Your source for diverse discussions from around the Go community This show records LIVE every Tuesday at 3pm US Eastern. Join the Golang community and chat with us during the show in the #gotimefm channel of Gophers slack.
Panelists include Mat Ryer, Jon Calhound, Carmen Andoh, Johnny Boursiquot, Angelica Hill, Mark Bates, Kris Brandow, and Natalie Pistunovich.
We discuss cloud infrastructure, distributed systems, microservices, Kubernetes, Docker... oh and also Go!
Some people search for GoTime or GoTimeFM and can't find the show, so now the strings GoTime and GoTimeFM are in our description too.
CUE: Configuration superpowers for everyone
On this episode we learn how to Configure, Unify, and Execute things. What’s CUE all about? Well, it’s an open source language with a rich set of APIs and tooling for defining, generating, and validating all kinds of data: configuration, APIs, database schemas, code, … you name it. Now that we’ve copy/pasted the project’s description… let’s dig in and learn how we can use CUE to make our Go programs better!
We're talkin' CI/CD
Continuous integration and continuous delivery are both terms we have heard, but what do they really mean? What does CI/CD look like when done well? What are some pitfalls we might want to avoid? In this episode Jérôme and Marko, authors of the book “CI/CD with Docker and Kubernetes” join us to share their thoughts.
Mat Ryer hosts our don’t-call-it-jeopardy game show live at GopherCon! Kat Zień, Mark Bates, and L Körbes put their Go knowledge to the test! Can you outwit our intrepid contestants?
Go in other spoken languages
L Körbes– creator of Aprenda Go– joins our panel of gophers to discuss teaching and learning Go in non-English languages. Along the way: Mat reveals his origin story, Kris explains why all idioms are garbage, and Natalie gives conference tips.
What to expect when you’re NOT expecting
Mat Ryer hosts a spectacular panel with expert debuggers Derek Parker, Grant Seltzer Richman, and Hana Kim from the Go Team. Let’s face it, even the best-intended code doesn’t always do what you want it to. What’s a Gopher to do? Listen to this, that’s what!
The engineer who changed the game
Today we’re sharing a full-length episode of Command Line Heroes from Season 6 for you to check out. We hand picked this episode for you to listen to. Many of us grew up playing cartridge-based games. But there’s few who know the story behind how those cartridges came to be. And even fewer who know the story of the man behind them: Jerry Lawson. Before Jerry, a gaming console could only play one game. Jerry quite literally changed the game. This episode shares Jerry’s story of inventing the cartridge-based system for gaming consoles.