Computer Game Evolution Tim
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- History
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A journey through many years (and occasionally centuries) to find out who is responsible for modern computer and video games. May contain balls, Napoleon Bonaparte, robots, organized crime, and the US Air Force.
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3.1 The Long-Term Outlook Has Never Been Better
What happens when a company that is the American video game industry is run by incompetent grifters long enough?
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3.2 The Art of Business
A future legend of game design shows a kid a computer game. What's the worst that could happen?
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3.3 Going Down, Going Up
A promising start-up splinters into an alphabet race, while nobodies from Japan accidentally make a good game and pretend they meant to.
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3.4 Generation 6502
Arcades decide to stand together rather than die alone, while consoles are advancing into a generation that might not be real.
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3.5 Computer Lib/Dream Machines
Selling micros was tough when everyone wanted to invent their own.
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3.6 Computerworld
While micro makers keep trying to improve their product, the saga of IBM's terrible decisions continues.
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Customer Reviews
Amazing and worth your time.
This is the most comprehensive podcast about gaming history you will ever find. It is informative, broad in scope, and funnier than it has any right to be. It bears similarities in its presentation with James Burke’s “Connections”, and traces a thoroughly interesting narrative of computer games back to its earliest ancestors. Well researched and fun!