Nice Games Club - a gamedev podcast!

Lydia, Stephen, and Mark

The podcast where nice gamedevs talk gaming and game development. Nice!

  1. Aug 20

    Nice Games Jam: "The Great Floral Heist"

    From a floral prompt, a daring caper blossoms. This week your Nice Hosts answer the question: How many flowers to you have to eat to pull off a heist? Clank!: A Deck-Building Adventure  -  Board Game Geek Clue: The Great Museum Caper  -  Board Game Geek The game board for Clue: The Great Museum Caper Our spreadsheet of Flowers, Powers, and Barriers. Prompt Create a game about flowers. The flowers may give you powers (regular or super) or may become animated when they are in full bloom. An example of a regular power is power of attorney or a driver's license and example of a superpower is invisibility. Game type Tabletop game Materials Game board Thief meeples Barrier cards Flower tokens Flower combination legend Flower box containers Ability tracker "a one-to-one scale replica of a particularly rare flower completely made of precious metals and gems" Setup Lay out the board Place the "one-to-one scale replica of a particularly rare flower completely made of precious metals and gems" in the center chamber Distribute flower tokens Shuffle flower tokens in a bagAdd flower tokens to flower boxes without looking at them Place the boxes on the marked spaces on the boardDistribute the remaining flower tokens around the flower patches marked on the boardPlace barriers Shuffle barrier cardsFor each marked space on the board, draw a barrier card and place it on the spacePlayer setup Choose a thief meepleTake a flower combination legendTake an ability tracker Rules Players are thieves after the same jeweled flower in the center of the board  Players must gather different flowers to give them the ability to get through the board/mazeGoal is to get through to the center of the maze-like building firstPlayers navigate to get the different flowers Combinations of flowers give you new abilities (either mundane or super-powered)Players may only have 3 active abilities at a time (if you get a new one, the first one gets pushed out)Could be places or a power that allows you to remove all of your powersPlayers need to get these powers to get through barriers in the game Barriers can be gotten through by various means (2 or 3, minimum 1)On the board there are places where flowers grow (distributed fairly) (tokens of a color/image) Some places have flower boxes, and they’d give you a random flowerMore of the flower boxes in the center of the boardIf someone gets to the center, they win, but the others now want to try and get them caught (so they can now win) Players create new barriers for the winning one to keep them from being able to get out

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The podcast where nice gamedevs talk gaming and game development. Nice!