RE-VGM

Martyrus

Video Game Music re-arranged, re-orchestrated, and re-made...

  1. 3 dgn geleden

    Episode 233: Gran Turismo 3 A-Spec

    Today we’re celebrating the 26th anniversary of Gran Turismo 3 A-Spec, back in July 10, 2001, exclusively for Sony’s PlayStation 2. It was the third installment and is the series’ first game within the sixth generation of consoles. While there is multiplayer mode via Arcade Mode, the core Gran Turismo experience lies in Simulation Mode. Earning licenses allows the player to access certain race courses and challenges, while winning these races gives credits, so that they can buy certain or their favorite cars to tune and race in more difficult races. The significant leap in technology (graphics, physics, sound design, car modelling, etc) added to the experience. Gran Turismo 3 is considered the best-selling in the series and the 2nd best-selling PlayStation 2 game. For this week’s episode, we’ll be listening to several tracks from the game, followed by some noteworthy remixes. Settle in the bucket seat, grip the shift stick, and prepare to cruise with the sounds of Gran Turismo 3 A-Spec…   Gran Turismo 3 A-Spec “Toyota Sprinter Trueno 3door 1600GT APEX” (Grand Turismo 3 Fandom)     Track Listing Intro: “Are You Going My Way (GRAN TURISMO Remix)” – composed by Lenny Kravitz and Craig Ross, performed by Lenny Kravitz “Slipstream” / “Arcade Mode & Go Race” – composed by Isamu Ohira “Gran Turismo 3 – Arcade Mode (Remix)” – remixed by Dr_Ninja “Simulation” / “Gran Turismo Mode” – composed by Daiki Kasho and Isamu Ohira, arranged by Daiki Kasho “Gran Turismo 3 – Simulation Mode – House Remix” – remixed by Darkamon “Light Velocity” / “Car Dealership” – composed by Isamu Ohirua “Gran Turismo 3 – Car Dealership (Mario Kart 64 Style)” – remixed by bruvlocke “An Endless Journey” – composed by Isamu Ohira “Gran Turismo 3 – Endless Journey [Remix]” – remixed by yugen remix Outro: “Lunar Dioxide [Moon Over the Castle (A-Spec)]” – originally composed by Masahiro Andoh, remixed by Level 99   YouTube playlist Discord channel       Source

    1 u 2 m
  2. 3 jul

    Episode 232: Developed in America

    Happy 250th Birthday, America! On July 4th, delegates of the Second Continental Congress met to sign a document that would set a course for the Thirteen Colonies. Intense debate and voting sessions in previous days and weeks were required to ensure that all the colonies were in agreement. All knew they were declaring themselves traitors to a monarchy an ocean away yet were resolved in their intent to free themselves the invisible hand that burden them of their way of life. Two days before, they approved a resolution of independence; on July 4th , the Declaration of Independence was dated and signed, legally separating themselves from King George III. In lieu of the Fourth of July weekend, we are celebrating with tracks from video games that were developed in the United States of America: a scientist escaping a lab during an alien invasion, a lone prisoner who turns out to be a Dragonborn, and a man trying to pay a debt by searching for a special woman. We’ve also got covers and remixes following each of these tracks. Enjoy these tracks as you work the barbecue cooking hot dogs and hamburgers, watch the patriotic floats on the street, and see the night sky burst with colorful fireworks…   Atari, Inc. Computer Space Valve Corporation Bethesda Game Studio “Ancient Stones” Irrational Games     Track Listing Intro and BGM: “The Stars and Stripes” – [Fallout 3] – composed by John Philip Sousa, arranged by Rick Rhodes and Danny Pelfrey; from Enclave Radio “Adrenaline Horror” – [Half-Life] – composed by Kelly Baily “Half-Life – Adrenaline Horror [Remix]” – remixed by Vandoorea “Ancient Stone” – [The Elder Scrolls V: Skyrim] – composed by Jeremy Soule “Skyrim: Ancient Stones – Hammered Dulcimer Cover” – covered by Evan Plays Dulcimer “Elizabeth” – [Bioshock Infinite] – composed by Garry Schyman “Bioshock Infinite – Piano Cover (Elizabeth’s Theme)” – covered by ThePandaTooth Outro: “America the Beautiful” – [Fallout 3] – composed by Samuel A. Ward, arranged by Rick Rhodes and Danney Pelfrey; from Enclave Radio   YouTube playlist Discord channel     Source

