Ogrid's Adventure Club

Trever Shirin

A Colorado Springs based D&D group recording session notes and campaign lore throughout their play together. Season Three: Ogrid's Origins (Origins) DM: Trever Shirin Season Two: Dreamscape of the Forsaken Isle (DFI) DM: Ryan Lasley Season One: The Eye of Ezili (EoE) DM: Trever Shirin Join us every other week for captivating highlights and detailed recaps from our latest tabletop role-playing game sessions! Whether you’re a fan of Dungeons and Dragons or enjoy exploring a variety of TTRPG systems

  1. FEB 6

    Kris Tells Veers: The Dark Tower (Dauðrskalla)

    Some structures are built.Others are fed. In this episode of Kris Tells Veers, Kristof and Bruce Veers travel to Dod, a grim world where a black spire known as Dauðrskalla — the Skull of Death has been growing for seventy years. What began as a handful of stones has become a living tower, rising higher with every failed crusade sent into its depths. Through interviews with historians, soldiers, cartographers, survivors, and planar scholars, the truth emerges: the Tower does not simply kill. It consumes, transforms, and recycles. From its halls come whispers, prayers spoken against the will, and creatures known as Void Knights — soldiers of black ichor and bone that vanish their victims entirely. At the summit lies something worse: a sealed demiplane, dragon-like figures tending the Tower’s growth, and a prophecy tied to the Hollow Star and a coming coronation. Whether Dauðrskalla is a weapon, a crown, or a precursor to the end of light itself remains unclear. One thing is certain:The Tower is still growing.And the climb continues. 📜 Read along while you listen:https://docs.google.com/document/d/1IKR2Rzb3K12u-etfraj5_dyEIvD-JUojR2mRDzW3PfM/edit?usp=sharing Main Hosts Kristof (Kris) — Trever Shirin Bruce Veers — Peter R. Jordahl Featured Voices The Voice of the Tower — JeremiahVO Meret Var (Court Historian) — Jill Fate Captain Brann Kuld — Cullen Malley Runa Vex (Cartographer) — Skelly Wabbit Eir Faldur (Clergy of Schleswig) — BreadAcres Tor Halvig (Tower Survivor) — JazzCat Professor Veyra Lorn — Adam Brighter Sibilance (Oracle of Wildspace) — Jill Fate Dragonborn / Children of the Hollow Star — Skelly Wabbit, Kaitlyn Jenkins, Ounheuane Doan, Isaac Atlas, Autumn Black, Jald_Ve, and Trever Shirin

    11 min
  2. JAN 17

    Kris Tells Veers: Franklin's Freights

    What if the multiverse’s most powerful force wasn’t magic… but logistics? In this episode of Kris Tells Veers, Kristof and Bruce Veers investigate Franklin’s Freights, the chronotemporal delivery company that promises to get your gear anywhere, anywhen—even before you realize you need it. From goblin couriers trained to withstand dimensional stress, to coupons that summon replacement swords mid-battle, Franklin’s has quietly reshaped adventuring economics across the Crystal Spheres. Listeners will hear firsthand accounts from Franklin himself, temporal operations staff, R&D potion developers, satisfied (and surprisingly cheerful) customers, and at least one deeply tired interplanar economist. Along the way, Kris and Bruce explore paradox-proof shipping corridors, prophetic business plans, experimental magic with feedback forms, and the unsettling realization that the universe may already have an auditor. Fast, funny, and just a little causally unstable, this episode delivers everything you didn’t know you were about to order. 📜 Read along while you listen:https://docs.google.com/document/d/15gK_705ON8KuGBg9RHOfzLkx2ivbQBUE4na5Cb5-QB4/edit?usp=sharing Main Hosts Kristof (Kris) — Trever Shirin Bruce Veers — Peter R. Jordahl Featured Voices Franklin — Lee Cherolis Jax Marr — Bruce Johnson Trixa Boondle — Amy Lam Captain Orla Venn — Steven DuChene Professor Nim Wizzlebrass — @Rattonmoon Pippa Quickwick — K.B. Inkerjinxx Reginald Bex — Jake Serba Lester Festering — Liebou-Vo Sane, Magic Assessor — Peter R. Jordahl Booby the Mascot (jingle) — Mackinmeat

