Play Comics

Chris Osborne

Play Comics is a show that looks at video games based on comic properties and how faithful those games stay to the source material.

  1. Lucky Luke (1996) with Dr. Queso de la Muerte

    3H AGO

    Lucky Luke (1996) with Dr. Queso de la Muerte

    Read transcript Lucky Luke might be the fastest gun in the West, but nobody warned him about being jammed into a tiny Game Boy cartridge where his biggest foes are stiff platforming and whatever that enemy AI is trying to do. This episode of Play Comics moseys into the dusty frontier where classic European comics meet tiny Nintendo screens, occasionally in glorious Game Boy Color if you were lucky enough to live in the right place or know the right import guy. It is pixel dust, cowboy hats, and the eternal question of “Is this a faithful adaptation, or did someone just hear ‘cowboy’ and wing it?” Riding into town for this one is the legendary Dr Queso de la Muerte from Chris’s real life internet friend group, bringing a big-brained breakdown of handheld nonsense and exactly the sort of opinions you get when people have spent way too much time thinking about comics, games, and what happens when you mash them together. Together, they’ll pick apart what the game borrows from the Lucky Luke comics, what it completely makes up, and how well it all survives the journey into a two-button wild west. Expect detours into cultural differences, cartridge weirdness, and at least one moment of “why did they design the level like this on purpose?” So grab your favorite handheld, adjust your imaginary cowboy hat, and get ready for a trip to the Old West filtered through green-ish screens, tiny sprites, and the unstoppable force of licensing. This is an episode for anyone who ever rented a random game from the video store, stared at the box art, and thought, “Yeah, this is either going to be secretly amazing or the funniest mistake I make all weekend.” Learn such things as: Which comic story beats make it into the game and which are left wandering the prairie? Do we even want to introduce Lucky Luke to a new audience? How far can a character travel when the mythology is based so much on a specific geographical area of time and space? And so much more! You can find Dr. Queso on BlueSky @drquesodelamuerte.bsky.social and nowhere else unless you already know where to find him. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Deconstructing Comics and Xandar Radio for the promos today. Intro/Outro Music by Backing Track, who really wants French toast all of a sudden. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    49 min
  2. One Piece Grand Battle with Janine Juliette (D'ohmance Dawn)

    FEB 15

    One Piece Grand Battle with Janine Juliette (D'ohmance Dawn)

    Read transcript Set sail, button-mashers, because this time Play Comics is diving face-first into One Piece: Grand Battle! that PS2 and GameCube special where early Water 7-era drama gets smooshed into a chaos-filled arena and told to play nice. Expect stretchy punches, loud special attacks, and exactly the kind of character balance you’d expect from a game that assumes “pirate” and “fair” don’t belong in the same sentence. We’re talking Straw Hats, shipyards, and the eternal question: “Is this actually good, or do I just really like yelling ‘Gum-Gum’ every five seconds?” Joining Chris on this voyage is Janine Juliette from D’ohmance Dawn, here to bring big-brain One Piece insight and just the right amount of gremlin energy to keep things interesting. Janine’s got thoughts on how this slice of the anime translates into a brawler, where the game nails the Straw Hats’ personalities, and where it feels like someone skimmed the wiki five minutes before coding a super move. If you’ve ever wondered what happens when a deeply thoughtful One Piece fan is forced to reckon with PS2-era anime jank, this is absolutely your kind of chaos. So grab your controller, your favorite questionable snack, and maybe a backup controller for when Luffy’s rubber nonsense finally pushes you over the edge. We’re digging into how far the game actually gets into the story, why some characters feel terrifying and others feel like they snuck in as a joke, and whether this one belongs on your “must-play” shelf or your “fondly mock from a distance” list. Treasure, friendship, and highly unsafe maritime workplace practices await. Let’s see if Grand Battle! can keep its ship together. Learn such things as: Which Straw Hat shines in an arena brawler and which one feels like they forgot to finish the move set? Is this game might secretly be more fun as a chaotic couch brawler than as a serious competitive fighter? How would the internet have broken if people could have known what was to come for these characters? And so much more! You can find Janine on BlueSky @janinejuliet.bsky.social and of course her podcasts D’ohMance Dawn and Wrestle Girlies. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then is probably something you should check out. A big thanks to I am Your Target Demographic and Longbox Review for the promos today. Intro/Outro Music by Backing Track, who probably has a stuffed Chopper. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    40 min
  3. Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