    43 min.
  3. 26 jun

    Episode 231: A Tribute to Bobby Prince

    This week’s episode is a special tribute to Bobby Prince (aka Robert Caskin Prince III), the composer for several id Software games and their series, such as Wolfenstein 3D, Doom, Duke Nukem, and Rise of the Triad. He passed away recent on Jun 16th. Bobby Prince had an interest in MIDI technology during the late 1980s and early 1990s, having a music background when he was part of a high school band called “Jesters”. He learned to create backtracks for various genres and was active on the BBS (bulletin boards) for computer music and MIDI. By chance, he happened to reply to a call for someone able to create music for video games. After speaking with Scott Miller and later John Romero, he worked on the music for the second trilogy of the Commander Keen series. He also did sound, along with music for Wolfenstein 3D, using his experience as a platoon soldier during his time in the Vietnam War. The music he composed is heavily influenced by rock and metal music from groups such as Alice in Chains, Megadeath, Black Sabbath, Pantera, and Slayer. His composition for Doom has been entered into the National Recording Registry. Join us as we listen to several compositions by Bobby Prince, along with their covers and remixes, and learn more about him…   Bobby Prince Music blog Legacy (Bobby Prince) Doom II Music (Fandom)     Track Listing All original tracks composed by Bobby Prince.   “Welcome to a Kick in Your Pants in Good Old Hillville” – [Commander Keen in Goodbye, Galaxy] “Commander Keen 4 – ‘Welcome to a Kick in Your Pants in Good Old Hillvile’ (EWI Cover)” – covered by Soundole VGM Cover “Get Them Before They Get You” – [Wolfenstein 3D] “Wolfenstein 3D – Get Them (EF Remix)” – remixed by EliteFish “Running From Evil” – [Doom II] “Running From Evil // Cover” – covered by Vincent Moretto Outro: “E1M1 – At Doom’s Gate – Doom” – [Doom] – composed by Bobby Prince; covered by FamilyJules featuring ToxicxEternity   YouTube playlist Discord Channel         Source

    40 min.
  4. 19 jun

    Episode 230: A Time for Music (National Watch Day)

    There was a time when people carried time with them all the time. Whether it was on a wrist or attached to a chain, people had a watch, a device that had a face with marks for hours and seconds and three hands (hour, minute, second). Some watches were either mechanical (gears and winding knob) or electronic (quartz), and some included the day and month. Some were functional while others were stylish. For this week’s episode, we’re celebrating National Watch Day, a day that brings awareness to the history and craft of watchmaking. Going back to the 16th century, watches kept time with a set of gears and springs and required periodic winding. The first wristwatches were made as special gifts for certain noblewomen. Normally worn as a status symbol, they later become a necessary item after the Second Boer War and then a popular men accessory after World War II. The introduction of quartz allowed wristwatches to explode, though it did cause traditional mechanical watches to retract and refocus themselves for luxury. We’ve got tracks from video games that feature watches: a secret agent stopping a satellite weapon, a hard-boiled detective in 1940s Los Angeles, and a rebel fighting against the new dictator. Of course, we have covers and remixes along with these tracks. Now it’s time to sit back and enjoy these tracks…   National Watch Day Omega Seamaster “The Not-So-Complete Guide of Video Game Watches” (Omega Forms) Elgin Watch Company Vacheron Constantin “The History and Science Behind the Lindbergh Logines Hour Angle Watch” Hamilton Khaki Field       Track Listing Intro and BGM: “Does Anybody Really Know What Time It Is?”, by Chicago (formerly Chicago Transit Authority) “Facility” – [Goldeneye 007] – composed by Grant Kirkhope, Robin Beanland, Graeme Norgate “Facility Theme Remix – Goldeneye 007 N64” – remixed by Ian Ferreira “Main Theme” – [L.A. Noire] – composed by Andrew Hale “LA Noire Remix – Main Theme Scydan Remix” – remixed by Dan070 “Libertad (Main Theme)” – [Far Cry 6] – composed by Pedro Bromfman “Far Cry 6: Libertad Theme (Epic Cinematic Cover Version)” – covered by Everrune Outro: GoldenEye 007 – Watch Theme (Phoetux Remix)” – composed by Grant Kirkhope, Robin Beanland, Graeme Norgate; remixed by Phoetux   YouTube playlist Discord channel   Source