    12 min
  3. JAN 12

    Kris Tells Veers: Ezili

    Today on Kris Tells Veers, Kristof and Bruce Veers explore a world that should not exist — and yet sails on. Ezili, the Lost Ocean, is a fractured remnant of a once-whole planet: a disk of endless sea drifting through Wildspace, its waterfalls freezing as they spill into the void, its sky glowing red from a sun beneath the world. What begins as a maritime curiosity quickly becomes something far more ominous as Kris and Bruce uncover Ezili’s harsh legal order, iron-fisted fortress-courts, wandering sisterhoods of faith, and a culture shaped by constant daylight, steam storms, and inherited catastrophe. As the episode unfolds, the mystery deepens. Songs hint at a forgotten origin. Scholars trace Ezili’s impossible trajectory. And the trail leads inexorably back to Cella-Five — a dracocratic world of dragon-knights, ancient gods, and a catastrophic casting that tore a planet in two. At the heart of it all lies a buried truth: Ezili is not drifting aimlessly. It is moving home. This is the beginning of a larger story — one of planetary exile, divine imprisonment, and a reckoning centuries in the making. 📜 Read along while you listen:https://docs.google.com/document/d/1eLajC5SRYbSgQn3g3aoqzym3-OnZ33ShG_xhU8DDGTg/edit?usp=sharing Main Hosts Kristof (Kris) — Trever Shirin Bruce Veers — Peter R. Jordahl Featured Voices Myra Tross — Natasha Van Meter Oswald Stormhammer — Cliff Jones Queen Anne Wellwater II — Sian Blatch Sisterhood Scout — Amy Lam Idonea (Bard of Hanlan) — Amanda Newkirk Scholar Glynn — DadAboveAll Professor Veyra Lorn — LewRexVox Sir Thalmerax — Pryce Cleaver High Magister Pleneth — David Wamala Lady Carinth — Amanda Ahl Veliss Tenhand — LewRexVox Narrator — Amanda BerringerCaptain Judge Segment — Trey Taylor

    23 min
  4. JAN 10

    Kris Tells Veers: Aethera

    Kris Tells Veers: Aethera — The World of Six Times What happens when a world refuses to move forward in a single timeline? In this episode of Kris Tells Veers, Kristof and Bruce turn their attention to Aethera, a crystal sphere fractured across six overlapping Ages. From the mythic dawn of the Shapers, to the radiant optimism of the Auroran Empire, through divine collapse, heroic defiance, and into the bleak wisdom of the Sixth Age, Aethera exists as layered history made manifest. Travelers don’t arrive where they intend, economies collapse across centuries at once, and destiny competes with sheer dumb luck. Along the way, voices from across Aethera’s Ages weigh in: scholars, heroes, economists, and survivors of apocalypse, each offering a perspective shaped by their era. At the center of it all lies a haunting truth: Aethera remembers everything, and it refuses to let any of it go. If you enjoy cosmic lore, layered timelines, and dry commentary on the inevitability of collapse, this dispatch from the Crystal Spheres is for you. 📜 Read along while you listen:https://docs.google.com/document/d/1ypxHsiy2X9yK8xAeCHgTQ7G9V8LkXi4TiuJnRkGSzKk/edit?usp=sharing Main Hosts Kristof (Kris) — Trever Shirin Bruce Veers — Peter R. Jordahl Featured Voices from Aethera Vagabundus — Matt Weight Reginald Bex — Jake Serba Benignus — Vixere Callidus Dux — Travis Himebaugh Bertrand Ranke — Neonredmask Professor Veyra Lorn — Adam Brighter Gladiimitis — Alexander Von Everec Vir Ferrum — Jordan Anderson Franklin — Lee Cherolis

