World Building

    Show us how you share your world building! One very traditional approach to facilitating games is for the GM to be in charge of all the world building, so Phil and Senda are here to MORE

    • 59 min
    PTG 354 – Embodying NPCs

    PTG 354 – Embodying NPCs

    Show us how you embody an NPC at the table when advance prep is your stronger skill, or show us how you prep for a character when improv is where you excel! Phil and Senda MORE

    PTG 353 – Downtime Mechanics

    PTG 353 – Downtime Mechanics

    Show us how you mechanically handle downtime! Phil and Senda talk through Phil’s homebrew approach to downtime mechanics in Mutants in the Now, and how to create or apply something to any game you’re playing MORE

    PTG 352 – Game Design Topic Round Up

    PTG 352 – Game Design Topic Round Up

    MicroRPGs, how we personally start doing game design, and contract work vs. hobby time, oh my! Phil and Senda sit down to answer a series of questions on game design and playtesting when you have MORE

    • 58 min
    PTG 351 – Structure

    PTG 351 – Structure

    Show us how you tell stories in your session — structure that story! It was our 7 year podaversary and we completely forgot, so we’re taking this one to do a topic that Phil had MORE

    • 54 min

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