231 episodes

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

Please Subscribe
----
Twitter: https://twitter.com/Maxpears
Website: http://www.maxpears.com/

Level Design Lobby Max Pears

    • Leisure
    • 5.0 • 1 Rating

The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals.

Please Subscribe
----
Twitter: https://twitter.com/Maxpears
Website: http://www.maxpears.com/

    Level Design Lobby - How to approach Stealth Design

    Level Design Lobby - How to approach Stealth Design

    In this episode, I have taken a deep dive on of my favourite levels to play when growing up which was stealth levels. I was a huge fan of both MGS & Splinter Cell franchises, now we see some form of stealth in many of our games. So I wish to share some tips which I have learned over my time. 
    -----------------------------
    Stealth Resources
    ----------------------------
    Common Stealth Mistakes - https://youtu.be/ysXTQgHP-NY?feature=shared

    LD for Stealth Games - https://youtu.be/EIgwEZFEsB4?feature=shared
    ----------------------------
    Let's Design Books
    -----------------------------------
    Ebook - https://bit.ly/39BakJD
    Physical Books - https://bit.ly/3mfOsbS
    -----------------------------------
    Contact Me
    ----------------------------------
    Twitter: https://twitter.com/MaxPears
    Website: https://www.maxpears.com/​
    Email: leveldesignlobby@gmail.com
    -----------------------------------

    • 19 min
    Level Design Lobby - Reading Materials #61

    Level Design Lobby - Reading Materials #61

    A month of incredible resources avalible for us to learn from, I share some of my fav over the month:
    -------------------------------------
    Resources
    -------------------------------------
    Research for Caraclismo: https://www.gamedeveloper.com/art/cataclismo-shows-how-devs-can-be-inspired-by-their-home-regions

    Cyberpunk GDC Talk: https://youtu.be/lXLRd5Kah-I

    LD of Bloodborne: https://youtu.be/mPHbokODbeM
    Colour Book: https://store.philamuseum.org/papier-tigre-color-inspiration-book-volume-i/

    Fireside Chat:
    https://youtu.be/UlckHuZQpNo

    Let's Design Books
    -----------------------------------
    Ebook - https://bit.ly/39BakJD
    Physical Books - https://bit.ly/3mfOsbS
    -----------------------------------
    Contact Me
    ----------------------------------
    Twitter: https://twitter.com/MaxPears
    Website: https://www.maxpears.com/​
    Email: leveldesignlobby@gmail.com
    -----------------------------------

    • 15 min
    Level Design Lobby - Redesigning Others Levels

    Level Design Lobby - Redesigning Others Levels

    An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk about what we can do once handed ownership. 
    ------------------------------------------
    Let's Design Books
    -----------------------------------
    Ebook - https://bit.ly/39BakJD
    Physical Books - https://bit.ly/3mfOsbS
    -----------------------------------
    Contact Me
    ----------------------------------
    Twitter: https://twitter.com/MaxPears
    Website: https://www.maxpears.com/​
    Email: leveldesignlobby@gmail.com
    -----------------------------------

    • 17 min
    Level Design Lobby - Design through production

    Level Design Lobby - Design through production

    As we develop games there are multiple stages of processes we go through: 
    - Preproduction 
    - Production 
    - Polish
    As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages. 
    ------------------------------------------
    Let's Design Books
    -----------------------------------
    Ebook - https://bit.ly/39BakJD
    Physical Books - https://bit.ly/3mfOsbS
    -----------------------------------
    Contact Me
    ----------------------------------
    Twitter: https://twitter.com/MaxPears 
    Website: https://www.maxpears.com/​
    Email: leveldesignlobby@gmail.com
    -----------------------------------
    #gamedev #leveldesign #podcast #leveldesignlobby

    • 17 min
    Level Design Lobby - Reading Materials #60

    Level Design Lobby - Reading Materials #60

    April is upon us, so let us celebrate it with an incredible list of great resources to help us all learn and grow from one another. 
    ----------------------------------
    Resources
    -----------------------------------
    Industrial Design Trends: 
    https://youtu.be/Ieg5qv1JYuU?feature=shared

    Oki Sato Interview: https://youtu.be/c3TPbj2_Xjg?feature=shared

    LD Comparisons: https://www.gamedeveloper.com/design/level-design-compare-fps-vs-tps-games

    Immersion In Games: https://open.spotify.com/episode/6ZKEQe1Syp3TjBtRwRfLTy

    Architect Compares CP vs Starfiel vs StarCitizen: https://youtu.be/sbOFw1NgUj4?feature=shared

    -----------------------------------
    Contact Me
    ----------------------------------
    Twitter: https://twitter.com/MaxPears 
    Website: https://www.maxpears.com/​
    Email: leveldesignlobby@gmail.com
    #gamedev #leveldesign #podcast

    • 16 min
    Level Design Lobby - Inspiring Through Design

    Level Design Lobby - Inspiring Through Design

    Design is not a solo journey but one in which to achieve the best designs possible we work with incredible other devs and disciplines. So we must figure out how to inspire, learn, compromise and design with others. 
    ------------------------------------------
    Let's Design Books
    -----------------------------------
    Ebook - https://bit.ly/39BakJD
    Physical Books - https://bit.ly/3mfOsbS
    -----------------------------------
    Contact Me
    ----------------------------------
    Twitter:   / maxpears  
    Website: https://www.maxpears.com/​
    Email: leveldesignlobby@gmail.com
    -----------------------------------
    #gamedev #leveldesign #podcast #leveldesignlobby

     

    • 15 min

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