GXM Podcast (Games X Music)

GXM Podcast

We're GXM – Games X Music – a new podcast exploring video games music and the intersection of video games and the music industry. GXM is hosted by Thomas Quillfeldt, freelancer, VGM fan, and community manager and A&R for game music label Laced Records; and Mat Ombler, a freelance journalist specialising in video game music. Every two weeks (or so), we'll explore the latest video game music stories and dive into a special topic. If you're passionate about video game music and want to stay updated with everything that's happening, make sure you join us!

  1. Jul 31

    GXM #54: Denshattack Soundtrack, Game Music Festival & The Rolling Stones in Roblox

    On this week’s episode of GXM, we share our thoughts on this year’s Game Music Festival and how live performances of music from Persona & Hades compared to other game music concerts we’ve attended. And now that Denshattack! is finally out, we reflect on the game’s phenomenal success and what its mammoth soundtrack of all-star game composers says about the growing popularity of game music in general.  –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social  X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠ Instagram — ⁠@gxmpodcast⁠ Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

  2. Jul 6

    GXM #53: JP Kellams (ex-Epic Games) on Fortnite Festival, Virtual Concerts & the Future of Music in Games

    The last few years have seen a record number of music collaborations take place between game studios and the music industry, from massive virtual concerts on platforms like Fortnite and Roblox to a growing number of artists like Marshmello and Imagine Dragons setting up their own game studios. But where is the industry heading next? In this episode of GXM, Mat speaks to JP Kellams, former lead producer on Fortnite Festival at Epic Games. They discuss the evolution of music in games, from Fortnite Festival and blockbuster virtual concerts to the resurgence of rhythm games and the future of interactive music experiences. We explore why today's biggest in-game concerts aren't sustainable, the music licensing challenges holding the industry back, the game knowledge barriers facing the music industry, and why the next generation of music experiences in video games will be built around long-term fan engagement rather than one-off events. Enjoy! -------------------------------------------------------------------- Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social  X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠ Instagram — ⁠@gxmpodcast⁠ Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

  3. Feb 15

    GXM #52: BAFTA Games in Concert, Zelda Vinyl Soundtracks & Video Game Music at the GRAMMYs

    We’re back from what’s essentially been an extended hiatus to chat all things video game music! In this episode of GXM, we discuss the significance of Nintendo’s first commercial vinyl soundtrack release in the West as The Legend of Zelda: Breath of the Wild lands on vinyl. We also share our thoughts on the recent BAFTA Games in Concert, and why video game music was on top form at the GRAMMYs.  –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social  X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠ Instagram — ⁠@gxmpodcast⁠ Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

  4. 09/24/2025

    GXM #51: The Great Video Game Songbook ft. Charlie Rosen from The 8-Bit Big Band

    Is video game music this generation’s The Great American Songbook? On this week’s episode, we’re joined by two-time Tony and GRAMMY-winning composer and producer, Charlie Rosen, to talk about his journey from working on Broadway productions to creating big band jazz arrangements of video game music with the 8-Bit Big Band and why a golden age of video game covers and arrangements is heralding what Rosen dubs The Great Video Game Songbook. –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social  X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠ Instagram — ⁠@gxmpodcast⁠ Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

  5. 09/09/2025

    GXM #50: Is Dead as Disco The Next Big Music Game? ft. Will Cook from Brain Jar Games

    What happens when you build a music game with a diverse range of influences spanning Jon Wick, Kill Bill and Batman Arkham Asylum? The answer is Dead as Disco: a neon-drenched beat 'em up where every punch and kick is synced to the BPM of music in the background. On this week's episode of the GXM Podcast, Mat speaks to the studio's CEO Will Cook to learn more about why the studio set out to create a music-based combat game, their experiences working with labels to license music, and finding a place for Dead as Disco in a rapidly evolving rhythm game market. ------------------------------------------------------------------- Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social  X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠ Instagram — ⁠@gxmpodcast⁠ Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

  6. 06/30/2025

    GXM #47: How many video game concerts is too many video game concerts? 

    We’re back for another chatty summary of video game music news from the last couple of weeks. Tom returns from an Undertale concert – an experience he describes as one of the best vgm concerts he’s ever attended – but with so many new productions popping up, is there a risk of the video game concert space becoming saturated? We chat through this, share our music highlights from the video game summer showcases and smash through a mountain of news!  Enjoy!  Via Eurogamer, Ed Nightingale speaks to Grant Kirkhope about the Donkey Kong Rap appearing in the upcoming Donkey Kong game and Grant’s lack of credits - he calls it "the worst rap track in the history of rap tracks" Via GameInformer, US dates have been announced for PlayStation in Concert  Via Aftermath, SiIvaGunner Is An Elaborate Game Music Joke Collective And One Of The Best Parts Of YouTube — Makes Tom feel very very old –––––––––––––––––––––– Whether you work in the music or games industries or simply enjoy video game music and want to learn more about this area of interest, make sure to give us a listen… …and HIT SUBSCRIBE if you enjoy! We're GXM (Games X Music), a fortnightly podcast exploring video game music and the intersection of video games and the music industry. Your hosts are Tom Quillfeldt (Laced’s Production and Community Manager) and Mat Ombler (Laced’s Head of Music and Game Partnerships.) We'd love to hear your feedback, thoughts on topics you'd like to hear us discuss, and ideas for guests. Email — ⁠gxmpodcast@gmail.com⁠    Bluesky — @gxmpodcast.bsky.social | @matombler.bsky.social | @tquillfeldt.bsky.social  X — ⁠@gxmpodcast⁠ | ⁠@tquillfeldt⁠ | ⁠@matombler⁠ Instagram — ⁠@gxmpodcast⁠ Produced by Tom Quillfeldt and Mat Ombler Edited by Tom Quillfeldt Music by Zak Foster Show artwork by Joshua Klein

About

We're GXM – Games X Music – a new podcast exploring video games music and the intersection of video games and the music industry. GXM is hosted by Thomas Quillfeldt, freelancer, VGM fan, and community manager and A&R for game music label Laced Records; and Mat Ombler, a freelance journalist specialising in video game music. Every two weeks (or so), we'll explore the latest video game music stories and dive into a special topic. If you're passionate about video game music and want to stay updated with everything that's happening, make sure you join us!