    FEB 9

    Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

    Read transcript This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens? There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here. So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out! Learn such things as: Is it possible to have too many characters to pick from? What happens when there’s an actually good original story? Are there any deep cuts that didn’t make it into this one? And so much more! You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine,  catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film, If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Coffee and Comics and Once Upon a Geek for the promos today. Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    40 min
  4. Popeye Rush for Spinach with Ryan Estrada

    FEB 1

    Popeye Rush for Spinach with Ryan Estrada

    Read transcript Grab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot instead?” This is a world where the Sea Hag steals the global spinach supply, the solution is apparently time-traveling track meets, and Popeye, Olive Oyl, Bluto, and Wimpy all agree that the best way to settle things is to sprint through history like someone off-screen yelled “last one there buys lunch.” Helping us untangle this leafy green disaster is the wonderful Ryan Estrada from the comic-making side of the internet, a man who knows exactly what it looks like when characters escape the page and do something absolutely no one asked them to do. Ryan’s here to help figure out how a comic icon who started life in newspaper strips, got famous selling spinach, and spent decades punching sea monsters somehow wound up in a handheld racing game that feels like it was brainstormed during a very strange lunch break. So power up that tiny GBA screen, flex those forearms, and get ready for an episode that’s equal parts comic history lesson, adaptation autopsy, and incredulous laughter at the phrase “Popeye racing game.” Learn such things as: Were our parents lying to us about spinach all these years? What’s the point of dropping plot threads if you never plan on picking them up? Will somebody just bring me a cheeseburger already? And so much more! You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Peace Bound and Down – A Wonder Woman Podcast and Carnival of Glee Creations for the promos today. Intro/Outro Music by Backing Track, who prefers arugula. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    44 min
  5. Lucky Luke (1998) with Insane Ian

    JAN 26

    Lucky Luke (1998) with Insane Ian

    Read transcript Have you ever wanted to live the cowboy life while staying comfortably parked on your couch with a controller in hand? Well dust off that old PS1 and join us on a tumbleweed-tossed adventure into Lucky Luke, the 1998 game that lassos the comic’s wild west flair and corrals it into glorious mid-poly action. This week, Insane Ian from the comedy music frontier rides into town to help Chris figure out whether this comic adaptation shoots straight or ends up misfiring into nostalgic absurdity. We’re mixing comic books, cowboy clichés, and just enough slapstick to keep the saloon doors swinging. It’s part retro gaming archaeology, part cartoon chaos, and part “why did this ever happen?” Come for the shootouts, stay for the laughs, and maybe learn a thing or two about how French cartoonists conquered the Old West one pixel at a time. Learn such things as: How does Lucky Luke’s cheerful swagger hides a deep existential dread about polygon counts? Is Jolly Jumper one of the few horses that Chris isn’t afraid of? Can readers today look past the very of the time racial attitudes of the Luck Luke comics? And so much more! You can find Insane Ian on BlyeSky @insaneian, his music on the Insane Ian Bandcamp page, his videos on the Insane Ian YouTube page (where you can hear if he’s played FF VII), and check out the Funny Music Project that he sometimes contributes to. Also give Ian the appropriate amount of crap for not having enough videos on that new channel, Insane Ian Comics Gaming,  yet. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Gender Pop and The Last Comic Shop for the promos today. Intro/Outro Music by Backing Track, who probably needs a hug. It’s been a long year already. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    48 min
  6. Robotech Invasion with Greg Sewart (Player One Podcast)

