RPGBOT.Podcast

RPGBOT.net

The RPGBOT.Podcast is a thoughtful and sometimes humorous discussion about Tabletop Role Playing Games, including Dungeons and Dragons and Pathfinder as well as other TTRPGs. The discussion seeks to help players get the most out of TTRPGs by examining game mechanics and related subjects with a deep, analytic focus. The RPGBOT.Podcast includes a weekly episode; and The RPGBOT.News and The RPGBOT.Oneshot. You can find more information at https://rpgbot.net/ - Analysis, tools, and instructional articles for tabletop RPGs. Support us at the following links: Patreon: https://www.patreon.com/rpgbot BlueSky: https://bsky.app/profile/rpgbot.net TikTok: https://www.tiktok.com/@rpgbotdotnet The RPGBOT.Podcast was developed by RPGBOT.net and produced in association with The Leisure Illuminati.

  1. 1d ago

    PROJECT_LAMORDIA REVIEW - Frankenstein Had Better Workplace Safety Standards

    What happens when you take Frankenstein, replace the lightning with artificial intelligence, and let a morally bankrupt tech CEO run the whole operation? You get Project Lamordia, where death is optional, workplace safety is a suggestion, and HR has probably been uploaded into a murder robot. This week, Ash, Tyler, and Randall dive into D&D's latest experiment in corporate horror, complete with mad scientists, stolen brains, and employees who really should have read their contracts. Turns out the scariest thing in Ravenloft isn't the monsters. It's upper management. Virtual Battle Mat Project Lamordia Announcement Post on DnDBeyond Project Lamordia on DnDBeyond Marketplace Show Notes Frankenstein meets Resident Evil in Project Lamordia, a new D&D 5e horror supplement that reimagines Ravenloft's classic Domain of Dread as a technological nightmare. Ash, Tyler, and Randall explore this modern gothic horror setting, where Victra Mordenheim runs a sinister research corporation, artificial intelligence replaces necromancy, and scientific progress comes with a disturbing body count. The crew breaks down the supplement's three short adventures, terrifying new monsters, character backgrounds, and the Lamordian Survivors system, which turns ordinary people into exceptionally disposable horror protagonists. They discuss the influence of SCP Foundation, Control, and Resident Evil, why traditional D&D struggles with survival horror, and whether Project Lamordia delivers enough content to justify its price. Plus, creepy robot dogs, brains in jars, and the horrifying realization that even death won't get you out of your employment contract. Key Takeaways Project Lamordia transforms Ravenloft's Frankenstein-inspired Domain of Dread into a modern D&D technological horror setting. Victra Mordenheim leads Mordenheim Kinetics, where artificial intelligence, neural transfers, and unethical experimentation have replaced traditional necromancy. Lamordian Survivors offer a low-powered alternative to standard D&D characters, emphasizing vulnerability, roleplaying, and survival horror. Three short adventures, Sanctuary, Deep Freeze, and Neural Tuning, explore different horrors within the research facility. Ten monsters, four backgrounds, returning Dark Gift feats, and customizable technological enhancements provide options for horror campaigns. The unsettling creature designs and artwork are among the supplement's strongest features. The hosts appreciate the fresh approach to D&D horror but find the adventures brief and question the $14.99 price. Project Lamordia shows promise as a modern gothic horror setting, especially if future releases expand its world and adventures. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    PROJECT_LAMORDIA REVIEW - Frankenstein Had Better Workplace Safety Standards
  2. 3d ago

    2024 D&D PHB Character Creation (Remastered): What if I told you there were 3-ish types of feats?

    Creating a D&D character used to be simple. Pick a race, choose a class, roll some dice, and invent a tragic backstory involving dead parents. But the 2024 Player's Handbook has other plans. Now your background determines your ability scores, everyone gets feats, and apparently there are three-ish types of feats because counting to four was too complicated. Tyler, Randall, and Ash dig into the new character creation rules, question some questionable decisions, and discover that building a character might require more planning than an actual adventuring career. At least your parents can still be dead. Show Notes The 2024 D&D Player's Handbook changes how characters are built, and some of those changes are bigger than they look. Tyler, Randall, and Ash break down the new D&D 5e character creation rules, including class selection, subclasses, species, backgrounds, ability scores, and feats. Backgrounds now determine starting ability score increases and provide an Origin Feat, making them essential to character optimization. We examine the new feat categories, including Origin Feats, General Feats, Epic Boons, and the awkwardly classified Fighting Styles. There are also changes to familiar favorites like Lucky, along with new possibilities for D&D 2024 character builds. We wrap up with practical advice for Dungeon Masters on creating memorable NPCs without building a full character sheet for every shopkeeper, guard, and unfortunate stranger the party decides to murder. Key Takeaways D&D 2024 character creation starts with class, followed by origin, ability scores, alignment, and character details. All classes now select subclasses at level 3, and the PHB includes class complexity ratings. Backgrounds provide ability score increases, skills, a tool proficiency, equipment, and an Origin Feat. Background restrictions create new challenges for character optimization and roleplaying flexibility. Feats fall into three main groups: Origin Feats, General Feats, and Epic Boons. Fighting Styles are technically feats, too. General Feats often include ability score increases, while Epic Boons expand high-level character options. The Lucky feat has been revised, changing a longtime optimization favorite. DMs can save time by reskinning monster stat blocks instead of building NPCs as player characters. Personality traits, ideals, bonds, and flaws can make memorable NPCs without excessive preparation. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    2024 D&D PHB Character Creation (Remastered): What if I told you there were 3-ish types of feats?
  3. 6d ago

    HOW TO PLAY SHADOWDARK 1 - CONCEPTS AND THEMES: I can promise you two things, there will be shadows, it will be dark.