    46 min.
  5. 12 jun

    Episode 229: Metal Slug 4

    This week, we are celebrating Metal Slug 4, a run-and-gun side-scrolling shooter, released for the NEO-GEO AES (Advanced Entertainment System) console. Initially released on the NEO-GEO MVS arcade cabinet, Metal Slug 4 finds Marco Rossi and Fiolina Germi fighting against a new threat called Amadeus Syndicate that plans to upload a virus that take control of military computer systems; while Tarma Roving and Eri Kasamoto are on assignment, Marco and Fiolina are joined by Nadia Cassel and Trevor Spacey. On a side note, this is the first mainline game that is not developed by SNK. That credit goes to Mega Enterprise and Noise Factory. We’ll be listening some choice original tracks from the game, along with covers, remixes, and arrangements. Suit up and check your arms as charge into the fight…   Metal Slug 4 (Wikipedia) Metal Slug 4 (Moby Games) Metal Slug 4 (Fandom)     Track Listing All original tracks are composed by Toshizaku Tanaka.   Intro: “Declare War” “Let’s Run Through! [Stage 1]” “SNK Sound Team – Metal Slug 4 – LET’S RUN THROUGH! [Lupus Mix]” – remixed by Alexandru “LupusMechanicus” Trif “Show Spirit [Stage 2]” “Metal Slug 4 – Mission 2 / Show Spirits Theme (Cumbre Remix)” – remixed by NeoGamesTrack “Furiously [Boss 2]” “Eau Charix [Furiously (Boss 2)]” – remixed by HeavenWraith “Secret Place [Stage 6]” “METAL SLUG 4 – SECRET PLACE – Epic Metal Remix” – remixed by by CelestiC “Final Madness [Last Boss]” “Metal Slug 4 – Final Madness (X5 Arrange)” – arranged by TheGreatestDarn Outro: “End to the War” – composed by Toshizaku Tanaka   YouTube playlist Discord channel       Source

    1 u 1 m
  6. 5 jun

    Episode 228: A New Beginning (National Start Over Day)

    Every day is a new day. A chance to start fresh and anew. It’s an opportunity to begin again and not be burdened by the past. And so we’re celebrating “National Start Over Day” on June 5th. “National Start Over Day” was created by Doug “Snoop” Philp, the Social Media Specialist and Web Administrator for the website National Day Calendar. He wanted people to know that it’s okay to start over; yes, there are setbacks and failures but those are moments to learn from them and grow in our own lives. There are a good number of video games that have this idea of starting out (known more commonly as the redemption arc), and for this week’s episode, we’ll be playing tracks from video games that have the redemption arc or the idea of starting over: a dark knight wanting to atone for his past crimes, a commander revived from a severe attack, and a high school student wronged of a crime. Of course, we’ve got covers and remixes to follow. Let’s enjoy these video games and their tracks, as you consider making a fresh start in your own life…   National Start Over Day Final Fantasy IV Mass Effect 2 Persona 5 Royal     Track Listing Intro and BGM: “I Can See Clearly Now”, composed and performed by Johnny Nash “Main Theme” – [Final Fantasy IV] – composed by Nobuo Uematsu “The Lazarus Project” – [Mass Effect 2] – composed by Jack Wall “MASS EFFECT 2 | Lazarus Project | VIS Metal Remix” – remixed by Kamil Wrzoskiewicz “No More What Ifs” – [Persona 5: Royal] – composed by Shoji Meguro, vocals by Lyn “No More What Ifs from Persona 5: Royal – *Full Big Band Version*” – remixed by The 8-Bit Big Band, ft. Martina DaSilva   YouTube playlist Discord channel   Source