    JAN 18

    Robotech Invasion with Greg Sewart (Player One Podcast)

    Read transcript Strap in for the mecha of your dreams, or nightmares, because this week on Play Comics we’re transforming, exploding, and fighting our way through the post-apocalyptic wastelands of Robotech: Invasion, the PS2 and Xbox shooter that said, “You know what would make the Invid Invasion better? A first-person perspective and the ability to pilot a motorcycle that also becomes battle armor!” (Spoiler alert: it actually kinda worked!) This gloriously ambitious action game takes the New Generation saga of Robotech and asks the most important question: what if we gave players the chance to save Earth from alien protoplasmic parasites while somehow managing to keep their sense of humor intact? Featuring FPS combat, transforming Cyclone vehicles, and enough environmental destruction to make any resistance fighter proud, this 2004 adventure proves that sometimes the best way to fight an alien invasion is to embrace the chaos and enjoy the ride. Joining us on this mecha-piloting expedition is the phenomenally talented Greg Sewart from the Player One Podcast, a man who’s been dissecting video games with the precision of a Robotech technician since before most of us even knew what a Veritech was. When Greg isn’t co-hosting one of gaming’s longest-running podcast institutions with fellow ex-games journalists, he’s crafting the delightfully nerdy web series Generation 16 where he breaks down the games that shaped an entire generation with the kind of passion that can only come from actually living through these gaming eras. And here’s the kicker, Greg has intimate knowledge of Robotech: Invasion that’ll make this episode more insightful than your average “let’s talk about this old game” discussion. Here’s a hint, he helped make it. Together, we’ll explore how this game managed to capture the desperate, war-torn atmosphere of Earth under Invid occupation, puzzle through the quirky design choices (inverted camera controls, anyone?), and debate whether transforming on the fly between Cyclone and battle armor is the best or most ridiculous gameplay mechanic ever conceived. Did this game successfully honor the Robotech universe, or did it get a little too ambitious for its own good? How does it stack up against the PS2’s library of anime-inspired action games? And most importantly is the level design actually good, or are we just nostalgia-blinded? Lock and load your favorite energy weapon, adjust those camera settings immediately, and prepare yourself for an episode packed with more robotic transformation sequences than an afternoon spent watching the New Generation arc! Learn such things as: Can a transforming vehicle system be both mechanically interesting AND narratively meaningful to the story? How does working within PS2 hardware limitations affect game design ambitions? Does it get awkward to ask someone how something that they helped create could be better? And so much more! You can find Greg on BlueSky @sewart.bsky.social, Threads @gregsewart, his YouTube Channel @sewart (where Generation 16 is on different playlists for different seasons so I’m linking to the main page), and of course the Player One Podcast. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Escape the Mojoverse and Invasion of the Remake for the promos today. Intro/Outro Music by Backing Track, who just wants to find a cute mech to cuddle up with. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    50 min
  7. Fantastic 4 Flame On with Scott Niswander (NerdSync, It's (Probably) Not Aliens)

    JAN 11

    Fantastic 4 Flame On with Scott Niswander (NerdSync, It's (Probably) Not Aliens)

