306 episodes

Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

Friends at the Table friendsatthetable

    • Fiction
    • 5.0 • 10 Ratings

Friends at the Table is an actual play podcast about critical worldbuilding, smart characterization, and fun interaction between good friends. Find us (and a listener guide) @Friends_Table on Twitter.

    PARTIZAN 38: The Red Light

    PARTIZAN 38: The Red Light

    As the shape in the sea draws ever near, much of SBBR--with the help of their rivals in the Company of the Spade--begin to evacuate hundreds of thousands out of a city of millions. But Kal'mera Broun turns elsewhere, to their ship, looking for guidance before this new invader arrives.  
    This week on PARTIZAN: The Red Light 
    ///Operation Dossier\\\
    //Organizations\\
    Organization for the Foundation of the Orion Republic (OFOR): A group of growing import in Orion territory, who advocate for Orion’s secession from the Divine Princiipality and re-establishment as a league of democratic, merchant republics. Both OFOR and their opposition, the yet-unnamed Principality loyalist faction, have support across class demographics. Many.corporations and independent guilds see OFOR as an opportunity for additional profit, while others believe that leaving the Principality is a risk too great to take.
    The Party of the Wolf: One of two quickly growing parties inside of Millennium Break, named for their fallen hero, Valence. Though both parties support revolution, the Party of the Wolf advocates for radical, military action across Partizan and (eventually) the Principality in whole. Currently led by Jesset City.
    The Party of the Masque: The other major party emerging inside of Millennium Break. Headed by Gucci Garantine, the Masques believe that a fast revolution will burn itself out (or be snuffed by the attention of the Principality writ large). They advocate for precision military action as part of a larger, ideological campaign that will bring the masses to their side of the conflict.
    The Church of the Resin Heart: A Disciples of Logos church on Partizan which claims to be the true inheritor of the prophet’s religious mission. The “resin heart” in question is a 3-foot large object pulled from the sea 400+ years ago and displayed as a relic by the Church. It was originally part of the Exemplar.
    The Curtain of Divinity: Though Kesh is technically governed through an elaborate parliamentary democracy, the truth is that The Curtain of Divinity, a secretive organization inside of the Stel (and with agents across all of the Principality), serves as the actual power behind the throne. Knowledge of the Curtain is carefully guarded, and its membership is even further protected. 
    Was originally established to rein in the Principality’s most tyrannical institutions and encourage growth and equity over generations, while hiding the truth of what lied beyond the Scutum-Centaurus Portcullis. Over time, their more noble aims were eroded, and only this final goal remained, along with a much more selfish goal of controlling the state.
    Is currently in a covert war against the Pact of Necessary Venture. Largely aligned with Stels Kesh and Nideo.
    The Pact of Necessary Venture: Though they trace their lineage back to an exploratory committee founded in the late 14th century of the Perfect Millenium, the Pact was not made in earnest until five years ago in 1418 PM, soon after hostilities began between Kesh and Apostolos. 
    It’s original leadership committee, Plumeria, Gallica, Myosotis, Rye, and Hyacinth determined that to ensure the future stability of the Principality, the Pact would establish a power base in the Scutum–Centaurus arm, amass a vast fleet using the unexploited resources there, and sweep both princepts out of power, replacing the role with a five-part council representing each Stel equally.
    Each was an elect: Plumeria the elect of Past, Gallica of Present, Myosotis of Future, Rye of Space, and Hyacinth of Motion. Plumeria and Myosotis were killed during Gur Sevraq’s theft of the Divine Future. Plumeria’s successor, Cymbidium, was killed when Past crashed into the sands of the Prophet’s Path. Hyacinth was killed in combat by the Rapid Evening, but has already been replaced. 
    Has gained increasing influenc

