UX of EdTech

Alicia Quan

A design studio cultivating learning, creativity, and play

  1. 11/12/2025

    EdTech perspectives from a National Teacher of the Year

    This is a must-listen for those who want to get into the mind of a teacher.  Alicia Quan and Sarah Mondestin interview Missy Testerman, the 2024 National Teacher of the Year. Missy shares her journey from aspiring to be a teacher from a young age to becoming a specialist in teaching English as a second language in Rogersville, Tennessee.  Reflecting on her career, Missy discusses the importance of face-to-face teaching, the integration of technology in education, and the challenges and rewards of being an educator.  The conversation also explores the role of AI in classrooms, the importance of reducing non-instructional tasks for teachers, and the balance of motherhood and a teaching career. Missy emphasizes the value of interacting directly with students and shares her experiences with mentors, technology, and personal anecdotes about balancing work and family life. Follow Missy on LinkedIn, Instagram, and her website.  Chapters 00:15 - Missy's Early Inspiration 01:22 - Missy's Teaching Journey 06:49 - Early Tech in Education 12:32 - First Year Teaching Challenges 15:19 - Tech Tools in Modern Teaching 24:49 - Digital Natives and Tech Integration 25:42 - AI in Education 27:09 - Face-to-Face Teaching vs. Tech 30:15 - The Role of Language in Child Development 31:47 - EdTech Trends and Teacher Workload 35:44 - AI's Impact on Education 43:33 - Balancing Work and Motherhood Follow us UX of EdTech is a design studio that cultivates learning, creativity, and play.LinkedIn ↗︎ Substack Newsletter ↗︎

    49 min
  2. 11/06/2025

    Leading the design of reading products at Microsoft Edu

    Alicia Quan and Sarah Mondestin interview Alex Darrow, Principal Designer at Microsoft Education.  Alex discusses his journey from a childhood love for gaming to leading the design of innovative reading tools at Microsoft. He shares his experiences working on reading products, including the development of the Reading Coach and Reading Progress tools that have become essential in classrooms, especially during the COVID pandemic. Alex highlights the importance of observing children's learning processes and emphasizes creating engaging, gamified educational experiences.  The episode also features a special guest, Alex's daughter Zoe, who provides her perspective on her dad's work and shares valuable advice for designers creating educational tools for kids. Chapters 01:13 - Early Gaming Influences 03:04 - Career Journey and Academic Background 05:07 - Transition to Microsoft and EdTech 10:02 - Voice User Interface Design 12:11 - Hackathons and Product Development 19:17 - Reading Progress and COVID-19 27:01 - Future of Reading Coach and Gamification 31:34 - AI Hype vs. Panic: Where Do You Stand? 32:21 - The Role of AI in Education 33:57 - Advice for EdTech Designers 34:14 - Personal Literacy Journeys 38:01 - The Impact of Reading Progress and Flipgrid 42:02 - Lightning Round: Quickfire Questions 49:03 - Special Guest: Zoe's Perspective 👋 Follow us UX of EdTech is a design studio that cultivates learning, creativity, and play.LinkedIn ↗︎ Substack Newsletter ↗︎

    56 min
  3. 06/24/2025

    Research, kids, play, and AI

    This might be our most giggly conversation yet. Alicia Quan and Sarah Mondestin interview Annabel Blake (they/them), Principal AI Design Researcher at Canva. The three discuss connections throughout Annabel’s career and life, touching on various topics like research, kids, play, AI, ethics, toys, authorship, and advice for designers and researchers working the spaces of education and AI.  So much gold in this one! About Annabel Annabel works on conversational interfaces, generative experiences for education and on early R&D. Annabel’s work lives at the intersection of research, design, and play and includes studying how young people experiment with AI recreationally and how they use it for fun, comfort, and creativity. Annabel also writes “strange little books for children, like a book you wear on your head or a story about a robot goat… that comes with a chatbot goat (called Sardine!).” Annabel’s Links ⁠Playful Futures⁠ ⁠annabelblake.com⁠ ⁠bookandbot.com⁠  ⁠Center for Humane Technology⁠  Chapters 00:00 - Annabel's Squiggly Career Path 03:14 - Olympic Journey and Injury 04:42 - Reflections on Career Squiggles 06:07 - Intersection of Research, Design, and Play 08:38 - Kids and AI: Restoration and Exploration 12:46 - Children's Books and Technology 17:39 - Young People and AI: Surprising Uses 21:39 - Designing for AI vs. Traditional UX 28:17 - Co-Design and Early Access Testing 32:48 - Educators and AI Tools 36:22 - Innovative Teachers and Their Challenges 39:24 - The Importance of Playfulness in Education 46:11 - AI in Education: Balancing Innovation and Ethics Follow us 👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing. UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities. LinkedIn Community Publication Newsletter

