Twenty Sides: A DnD Podcast

Twenty Sides

Most actual play podcasts ask for four hours. We'll take thirty minutes. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. No table talk, no rules lookups, no housekeeping — every episode is cut tight and ends somewhere you don't want it to. Expect buried history, bad decisions, and cliffhangers nobody at the table planned.Every campaign is a complete story with a real ending, and each one stands on its own. So you don't have to start at the beginning of anything — pick a campaign, start at its Episode 1, and you'll be caught up inside a weekend.Clean language throughout, so it works in the car, at work, or with the kids in the back.New episodes every Monday.

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  1. 8h ago ·  Video

    C3: Ep39 - A Secret They Must Keep

    A bat flies into the tent, looks around, and flies back out. Nobody at the table thinks it was a bat. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 39. This picks up the same night. Zalkum leaves them with one instruction, tell no one, and a reason to take it seriously that has nothing to do with devils and everything to do with who is running the outpost. Then the party sits in the dark and starts doing the arithmetic out loud: what order any of this has to happen in, whether you close the portal before or after you free what is behind it, and how a person is supposed to reach the Hells in the first place. By morning they are the talk of the camp. Brother Havoc lets himself into the tent without knocking, and he has questions: the fortress, the map, and whether any of it matches the reports he already has from a world nobody has walked in before. A debrief with command is waiting after that. The interesting part is not what they report. It is the short, quiet conversation they have first about what they are going to leave out. New here? Crownfall is a self-contained D&D 5e campaign. Start at Episode 1 and you are caught up in a weekend. Episodes run about 30 minutes, tightly cut, no table admin. Atmospheric background tracks by Tabletop Audio ➡️ https://tabletopaudio.com If Crownfall is landing for you, subscribe and leave a review. It's the single biggest thing that helps new adventurers find the table. Twenty Sides is an actual play D&D podcast for anyone who likes their Dungeons and Dragons campaigns tight, character-driven and low on housekeeping. Campaign 3: Crownfall follows Quinn, Miller, Annabel and Thelandor across Averynth, in the world of Eclura. New episodes every week. Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3: Ep39 - A Secret They Must Keep
  2. Sep 7 ·  Video

    C3: Ep38 - A Devil Hid His Daughter

    They were inside the portal for an afternoon. Everyone at the outpost says they were gone four days. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 38. No combat this week. The party gets back through the gate with Miller's hood pulled low and a deception check standing between him and being turned away, and then they go and fetch the one person at the outpost who might be able to explain what happened to his eyes. They find him buried in three and a half days of scrolls, damaged texts and planar studies, because while they were gone he has been chasing a single question: why does a portal whisper? Portals don't whisper. What he found instead is the reason the party's whole understanding of that thing in the woods has been wrong, most portals are doors, but some of them are windows, and a window works in both directions. Then he ties the tent shut, tells them he hasn't breathed a word of any of this to a single guard or commander, and asks Quinn what her name is. New here? Crownfall is a self-contained D&D 5e campaign, start at Episode 1 and you're caught up in a weekend. Episodes run about 30 minutes, tightly cut, no table admin. If Crownfall is landing for you, subscribe and leave a review, it's the single biggest thing that helps new adventurers find the table. Twenty Sides is an actual play D&D podcast for anyone who likes their Dungeons and Dragons campaigns tight, character-driven and low on housekeeping. Campaign 3: Crownfall follows Quinn, Miller, Annabel and Thelandor across Avernth, in the world of Eclura. New episodes every week. Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3: Ep38 - A Devil Hid His Daughter
  3. Aug 31