    • 1 hr 34 min
    PARTIZAN 37: The Gravity of Absence

    PARTIZAN 37: The Gravity of Absence

    Having returned from his audience on the Reflecting Pool, Sovereign Immunity briefs his SBBR and their allies on the impending arrival of what the Witch in Glass would only refer to as "the Red Light." WIth only one day to prepare, SBBR stalls out, torn on whether to accept their longtime foe's offer of sanctuary or to take their chances on their own. For newcomers Kalar Anakalar and Phrygian, this is both a worry and an opportunity. SBBR may not have the heroic verve that the stories said they did, but that only means that its in need of a push...
    This week on PARTIZAN: The Gravity of Absence 
    ///Operation Dossier\\\
    //Organizations\\
    Organization for the Foundation of the Orion Republic (OFOR): A group of growing import in Orion territory, who advocate for Orion’s secession from the Divine Princiipality and re-establishment as a league of democratic, merchant republics. Both OFOR and their opposition, the yet-unnamed Principality loyalist faction, have support across class demographics. Many.corporations and independent guilds see OFOR as an opportunity for additional profit, while others believe that leaving the Principality is a risk too great to take.
    The Party of the Wolf: One of two quickly growing parties inside of Millennium Break, named for their fallen hero, Valence. Though both parties support revolution, the Party of the Wolf advocates for radical, military action across Partizan and (eventually) the Principality in whole. Currently led by Jesset City.
    The Party of the Masque: The other major party emerging inside of Millennium Break. Headed by Gucci Garantine, the Masques believe that a fast revolution will burn itself out (or be snuffed by the attention of the Principality writ large). They advocate for precision military action as part of a larger, ideological campaign that will bring the masses to their side of the conflict.
    //People\\
    Gucci Garantine (she/her): Defector from Stel Kesh, controller of House Brightline and HORIZON’s efforts on Partizan. Now a powerful member of Millennium Break’s political class, heading the Party of the Masque.
    Jesset City (he/him): Previously worked for Adamant Arms and Manufacturing, Jesset became full time Oxblood Clan lieutenant and then a major figure in Millennium Break. Expert technician, veteran hollow pilot, and Cipher Certified by Stel Nideo. Utilizes prostheses on his right arm, switching between an affordable myoelectric model with grip hooks and a custom model specifically designed for interfacing with a hollow cockpit. SBBR’s CO for this mission.
    Agon Ortlights (she/her): Aided by her servicebot companions, Agon worked hard to attain the rank of lieutenant in the Company of the Spade, where she’s become a veteren mercenary, a skilled miner, and a hell of a drinking buddy. In recent days, she and the Company have become major backers of the Party of the Masque inside of Millennium Break. But that doesn't mean that she isn't willing to bring her pragmatic talents to bear for the revolutionary project.
    Cas’alear Rizah (cas/cas’, they/them): Leader of the Swordbreakers, sibling of the Glorious Princept. Cas has brown skin with dark green hair up in a bun, with a few strands hanging down in front of their face (which is framed with similarly colored scales covering cas’ jawline and neck. Broken sword tattoos under their eyes. Reputation as being beautiful and brave by allies, unflinching and unpredictable by foes. Pilots the notorious Ataraxia. Was badly wounded in the defense against Motion and GLORY in Auspice. 
    The Witch in Glass (she/her): A mysterious figure who has recently begun prowling the cursed battlefields of Partizan, supposedly kidnapping, leading away, or otherwise retrieving the wounded and desperate. No one knows where she takes them, but reports always indicate that she arrives after the sound of bells and the appear

    • 2 hrs 8 min
    PARTIZAN 36: The Witch in the Glass Pt. 2

    PARTIZAN 36: The Witch in the Glass Pt. 2

    Content Warnings: Discussion of a broken bone, killing of dog-like creatures, killing of humans via firearm, near-asphyxiation
    The Witch in the Glass
    By Sarah Morgan Bryan Piatt

    “MY mother says I must not pass
    Too near that glass;
    She is afraid that I will see
    A little witch that looks like me,
    With a red, red mouth to whisper low
    The very thing I should not know!”

    “Alack for all your mother’s care!
    A bird of the air,
    A wistful wind, or (I suppose
    Sent by some hapless boy) a rose,
    With breath too sweet, will whisper low
    The very thing you should not know!”
    Hosted by Austin Walker (@austin_walker)
    Featuring Janine Hawkins (@bleatingheart) Sylvi Clare (@sylvisurfer), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)
    Produced by Ali Acampora (@ali_west)
    Music by Jack de Quidt (available on bandcamp)
    Text by Austin Walker

    Cover Art by Craig Sheldon (@shoddyrobot)
     

    • 4 hrs 21 min
    PARTIZAN 35: The Witch in the Glass Pt. 1

    PARTIZAN 35: The Witch in the Glass Pt. 1

    Content Warnings: Violence against cats, birds, and dog-like creatures. Religious sacrifice of cats. Brief discussions of a broken bone and its treatment.
    The Witch in the Glass; a play in Five Acts 
    Act 1: Perseverance, or the Sage House
    Act 2: Contentment, or the Community at Chorus Island
    Act 3: The Single Star, or the View She Sees of Poppies Spread
    Act 4: Attention, or the Snow in Summer
    Act 5: The Present Day, or the Adversary