    1h 3m
  4. 06/04/2025

    Learning and play go hand in hand

    Alicia Quan and Sarah Mondestin hang out with Michelle Lee, Partner and Managing Director of IDEO’s Play Lab. This convo is so delightful and fun! So much inspiration to go around. Listeners will be enriched. Michelle discusses her unconventional career journey from mechanical engineering to toy design, and eventually to leading kid-focused projects. She emphasizes the importance of play in learning and its application beyond childhood, highlighting her work with companies like VTech, IDEO, and Sesame Workshop. Michelle shares insights into designing engaging and meaningful digital experiences, such as Elmo Calls and the Space Explorer Bus project. She also explores the application of playful design in unexpected areas like smoking cessation and robo-investing.  Michelle provides valuable advice for designers and researchers in the EdTech space, encouraging them to observe, learn, and engage with the target audience, particularly children. The conversation also touches on balancing digital and real-life learning experiences and includes personal stories of learning new skills and bonding through play. Chapters 00:00 Introduction; from Aerospace to Toy Design 06:25 Balancing Digital and Real-Life Learning 14:21 Designing for Preschoolers 21:11 Incorporating Play in Unexpected Places 24:49 The Role of Play in Learning 27:26 Balancing Seriousness and Play 29:41 Advice for Designers and Researchers 34:36 Curiosity and Inspo Follow us 👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing. UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities. LinkedIn Podcast Community Publication Newsletter

    44 min
  5. 05/28/2025

    Designing Google LearnLM

    Alicia Quan and Sarah Mondestin interview two key figures in the development of Google's Learn LM.  Julia Wilkowski is the Pedagogy and Learning Sciences Team Lead, ensuring Google products adhere to learning science principles and best practices and have a demonstrable effect on learning. Hayes Raffle is a Principal Designer on Google's LearnX team, where he makes Google Search, YouTube and Gemini more helpful for learning. Both guests share insights on their paths in learning design, the challenges of integrating rigorous learning science into fast-paced tech development, and the role of user research and testing in creating effective educational tools.  They highlight recent advancements announced at the Google I/O conference, emphasizing the importance of multimodal learning and the potential of AI in personalizing education and making learning more interactive and engaging. Chapters 04:42 - Formative Moments in Learning Design 09:14 - Designing for Diverse Audiences: Sixth Graders to Astronauts 12:53 - Impact of Tangible Media on Digital Learning 15:40 - Challenges in Measuring Learning Outcomes 20:01 - Integrating Learning Science into Product Development 26:05 - Recent Google I/O Developments and Announcements 29:26 - The Unique Approach of Learn LM 31:02 - Exciting Developments in Google Glass 32:10 - Real-Life Applications of AI in Education 37:23 - The Role of Designers in AI-Driven Learning 44:12 - Future Trends in Learning and UX 48:33 - Lightning Round and Closing Thoughts LearnLM Prompt Guide Follow us 👋The UX of EdTech Studio teams up to support companies with product design, UX research, and UX writing. Beyond client work, UX of EdTech is an engine for broader impact through its growing community, podcast, and newsletter dedicated to advancing design in education. Follow to find talent and opportunities. LinkedIn Podcast Community Publication Newsletter

    51 min
  6. 05/20/2025

    EdTech but print-first

    This is the story of a print-first EdTech product and it's packed with nuggets about UX Research with teachers. — Ethan Pierce, founder of Adaptive Reader, shares his personal journey from struggling with literacy in his early school years to founding a company dedicated to enhancing reading accessibility for students of varying developmental and linguistic backgrounds.  He discusses the iterative process behind Adaptive Reader, focusing on extensive user research that led to a print-first approach due to educator preference and practical in-classroom usage.  Alicia Quan and Sarah Mondestin also explore Ethan’s thoughts on the role of technology in education, the importance of user research, and his vision for making literature accessible worldwide through adaptive texts. Chapters 00:00 - Introduction and Personal Story 01:20 - Founding Adaptive Reader 02:01 - Journey into Startups 03:30 - Creativity and Career Paths 06:00 - Challenges in Literacy and Education 07:10 - Designing Adaptive Reader 11:56 - User Research and Insights 18:42 - Balancing Print and Digital in Education 29:27 - Future of Adaptive Reader 35:45 - Closing Thoughts and Contact Information Follow us 👋 UX of EdTech is a design studio helping EdTech and education companies with their product design and UX research. We also facilitate a community of product designers, UX researchers, UX writers, learning designers, and educators. Find talent and opportunities in design and research through our job postings, Podcast, Community Publication, and Newsletter.

    37 min
5
out of 5
18 Ratings

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A design studio cultivating learning, creativity, and play