    C3 - Ep37: They Left Him In There

    Three of them make it through the portal. One of them doesn't, and nobody notices until it's too late. The chapel fight ends here, and it ends strangely. The party has worked out the rule by now: every spirit they destroy adds another piece to the portal forming against the back wall, so the way out gets built one kill at a time. What they haven't worked out is what the spirits actually wanted. One of them sheds a tear before Annabel puts a dagger through its chest, and the table spends a moment deciding what that means. Two more appear kneeling at the altar, and somebody finally says the thing nobody wanted to say: we're trying to help them, and they have no idea. Thelandor is down to four maximum hit points, which means one more coin puts him on the floor until the party can manage a long rest. The portal is barely wide enough to shimmy through. And every spirit that dies still has to pass through Miller to get there. New here? Crownfall is a self-contained D&D 5e campaign — start at Episode 1 and you're caught up in a weekend. Episodes run about 30 minutes, tightly cut, no table admin. CHAPTERS 0:00 Previously on Twenty Sides 0:25 Episode 37 begins — Crownfall 0:57 Annabel's steady aim and sneak attack 1:52 An ethereal tear 2:06 Round three — how much portal do we need? 3:00 Thelandor's critical hit and divine smite 3:33 Another spirit passes through Miller 4:52 Life drain and uncanny dodge 5:55 What happens when maximum hit points reach zero 7:25 Miller's action surge 8:02 The portal takes shape 9:45 Two spirits kneeling at the altar 10:05 "We're trying to help them" 13:01 Wide enough to shimmy through 14:36 Through the portal 15:50 Two more stand up 20:44 The other side 22:26 A plan 25:27 Out 26:23 Getting their bearings 29:12 Quinn tries something 31:48 Outro If Crownfall is landing for you, subscribe and leave a review — it's the single biggest thing that helps new adventurers find the table. Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3 - Ep37: They Left Him In There
  4. Aug 24

    C3 - Ep36: What Their Deaths Are Building

    The figures in the pews don't look hostile. They also don't look like they're coming to say hello. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 36. Episode 35 ended on initiative being rolled in a dark chapel, before anyone had taken a single turn. This one opens with the party finding out what the spirits' tokens actually do — and it is not a blessing. What follows is a full episode of combat, and it's the strangest fight this campaign has run. The spirits don't simply die. Each one comes apart, travels to the back wall, and starts building something. Piece by piece, kill by kill, a way out assembles itself from the things the party is destroying — which leaves them doing arithmetic nobody wants to say out loud: how many more do we need? The room keeps refilling. Two of them rise in a pew where they'd been sitting side by side, holding hands. And every time one passes through Miller on its way to the back wall, the party notices something about him is worse than it was. New here? Crownfall is a self-contained D&D 5e campaign — start at Episode 1 and you're caught up in a weekend. Episodes run about 30 minutes, tightly cut, no table admin. If Crownfall is landing for you, subscribe and leave a review — it's the single biggest thing that helps new adventurers find the table. CREDITS Atmospheric background tracks by Tabletop Audio ➡️ https://tabletopaudio.com Twenty Sides is an actual play D&D podcast for anyone who likes their Dungeons and Dragons campaigns tight, character-driven and low on housekeeping. Campaign 3: Crownfall follows Quinn, Miller, Annabel and Thelandor across Avernth, in the world of Eclura. New episodes every week. Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3 - Ep36: What Their Deaths Are Building
  5. Aug 17

    C3 - Ep35: The Hymn of Vigil and Binding

    A thousand-year-old hymn finally tells the party what this place was really built for — and why the people who kept the watch never left. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 35. The skeleton is down. Miller's eyes are still glowing blue. Before anyone can work out why, the party spots a faint light burning under a dead guard's armor — and it isn't the only one. In the barracks they find letters that were never sent, written by soldiers who were afraid but certain their god would protect them. They also find a prayer to that same god carved into the bed frames again and again, and crossed out every single time. In a ten-by-ten stone offering room, the party uncovers the Hymn of Vigil and Binding: a full liturgy about a king crowned in dawn, a name broken beyond repair, and a watch that was never meant to end. Then there's a final verse, in different handwriting, that the people who wrote it clearly never expected anyone to read. What the party pieces together from it reframes everything on the other side of the portal — and it has consequences back home that nobody there has noticed yet. There are stairs going down. Obviously they take them. Two floors down is the quietest room they've walked into yet. It's already praying. New to us? Campaign 3: Crownfall starts at Episode 1 and you can be caught up in a weekend. Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3 - Ep35: The Hymn of Vigil and Binding
  6. Aug 10