    Dramatis Personae
    Clementine (Jack de Quidt) ... ... ... ... ... ... ... ...  A discarded scion of the empire
    Gallica (Austin Walker) … … … ... ... ... ... ... ... ...  A representative of a powerful pact
    Gur Sevraq (Austin Walker) ... ... ... ... ... ... ... ...  A discontinuous prophet
    Thisbe (Janine Hawkins) ... ... ... ... ... ... ... ... ...    A homesick laboring machine 
    Sovereign Immunity (Art Martinez-Tebbel) … A once infamous revolutionary
    Kal’Mera Broun (Ali Acampora) … … ... ... ... ...  A troubled engineer looking for a way out
    Jesset City (Austin Walker)   … … … ... ... ... ... ... A deft radical compelled by guilt
    Exeter Leap (Keith Carberry)   … … … ... ... ... ...  A pirate captain in leisure
    Ver’Million Blue (Sylvi Clare) ... … … … ... ... ... ... A reluctant soldier caught up in it all
    Corporal Jansen (Austin Walker)  ... … … ... ... ... A lost officer in a clandestine group
    Emaline Eccles (Austin Walker) ... ... ... ... ... … … A determined engineer in the same
    Agon Ortlights (Austin Walker) ... ... ... ... ... … … A pragmatic revolutionary commander 
    Phrygian (Keith Carberry)  … … … ... ... ... ... ... ... A visiting researcher with intentions
    The Figure in Bismuth (Andrew Lee Swan)  …  A loyal member of a witch’s court
    ... … … … … … ... ... ... ... ... ... ... ... ... ... PERENNIAL … … … … … ... ... ... ... ... ... ... ... ... ... ... 
     
    Hosted by Austin Walker (@austin_walker)
    Featuring Janine Hawkins (@bleatingheart), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), and Keith J Carberry (@keithjcarberry) 
    Produced by Ali Acampora and Austin Walker
    Music by Jack de Quidt (available on bandcamp)
    Text by Austin Walker
    Cover Art by Craig Sheldon (@shoddyrobot)

    • 3 hrs 9 min
    PARTIZAN 34: Guests, Invited and Otherwise

    PARTIZAN 34: Guests, Invited and Otherwise

    After months away, SBBR has finally returned to Oxbridge, only to find it burning. Every day, the city is rocked by its own political revolution, as members of the Organization for the Foundation of the Orion Republic--who seek to reform Stel Orion as a league of independent republics--fight against Principality loyalists in the streets, alleys, and canals of the Stel’s largest city on Partizan. The City of Little and Plenty is scarring over.
    But SBBR (and much of Millennium Break) have their own wounds to attend to. 
    This week on PARTIZAN: Guests, Invited and Otherwise
    ///Operation Dossier\\\
    //Organizations\\
    Organization for the Foundation of the Orion Republic (OFOR): A group of growing import in Orion territory, who advocate for Orion’s secession from the Divine Princiipality and re-establishment as a league of democratic, merchant republics. Both OFOR and their opposition, the yet-unnamed Principality loyalist faction, have support across class demographics. Many.corporations and independent guilds see OFOR as an opportunity for additional profit, while others believe that leaving the Principality is a risk too great to take.
    The Party of the Wolf: One of two quickly growing parties inside of Millennium Break, named for their fallen hero, Valence. Though both parties support revolution, the Party of the Wolf advocates for radical, military action across Partizan and (eventually) the Principality in whole. Currently led by Jesset City.
    The Party of the Masque: The other major party emerging inside of Millennium Break. Headed by Gucci Garantine, the Masques believe that a fast revolution will burn itself out (or be snuffed by the attention of the Principality writ large). They advocate for precision military action as part of a larger, ideological campaign that will bring the masses to their side of the conflict.
    //People\\
    Gucci Garantine (she/her): Defector from Stel Kesh, controller of House Brightline and HORIZON’s efforts on Partizan. Now a powerful member of Millennium Break’s political class, heading the Party of the Masque.
    Jesset City (he/him): Previously worked for Adamant Arms and Manufacturing, Jesset became full time Oxblood Clan lieutenant and then a major figure in Millennium Break. Expert technician, veteran hollow pilot, and Cipher Certified by Stel Nideo. Utilizes prostheses on his right arm, switching between an affordable myoelectric model with grip hooks and a custom model specifically designed for interfacing with a hollow cockpit. SBBR’s CO for this mission.
    Cas’alear Rizah (cas/cas’, they/them): Leader of the Swordbreakers, sibling of the Glorious Princept. Cas has brown skin with dark green hair up in a bun, with a few strands hanging down in front of their face (which is framed with similarly colored scales covering cas’ jawline and neck. Broken sword tattoos under their eyes. Reputation as being beautiful and brave by allies, unflinching and unpredictable by foes. Pilots the notorious Ataraxia. Was badly wounded in the defense against Motion and GLORY in Auspice. 
    The Witch in Glass (she/her): A mysterious figure who has recently begun prowling the cursed battlefields of Partizan, supposedly kidnapping, leading away, or otherwise retrieving the wounded and desperate. No one knows where she takes them, but reports always indicate that she arrives after the sound of bells and the appearance of strange distant shape in the sky.
    The Figure in Bismuth (he/them): The Right Hand of the Witch in Glass. Former school teacher, now a supernaturally gifted ace pilot. Comes bearing gifts.
    //Divines\\
    The Divine, Arbitrage (It/Its): It is said that divinity was too long delayed this anteperennial machine, a god of trade. But the truth is, if it wanted to be divine in the twilight era, it simply would’ve negotiated that deal.
    //Places\\
    Oxbridge: Most bridges connect land t