    40 min.
  7. 29 mei

    Episode 227: On Stage Now - Player2

    With the end of May near, it’s that time for our special episode of “On Stage Now”, where we feature a remixer or musician of video game music. For this month, it’s Player2. Player2 is a remixer of video game music done in the style of EDM and also a music producer and recording engineer. He was featured in a couple of episodes: #146 “Donkey Kong 64” with his remix of DK Rap, and #166 “Rats! We’re Rats! We’re the Rats! (World Rat Day)” with his remix of Lively Town from Shining Force II. His YouTube channel carries nine years of videos, featuring remixes of music from video games, movies, and popular music, along with some original compositions. While most of them are solo projects, Player2 has done collaborations with others, including Vector U and Theology. Clear the floor and prepare to move to the beats and grooves of Player2…   Player2 (Personal Website, YT, FB, IG, TikTok, Twitch, Spotify, Apple Music, Amazon Music, Deezer, Tidal)     Track Listing “Calamari Inkantation (Final Boss Battle ~ Squid Sisters Version)” – [Splatoon] – composed by Shiho Fujii “Chrono Trigger – Guardia Millenial Fair” – [Chrono Trigger] – composed by Yasunori Mitsuda “Sonic Mania – Studiopolis Zone” – [Sonic Mania] – composed by Tee Lopes “Hammer Bros. Battle” – [Super Mario Bros. 3] – composed by Koji Kondo “F-Zero Big Blue” – [F-Zero] – composed by Yumiko Kanki “Sonic 2 – Metropolis Zone” – [Sonic the Hedgehog 2] – composed by Masato Nakamura “Pokemon XD: Gale of Darkness – Miror B. Battle” – [Pokemon XD: Gale of Darkness] – composed by Tsukasa Tawada “Sonic 2 – Emerald Hills Zone (Remix) [Player2 & Vector_U]” – [Sonic the Hedgehog 2] – composed by Masato Nakamura “Cuphead – Floral Fury” – [Cuphead] – composed by Kristofer Maddigan “Can You Feel the Sunshine?” – [Sonic R] – composed by Richard Jacques “Secret of Mana – The Little Sprite [Remix]” – [Secret of Mana] – composed by Hiroki Kikuta Outro: “Underwater BGM (Player2 Remix) – Super Mario Bros.” – [Super Mario Bros.] – composed by Koji Kondo, remixed by Player2   YouTube playlist Discord channel   Source

    48 min.
  8. 22 mei

    Episode 226: Video Game Title Tracks (National Title Track Day)

    Every fourth Friday of May, there’s a day called “National Title Track Day” that celebrates the title tracks of albums. These tracks were often the same as the album title, like The Beatles’ “Let It Be” or Michael Jackson’s “Thriller”. They can also be tracks that were first released before the album is made available to the public or one that defines or summarizes the whole album. Title tracks are meant to grab the attention of the listener in the hopes of keeping them for the rest of the tracks composed and produced by the musician or band. They express the theme of the album while the rest of the tracks go deeper into certain aspects of the theme. This week’s episode will take a long look at several title tracks from video games I’ve played through the decades and have become a part of my personal soundtrack: a plumber rescuing the Princess, a covert operative infiltrating a nuclear base, the Hero of Time saving Hyrule, a bounty hunter pursuing space pirates, an unknown person destined to banish the great dragon, and a leader awakening to a world in need of help. Each title track will also have covers and remixes to follow. Sit back and enjoy this personal journey of mine and maybe you’ll considering creating a playlist of favorite title tracks.   National Title Track Day “May 27 – National Title Track Day” (Everyday is Special) Super Mario Bros. theme Metroid Prime Theme Dragonborn (song) “Things You Never Knew About Skryim Song and Theme” (TheGamer)     Track Listing “Overworld Theme” – [Super Mario Bros.] – composed by Koji Kondo “Super Mario Bros. – Overworld (Main Theme) [Remix]” – remixed by Qumu “Main Theme” – [Metal Gear Solid] – composed by Tappi Iwase (TAPPY) “Metal Gear Solid Theme | EPIC Orchestral HYBRID Cover” – covered by EpicTrailerMusic UK “Title Theme” – [The Legend of Zelda: Ocarina of Time] – composed by Koji Kondo “Mewmore // Title Theme (The Legend of Zelda: Ocarina of Time Remix)” – remixed by Mewmore “Title Theme” – [Metroid Prime] – composed by Kenji Yamamoto, Kouichi Kyuma “Metroid Prime – Title Theme [Cover by DAR]” – covered by Davester2296 “Theme Song (Dovahkin Song)” – [The Elder Scrolls V: Skryim] – composed by Jeremy Soule “Skyrim Theme | The Song of the Dragonborn – Metal Cover || ToxicxEternity” – covered by ToxicxEternity “Protocol Flow” – [Arknights: Endfield] – composed by Metal Scar Radio, Hybrid “Arknights: Endfield OST – Lobby Theme (Main Theme) – Japanese Cover” – covered by Imperor Aki   YouTube playlist Discord channel     Source

    1 u 16 m

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Video Game Music re-arranged, re-orchestrated, and re-made...

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