    C3 - Ep34: The Skeletons Weren’t Dead

    The fortress has given Annabel, Quinn, Miller, and Thelandor powerful new weapons—but every discovery comes with a price. After defeating the drowned soldiers and searching the ruined courtyard, the party studies a mysterious military map showing a large force moving toward the darkness at the center of this strange realm. The markings suggest failed assaults, identified anchor points, and something being contained deep within the grid. 🗺️🌑 Then Thelandor translates the word written at its center: Prison. With the party positioned along the outer edge of the map, the scale of their situation becomes terrifyingly clear. Whatever this army fought—and whatever the anchor points are holding—is waiting far deeper inside this world. Before leaving the fortress, the adventurers search a nearby war room filled with armored skeletal remains. There are no broken bones, visible wounds, or obvious signs of how they died. They simply appear to have fallen where they sat. Miller decides to inspect the greatsword resting before one of the dead commanders. The skeleton grabs his wrist. Its eyes ignite with the same unnatural blue light seen in the drowned soldiers, and another brutal battle begins. Annabel immediately tests her newly discovered Flame Tongue dagger, driving the burning blade into the undead commander for devastating damage. Quinn finds a far more creative use for her immovable rod, locking it across the creature’s lap and trapping it in its chair. 🔥🛡️ The plan works—but not before the commander strikes Miller with necrotic force and unleashes a terrifying vengeful glare. Miller becomes frightened and completely paralyzed. As the battle continues, his companions notice a faint blue glow beginning to appear in his eyes. Every failed attempt to break free makes the light grow brighter, suggesting the undead creature may be doing far more than simply holding him in place. 🩸👁️ While Miller remains helpless, Annabel and Thelandor tear into the trapped commander. Quinn attempts to blast it from across the room, and the immovable rod turns the enemy’s own chair into a prison. But even after enduring an incredible amount of damage, the skeleton refuses to die. 👑 Crownfall continues deeper into the mysteries beyond the portal. The party now knows that something is imprisoned at the center of this realm. They just don’t know whether the armies on the map were trying to keep it contained… or trying to set it free. Welcome to Episode 34 of Twenty Sides: Crownfall. 📣 Follow for Crownfall clips, Dungeons & Dragons combat, and discoveries from beyond the portal 👉 @twentysidespod 🔥 Support the show and unlock bonus content on Patreon 👉 Patreon.com/twentysides ⭐ Enjoying Crownfall? Follow, subscribe, and leave a review to help new adventurers find the table Next time… Miller must escape the blue-eyed commander’s control before the fortress claims him too. 👑⚔️ Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3 - Ep34: The Skeletons Weren’t Dead
  7. Aug 3

    C3 - Ep33: The Map of the Dead

    The drowned soldiers are finally dead—but the fortress ahead may hold something even worse. Annabel, Quinn, Miller, and Thelandor continue their brutal first battle beyond the portal, surrounded by undead soldiers capable of draining away their maximum health. Already weakened by the creatures’ attacks, the party must finish the fight before the damage becomes impossible to recover from. ⚔️💀 Annabel strikes with her daggers. Quinn unleashes Eldritch Blasts at close range. Thelandor cuts through the remaining enemies while Miller brings his maul crashing down like a hammer driving a fence post into the earth. At last, all four drowned soldiers fall into the water. But victory brings little relief. Thelandor’s maximum health has been devastated, and the party remains trapped in an unfamiliar realm illuminated by a strange reddish-purple glow with no visible source. With nowhere else to seek shelter, the adventurers turn toward the ruined fortress looming before them. 🌑🌌 Inside, they discover a horrifying scene. More than forty bodies lie throughout the partially flooded courtyard. Some are skeletal. Others are bloated and waterlogged. None appear to have visible wounds, and there are no insects feeding on the remains. Even more disturbing, strange markings across the floor appear to show military formations—or perhaps the movements of an army. 👁️🩸 Scattered among the dead are several powerful items. Quinn discovers an immovable rod suspended in midair, capable of magically fixing itself in place and supporting thousands of pounds. Miller claims a beautifully crafted magical maul bearing the symbol of Udon. Annabel retrieves a Flame Tongue dagger that erupts with fire during battle. 🔥🔨 Thelandor uncovers something even more important: a map matching the grid markings across the fortress floor. The map shows a large force moving away from their current location and heading deeper into the realm—directly toward the distant darkness. 👑 Crownfall’s portal expedition has only just begun. The party has survived its first battle and found powerful new weapons. Now they know an army passed through this fortress. The only question is what that army was marching toward. Welcome to Episode 33 of Twenty Sides: Crownfall. 📣 Follow for Crownfall clips, combat moments, and discoveries from beyond the portal 👉 @twentysidespod 🔥 Support the show and unlock bonus content on Patreon 👉 Patreon.com/twentysides ⭐ Enjoying Crownfall? Follow, subscribe, and leave a review to help new adventurers find the table Next time… Annabel, Quinn, Miller, and Thelandor follow the trail deeper into the darkness. 👑⚔️ Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3 - Ep33: The Map of the Dead
  8. Jul 27