    • 2 hrs 42 min
    PARTIZAN 33: A Single Shot

    PARTIZAN 33: A Single Shot

    Inside of the High Altar, dignitaries sit under the flickering light of a projector, while above them, the very subjects of the film they watch fend off an attack that threatens their lives. The divine Motion and GLORY, a unit of cloned Apostolosian supersoldiers which she has taken on as her pet project, have descended onto the small city of Auspice only to run headfirst into SBBR. The initial skirmishes have seen both sides battered and bruised, with schemes blooming into flowers of blood across the battlefield. As the night continues, every step locks into place, a dance sweeping across the city towards a final, desperate dip. 
    This week on PARTIZAN: A Single Shot
    ///Operation Dossier\\\
    //Organizations\\
    The Isle of Logos: An independent nation built by the followers of the prophet Logos Kantel’s around their very first church. Though only a small handful of islands in the Prophet’s Sea, the Isles keep a standing defense force that rivals any individual unit of the Major Stels.
    The Branched: A post-human society of beings who have transformed their bodies into forms terrifying and spectacular and free--only to have the threat of war force them to rebuild themselves as soldiers first and foremost.
    The Black Century: Infamous retinue of the Divine Motion. Each member of this 100-person company serves for 100 years. Motion guarantees them this service.
    The Church of the Resin Heart: A Disciples of Logos church on Partizan which claims to be the true inheritor of the prophet’s religious mission. The “resin heart” in question is a 3-foot large object--a component of the Exemplar--pulled from the sea 400+ years ago and displayed as a relic by the Church. In mourning after the loss of Gur Sevraq, though still committed to the cause.
    GLORY: With the help of advanced Columnar cloning science, the Glory Project (or simply GLORY), claims to have resurrected (and made immortal) heroes of the nation’s past called Eidolons. On Partizan, they field Kleos, Apothesa, Vervain, Sabeeha, and the squad’s leader: Laurel, elect of Motion. 
    The Zenith Fund: A public institution of Stel Columnar that incubates, defends, and offers testing for teams pursuing cutting edge projects in a wide range of fields including medicine, environmental science, infrastructure, culture, and emerging military hardware. Aids with major projects across every other Stel, including Apostolos’ Glory Project. Like the rest of Columnar, increasingly tied to the Pact of Necessary Venture.
    //People\\
    Break Lieutenant Kalar Anakalar (he/him):  A Millennium Break soldier who specializes in fighting Hollows without one of his own. Large, even for the commonly tall, bird-like Talonites. White and grey plumage, a long or cool coat. Originally a steeplejack in Obelle and a member of a religious community devoted to the Divine Peace. Believes that Divines should not be used in war. 
    Phrygian (they/them):  Also known by their callsign, Deck 7, Phrygian is a member of the Branched who arrived on Partizan with a team of undercover researchers who sought to understand the God preached about by Gur Sevraq. While investigating, they and their team were captured and researched by Stel Apostolos and the Pact of Necessary Venture. Phyrgian is the only remaining member of their team.
    Cas’alear Rizah (cas/cas’, they/them): Leader of the Swordbreakers, sibling of the Glorious Princept. Cas has brown skin with dark green hair up in a bun, with a few strands hanging down in front of their face (which is framed with similarly colored scales covering cas’ jawline and neck. Broken sword tattoos under their eyes. Reputation as being beautiful and brave by allies, unflinching and unpredictable by foes. Pilots the notorious Ataraxia. Cares more about metaphors than astrophysics. 
    Boole Batanca (they/them): Chancellor of the Isle of Logos, one of two chief e

    • 1 hr 54 min

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