250 episodes

Welcome to the Cabal. It's not all fun and games and there's not always infinite profit. We hustle, we grind, we're data driven and honest about what we do.

MtG Cabal Cast MtG Cabal Cast

    • Leisure
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Welcome to the Cabal. It's not all fun and games and there's not always infinite profit. We hustle, we grind, we're data driven and honest about what we do.

    Episode 288 - All Time Worst Picks

    Episode 288 - All Time Worst Picks

    Instead of looking back at the picks we have made this year, we look back at all of our picks for some of our worst performers.

    We discuss why we picked them, what has changed regarding that context, the future of the card, and, most importantly, the lessons we have leaned from each pick.

    We need to be held accountable and it's about time.

    • 42 min
    Episode 287 - Organized Play Systems Comparison

    Episode 287 - Organized Play Systems Comparison

    From Magic to Pokemon from Lorcana to Flesh and Blood, organized play systems can be the backbone of competitive games. With the multitude of changes to the Magic Organized Play system we thought it was time to discuss where we are, where we were, and where the competition is.

    This allows us to take a step back and see, as an LGS or a vendor, where we want to spend our time, effort, and money. Should we be chasing one Organized Play system or another because that's where the money is for both us and players, and what elements make for a successful Organized Play system that would entice both players and vendors to show up and show out.

    Join us this week as we discuss the various Organized Play systems offered by a number of games and talk about their upsides, downsides, lessons to learn, and reasons to engage with them as an LGS and a vendor.

    • 57 min
    Episode 286 - How Would We Fix Magic?

    Episode 286 - How Would We Fix Magic?

    Obviously Magic as a game play system is complex and deep but between the game itself and the ecosystem it has created there exists a number of avenues for things to change or improve.

    We started with a the simple idea of "identify" a few things surrounding that game, within the control of WotC that would fix, or improve, Magic the Gathering.

    It could be as simple as "bring back From the Vaults" or as complex as "update an underlying core concept of the game engine", anything we thought needed to be identified, addressed, and discussed with thought and purpose.

    • 49 min
    Episode 285 - The Power of an Online Buylist

    Episode 285 - The Power of an Online Buylist

    In the past we've discussed the utility of "hot lists" and generic buy lists as backpackers, vendors, and at the LGS level; effectively all levels of the singles selling ecosystem. Their importance to the health and growth of any business cannot be understand.

    But what we have not discussed is the importance of making your buylist available and visible to people in an online fashion. Why would you want to maintain a digital footprint like this? What benefits does it afford you?

    This week, we remedy our errors and take a look at the importance of an online buylist.

    • 42 min
    Episode 284 - Outlaws of Thunder Junction Hype Preview

    Episode 284 - Outlaws of Thunder Junction Hype Preview

    Yeehaw... This week we look at Outlaws of Thunder Junction.

    So saddle on up and hear us spin yarns about tales from out yonder. What cards do we think are prices well? Which are priced poorly? What's a "case" and how do we solve it, or do they even matter? What's a mole god?

    • 41 min
    Episode 283 - Murders at Karlov Manor Set Review

    Episode 283 - Murders at Karlov Manor Set Review

    With Outlaws of Thunder Junction set to release shortly, we look back at our Murders at Karlov Manor card assessment to see how discerning an eye we cast at the set.

    It feels like we just did this...

    • 44 min

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