    C3 - Ep32: The Drowned Soldiers Rise

    The party has crossed the portal—and the new world immediately tries to kill them. Annabel, Quinn, Miller, and Thelandor barely have time to take in the strange landscape before drowned soldiers rise from the murky ground around them. Rusted blades swing, axes strike from behind, and every enemy carries an ability far more dangerous than its weapon: the power to drain the life directly from its target. 🌊💀 The battle quickly becomes a war of attrition. Annabel hurls daggers and drives wooden stakes into waterlogged bodies while trying to avoid the strange pools surrounding the battlefield. Quinn fights at close range as undead soldiers swarm her position, forcing her to burn through luck and magic just to remain standing. Miller holds the line with his maul, while Thelandor discovers that every failed defense permanently reduces the strength keeping him alive. ⚔️🩸 These are not ordinary undead. Their touch weakens the party’s maximum health, turning every failed saving throw into damage that cannot simply be healed away. The longer the fight continues, the more dangerous the expedition becomes—not only for this battle, but for everything still waiting ahead. 👁️🌑 Even the party’s strongest attacks struggle to bring the drowned soldiers down. Blades cut through rotting armor. Eldritch blasts tear into soaked flesh. Divine fury lands again and again—but the creatures refuse to fall. The portal has placed Annabel, Quinn, Miller, and Thelandor in an alien, unforgiving world with no visible route home and a fortress looming in the distance. 👑 Crownfall has crossed the threshold. The world beyond the portal doesn’t just threaten to kill them. It threatens to leave them weaker with every step. Welcome to Episode 32 of Twenty Sides: Crownfall. 📣 Follow for Crownfall clips, combat moments, and portal-world discoveries 👉 @twentysidespod 🔥 Support the show and unlock bonus content on Patreon 👉 Patreon.com/twentysides ⭐ Enjoying Crownfall? Follow, subscribe, and leave a review to help new adventurers find the table Next time… the drowned soldiers still refuse to stay dead. 👑⚔️ Want more Twenty Sides? Check the links below. Patreon | www.patreon.com/twentysides Instagram | https://www.instagram.com/twentysidespod/ YouTube | https://youtube.com/@twentysidespodcast Discord | https://discord.gg/74kucBWZFh

    C3 - Ep32: The Drowned Soldiers Rise
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About

Most actual play podcasts ask for four hours. We'll take thirty minutes. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. No table talk, no rules lookups, no housekeeping — every episode is cut tight and ends somewhere you don't want it to. Expect buried history, bad decisions, and cliffhangers nobody at the table planned.Every campaign is a complete story with a real ending, and each one stands on its own. So you don't have to start at the beginning of anything — pick a campaign, start at its Episode 1, and you'll be caught up inside a weekend.Clean language throughout, so it works in the car, at work, or with the kids in the back.New episodes every Monday.

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