    14 min
  5. Origins: Session 21 & 22 Recaps

    JAN 9

    Origins: Session 21 & 22 Recaps

    After days of planning, overplanning, and congratulating themselves for planning, the crew finally executes their rescue of Aiden from Magistrate Dorn’s compound. Diane is moved safely to Ogrid’s ahead of time, a new Waystation door is installed at Large Luigi’s as an extraction route, and the infiltration begins—not through the heavily fortified wall they obsessed over, but via a deceptively simple aquatic approach involving waterfalls, swimming, and questionable physics. Once inside, subtlety immediately gives way to overwhelming force. Fireballs detonate in confined hallways, enemies are erased en masse, and Pater’s arcane decision-making proves both devastatingly effective and deeply controversial when Aidien’s throat is slashed mid-combat—only for him to survive through sheer magical stubbornness and timely intervention. Amid the chaos, Enestra’s web, Umbraxys transformations, and wildly efficient spellcasting turn the compound into a smoking ruin. The mission succeeds: Aidien is rescued, Dorn’s forces are broken, and the party escapes through the Waystation as planned. In the aftermath, Aiden and Diane are reunited with family and temporarily settle into safety, where long-buried truths surface—most notably the revelation that Saoirse’s uncle is, in fact, her biological father, adding yet another layer to an already labyrinthine family history. With Bral cooling down, Aidien begins exploring enchantment work alongside Saoirse’s mothers, while the rest of the crew regroups, flush with newly discovered gold thanks to Kestia’s blistering speed and improbable athletic feats. As ship repairs are paid off and theories spiral about weaponized movement, spell-stacking, and the terrifying potential of a hasted, enlarged runner, the arc closes not with mourning or dread, but with momentum. The rescue is complete, the family is (mostly) safe, and the party stands stronger, richer, and faster than ever—ready to turn their attention towards the planet of Aethera. Trever Shirin: Dungeon Master Ryan Lasley: Pater Coal (Human Wizard) Hannah Lasley: Kestia Brevyn (Halfling Monk) Noah Chaney: Enestra (Astral Elf Artificer) Eliana Taylor: Saoirse Arad (Elf Sorcerer) Caleb Shirin: Captain Anne (Goliath Warlock)

    12 min
  6. 2025 Christmas v2.0: Rizz

    12/26/2025

    2025 Christmas v2.0: Rizz

    Dispatched once again by Franklin Freight to uncover the secret behind Father Christmas’s impossible one-night, multisphere delivery operation, this alternate strike team approaches the North Pole with a markedly different strategy: absolute confidence, minimal subtlety, and an alarming amount of holiday cheer. Rather than brute-force destruction, the team simply walks in as if they belong, discovering that Santa’s operation runs not on reindeer but on crystalline nodes of concentrated Christmas cheer—sixteen of which are quickly “acquired” through polite questioning and light theft. The workshop’s true power reveals itself not through violence but logistics: hyper-organized shelves, obsessive inventory systems, and a revelation known only as “UPC,” which may stand for Universal Christmas… or something far more mundane and terrifyingly efficient. While one operative remains behind, fully compromised by cheer and questionable romantic entanglements with Santa’s staff, the rest extract with their secrets intact, pockets full of candy, and a creeping suspicion that Christmas itself may be a memetic hazard. The mission concludes not with bloodshed but with carols, whispered “watermelon” choruses, and the uneasy realization that Santa’s greatest weapon isn’t magic or force—it’s morale, bureaucracy, and an operation so cheerful that no one ever thinks to question it. Trever Shirin: Dungeon Master Ryan Lasley: Chalk - HR Manager Hannah Lasley: Ms. Scam-Likely - Fraud Department Noah Chaney: Magg - Call Center For Returns Eliana Taylor: G(oblin).I. Joe - Loss Prevention Specialist Alexis Young: Efse - Stock Room Manager

