Post Games

Chris Plante

Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play games that scare them? Why do great games sometimes flop? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.

  1. How to Have a Persona Summer

    8 Jun

    How to Have a Persona Summer

    This Week on Post Games: Patreon Bonus: The Rules of Persona SummerAct 1: Persona, Explained!Act 2: Where to Start (or Continue) with PersonaAct 3: Why Tribeca Film Fest Includes Video Games Show Notes and Bonus Episodes: Want full show notes for free, including links to everything we mention? Visit www.post.gamesGet weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5Sponsors: Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgamesFactor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns.Guests: Brendon Bigley and Stephen Hilger: co-hosts of Into the AetherLeigh Alexander: narrative designer, writer, and former games journalistCasey Baron: Senior Programmer of the Tribeca Film FestivalClosing Song: “Aria of the Soul” by The Blueshift Big Band (The Persona 30th Anniversary Jazz Album) Art & Music: Logo and Show Art: James BarehamTheme: Mark Sparling All interviews on Post Games are edited for concision and clarity. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    1hr 41min
  2. The History (and Future) of Bubsy

    18 May

    The History (and Future) of Bubsy

    This Week on Post Games: Act 1: The History of Bubsy 2DAct 1.5: The Case for Bubsy 3DAct 2: The Making of Bubsy 4DPatreon Bonus: The Bubsy Parody About Loving Modern ArtAct 3: The News of the Week Show Notes and Bonus Episodes: Want full show notes for free, including links to everything we mention? Visit www.post.gamesGet weekly bonus segments, video episodes, monthly exclusive episodes, and more at patreon.com/postgames for only $5 Sponsors: Incogni Deal: To get an exclusive 60% off an annual Incogni plan, go to incogni.com/postgamesFactor Deal: Head to Factormeals.com/postgames50off and use code postgames50off to get 50% off and free daily greens per box, with a new subscription only, while supplies last until 09/27/2026. (See website for more details).Quince Deal: Refresh your everyday with luxury you'll actually use. Head to quince.com/POSTGAMES for free shipping on your order and 365-day returns. Guests: Fabian Rastorfer and Ben Miller: co-leads of Fabraz, Bubsy 4DBen Esposito: Designer on Neon White, Donut County, and Bubsy 3D: Bubsy inEvan Minsker: Proprietor, critic, and reporter at see/saw Closing Song: “Techno Syndrome 2026” by Benjamin Wallfisch from Mortal Kombat 2: The Original Motion Picture Soundtrack Art & Music: Logo and Show Art: James BarehamTheme: Mark Sparling All interviews on Post Games are edited for concision and clarity. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

    1hr 11min

About

Post Games is an audio magazine about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Why do people play games that scare them? Why do great games sometimes flop? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at www.post.games.

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