    Read transcript Picture this: it’s the early 2000s, the first Fantastic Four film is about to hit theaters, and someone at a video game developer says, “You know what would be the perfect way to capitalize on this intellectual property? A side-scrolling action game on the Game Boy Advance where Reed Richards appears to have been replaced by his less scientifically-inclined brother in law (close enough, give me this one) and the Thing is made entirely of texture-mapping nightmares.” Congratulations, you’ve just invented Fantastic Four Flame On! It’s a game that managed to take four of Marvel’s most iconic heroes and somehow make them feel more constipated than a chemistry lecture taught underwater. Joining us this week is the absolutely phenomenal Scott Niswander from NerdSync (the man who can explain the entire Marvel mythos while simultaneously making you question why the Human Torch doesn’t just solve every problem by setting it on fire) and It’s (Probably) Not Aliens (where not even Sue Storm’s force fields could save Ancient Aliens from the debunking). Together we’ll navigate a game so baffling in its design choices that you’ll start wondering if the developers were actually aliens trying to understand human entertainment and coming up just slightly short of the mark. Will our heroes discover that the Game Boy Advance’s technical limitations somehow made this game better than it had any right to be? Can Scott explain why this game exists in a way that doesn’t make all of our brains feel like Alicia Masters trying to sculpt in the dark? And most importantly, does “Flame On” actually let you catch things on fire in any meaningful way, or is it just an elaborate metaphor for combusting under pressure? Strap yourself in for an episode more chaotic than trying to explain Fox’s Fantastic Four continuity to anyone born after 2010. Learn such things as: How do you make the Human Torch work in a side-scroller without just turning it into a horizontal beam-spam simulator? Did Fox’s movie curse extend all the way down to the humble Game Boy Advance? How did Johnny Storm have time to do all this stuff considering the timeline of the movie? And so much more! You can find Scott at The NerdSync YouTube channel, on Twitter @NerdSync or on the NerdSync Patreon page. Also check out  It’s (Probably) Not Aliens to hear Scott and Tristan Johnson debunk Ancient Aliens. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads ,@playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Gender Pop and Distant Echos for the promos today. Intro/Outro Music by Backing Track, who would make Jiffy Pop with just his hands if he had fire powers. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    53 min
  8. Snoopy vs The Red Baron with Phil Theobald (Player One Podcast)

    JAN 4

    Snoopy vs The Red Baron with Phil Theobald (Player One Podcast)

    Read transcript Attention, ace pilots and Peanuts enthusiasts! Buckle up your aviator goggles and prepare for some canine combat as Play Comics takes a nostalgic dive into Snoopy vs. The Red Baron, the PS2 and PSP action extravaganza where Charles M. Schulz’s beloved dog finally got his chance to translate his doghouse fever dreams into actual gameplay. That’s right, somewhere out there a development team sat down and thought “You know what the world needs? Snoopy piloting an actual Sopwith Camel and engaging in legitimate aerial dogfights with the Red Baron, the nemesis who has haunted a beagle’s imagination since comic strips were still printed on actual paper.” This episode is guaranteed to be more unpredictable than Snoopy’s victory dance moves and absolutely loaded with more nostalgia than Lucy’s psychiatric booth could ever handle. Joining us for this World War I aviation adventure is the incomparable Phil Theobald from the Player One Podcast, a man who knows retro gaming inside and out and whose encyclopedic knowledge of everything from the Peanuts universe to PS2-era gameplay mechanics makes him the perfect co-pilot for this particular mission. Together, we’ll soar through the skies, investigate how faithfully this game captured Snoopy’s long-running fantasy sequences, and determine whether this particular adaptation is more “Happy Dance” and less “Charlie Brown Disappointment.” Will you discover that this game is a hidden gem that deserved more recognition, or will you find yourself grounded faster than a teenager who borrowed the car keys without permission? There’s only one way to find out! Learn such things as: Why does the Red Baron make for a surprisingly compelling video game antagonist despite being a fictional nemesis? Did the PS2 version feel significantly different from its PSP handheld counterpart, or are they basically the same dog in different houses? Did we really just get an entire Peanuts experience without trombones? And so much more! If you were looking at the post on the website, you’d see the ad for that baseball game that never came out right here. But you’re not, so you don’t. But you could be, so maybe go look at that. You can find Phil on BlueSky @whimsicalphil and of course the Player One Podcast. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Anime Field Guide and What’s Shakin with Shaner for the promos today. Intro/Outro Music by Backing Track, who was definitely twitching in the bed but I have no idea why. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.

    46 min
4.8
out of 5
44 Ratings

About

Play Comics is a show that looks at video games based on comic properties and how faithful those games stay to the source material.