300 episodios

A weekly conversation about design process and culture. Hosted by Marshall Bock and Brian Lovin.

Design Details Spec.

    • Tecnología
    • 5.0 • 3 valoraciones

A weekly conversation about design process and culture. Hosted by Marshall Bock and Brian Lovin.

    365: UX Research ft. Danae Holmes

    365: UX Research ft. Danae Holmes

    This week, we sat down with Danae Holmes, a UX researcher at YouTube Gaming to talk about everything UX research. We dig into research methodologies, effective collaboration with design, tips to get better at user research, the future of the field, and so much more.

    • 1h 9 min
    364: How to Design Better Settings

    364: How to Design Better Settings

    This week, we deep dive into tips and strategies for building a better settings experience in your product. In The Sidebar, we discuss the efficacy of paginating onboarding screens.

    • 35 min
    363: How to Talk to Users

    363: How to Talk to Users

    This week, we dive into the details of having effective user research sessions, sharing tips and strategies to get more value out of customer conversations. In The Sidebar, Marshall explains his work journaling process to capture better day-to-day notes.

    • 29 min
    362: What Do Designers Even Do All Day?

    362: What Do Designers Even Do All Day?

    This week, we try to answer one very simple question: what do designers even do all day? In The Sidebar, we discuss when and where to use system defaults versus creating a custom UI.

    • 31 min
    361: Building Things You Use

    361: Building Things You Use

    This week, we weigh the pros and cons of working on a product that you love to use every day. Is it really so bad to be your own power user? In The Sidebar, we discuss steps to take when exploring vague problem areas.

    • 28 min
    360: Measuring Success in Interface Design

    360: Measuring Success in Interface Design

    This week, we answer two listener questions – bonus question in The Sidebar! In the first, we discuss text contrast, accessibility, and winning arguments. In the second, we work out what it means to measure success in interface design.

    • 28 min

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