    8 min
  7. 2025 Christmas v1.0: Chaos

    12/19/2025

    2025 Christmas v1.0: Chaos

    Tasked by Franklin Freight to uncover how Santa manages to deliver gifts across every crystal sphere in a single night, the crew is dispatched—poorly disguised and deeply unserious—to the North Pole for what was supposed to be a covert investigation. That plan collapses almost immediately when someone punches Santa’s butler, triggering a full-scale assault on the workshop. What follows is an explosive blend of goblin infiltration tactics, ceiling penetration (literal and otherwise), rocket launchers, elf labor revelations, and the complete destruction of Santa’s R&D department. Santa himself does not escape the encounter unscathed, suffering repeated indignities, a thorough robbery, and an ignominious defeat that leaves more questions than answers about the ethics of interplanar gift logistics. Amid the carnage, one goblin operative executes the mission in the most goblin way possible: disguising himself as a present, infiltrating the gift delivery system from the inside, and successfully being “delivered” to uncover the truth. By the time the dust settles, Santa’s workshop lies in ruins, most of the strike team is dead, and the operation is declared a success on the narrow technicality that someone learned how the system works. Franklin Freight is satisfied, the multiverse somehow survives, and Christmas is once again saved—through overwhelming violence, catastrophic improvisation, and deeply questionable decision-making. Trever Shirin: Dungeon Master Ryan Lasley: Jar Aaron: Maverick Jake Reib: Zow Slaytongue Joshua Padgett: Dirt Nap Datyious: Grum Caleb Shirin: Nix Wobbs

    5 min
  8. Origins: Session 20 Recap

    12/12/2025

    Origins: Session 20 Recap

    The crew settles into Bral just long enough for the story to widen in every direction at once. A new Ogrid’s Waystation door is successfully installed at Large Luigi’s, proving once again that impossible magic can be made alarmingly mundane, while unsettling news surfaces almost immediately: members of the Sons of Daydream are wearing armor tied to ancient legends of the Traveler, a powerful non-deity being associated with airstreams between crystal spheres. Drawn to an altar linked to this Traveler, one of the party experiences a profound vision—of winged ancestors moving freely between worlds, of corrupted red-eyed avian horrors tearing those pathways apart, and of a wounded guardian figure whose stolen relic now appears to be in Abram Sixty’s hands. Elsewhere on Bral, the rest of the party navigates lies layered atop lies while negotiating with a black-market contact connected to Magistrate Dorn. Pistols are traded, threats are exchanged, and a deal is struck: in exchange for help infiltrating Dorn’s compound, the party must retrieve a mysterious obsidian box marked with a ruby doe—an object that clearly matters far more than anyone is willing to admit. Dianne is quietly moved to safety at Ogrid’s as plans solidify around three possible routes into the compound: through the lake, an adjacent building, or the warehouse itself. Between existential revelations about unexpectedly long lifespans, renewed Void King anxieties, ship repairs, returning allies, and the quiet reappearance of Quacklyn the session closes with the sense that Bral is small, tightly wound, and dangerously interconnected. Every choice now feels like it will echo far beyond this floating city. Trever Shirin: Dungeon Master Ryan Lasley: Pater Coal (Human Wizard) Hannah Lasley: Kestia Brevyn (Halfling Monk) Noah Chaney: Enestra (Astral Elf Artificer) Eliana Taylor: Saoirse Arad (Elf Sorcerer) Alexis Young: Kegyrick (Aarakocra Druid)

    15 min

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About

A Colorado Springs based D&D group recording session notes and campaign lore throughout their play together. Season Three: Ogrid's Origins (Origins) DM: Trever Shirin Season Two: Dreamscape of the Forsaken Isle (DFI) DM: Ryan Lasley Season One: The Eye of Ezili (EoE) DM: Trever Shirin Join us every other week for captivating highlights and detailed recaps from our latest tabletop role-playing game sessions! Whether you’re a fan of Dungeons and Dragons or enjoy exploring a variety of TTRPG systems