    What happens when you take old-school D&D, remove darkvision, put your torches on a real-world timer, and make every spell a potential disaster? You get Shadowdark, a game where poor planning kills you, good planning might save you, and your biggest enemy is a one-hour countdown. This week, Tyler, Randall, and Ash explore a dungeon crawler where treasure earns XP, inventory space is precious, and running away is a perfectly respectable life choice. Bring a torch. Bring a spare. And whatever you do, don't let Tyler near the nickels. The Arcane Library - All official Shadowdark content available in physical/digital here ShadowDarklings Character Generator RPGBOT.Podcast Episodes ShadowDark RPG Adventure Designer Kelsey Dionne Show Notes Welcome to Part 1 of our Shadowdark RPG How to Play series! Tyler, Randall, and Ash explore the concepts, themes, and core mechanics of Kelsey Dionne's old-school fantasy RPG. Inspired by classic Dungeons & Dragons and the OSR movement, Shadowdark trades heroic power fantasies for deadly dungeon crawls, random encounters, and survival horror. We break down Shadowdark's rules-light d20 system, real-time torch mechanics, treasure-based leveling, character progression, combat, and unpredictable spellcasting. With limited inventory slots, no darkvision, and danger around every corner, surviving takes more than a good dice roll. It takes planning, resource management, and knowing when to run. If you've ever wondered how to play Shadowdark, what makes it different from D&D 5e, or why anyone would voluntarily crawl into a monster-filled dungeon with two torches and a dream, we've got you covered. Key Takeaways Shadowdark brings old-school D&D dungeon crawling back with streamlined rules, deadly encounters, and an emphasis on player ingenuity. Light is survival. Torches last one hour of real time, nobody gets darkvision, and running out of light can be fatal. Combat is fast and dangerous. Simple initiative, limited actions, and low hit points make every decision matter. Treasure earns experience points. Find valuable loot, survive the trip home, and level up. Character creation and advancement embrace randomness. Optimization takes a back seat to clever play and luck. Magic has consequences. Every spell requires a casting check, failures can lock out spells until rest, and critical failures can be nasty. Inventory management matters. Torches, armor, weapons, and supplies compete for precious gear slots. Not every monster needs to die. Negotiation, stealth, retreat, and choosing your battles can keep the party alive. Shadowdark's level-zero gauntlet lets players discover their characters by surviving a brutal introductory adventure. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    HOW TO PLAY SHADOWDARK 1 - CONCEPTS AND THEMES: I can promise you two things, there will be shadows, it will be dark.
  4. Oct 26

    NUMENERA HOW TO PLAY - AP FINALE: I just wanna see the machine do the big shiny explosions

    The fate of La Gorge hangs in the balance. An army is approaching, the ancient defenses are broken, and the only thing standing between civilization and total destruction is a guy who can't roll above a five, a robot obsessed with harvesting brains, and Ash hitting things until they stop moving. What could possibly go wrong? In the explosive finale of our Numenera actual play, we discover that saving the world requires teamwork, ancient technology, and occasionally remembering that you have abilities other than hitting things with a stick. Numenera 2-Book Set (affiliate link) RPGBOT.Podcast Episodes Old Gods of Appalachia AP Part 1 Old Gods of Appalachia AP Part 2 Old Gods of Appalachia AP Part 3 Old Gods of Appalachia AP Part 4 Show Notes Our Numenera actual play reaches its chaotic conclusion as Randall James guides Tyler Kamstra and Ash Ely through the final defense of La Gorge. With an enemy force closing in, Dob and Marty must stop a biocircuitry-harvesting robot, salvage ancient technology, and repair massive defensive turrets before their home becomes another forgotten ruin of the Ninth World. Between terrible dice rolls, clever cypher use, player intrusions, and some spectacularly questionable engineering, our heroes discover that the Cypher System rewards creative problem-solving just as much as combat. Assuming Tyler's dice cooperate. We wrap up our Numenera How to Play series with a discussion of the game's mechanics, crafting and salvage systems, community building, and GM intrusions. Is Numenera worth playing? We have thoughts, a few complaints, and a newfound appreciation for giant gravity cannons. Key Takeaways The Numenera actual play finale puts teamwork, resource management, and creative problem-solving to the test. Cyphers and player intrusions offer alternatives to combat, especially when hitting a heavily armored robot accomplishes almost nothing. Salvaging ancient technology and repairing defensive systems highlight Numenera's crafting and exploration mechanics. The Numenera Destiny community-building rules add meaningful stakes to protecting settlements like La Gorge. GM intrusions keep the Cypher System unpredictable, and the hosts agree they could have used more of them. Numenera's Ninth World setting earns praise, although the hosts have mixed feelings about some of the game mechanics. The Cypher System offers accessible, flexible gameplay that rewards creativity over complicated number crunching. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    NUMENERA HOW TO PLAY - AP FINALE: I just wanna see the machine do the big shiny explosions
  5. Oct 24

    2024 D&D PHB WEAPON MASTERY BREAKDOWN (Remastered): If you attack something, you're going to do damage

    For years, martial characters in D&D have had one job: hit things until they stop moving. Wizards rewrite reality, clerics summon divine power, and fighters get to swing a sword. Again. Well, the 2024 D&D Player's Handbook finally gives martial characters something interesting to do with all that stabbing. Weapon Mastery lets you cleave through enemies, knock them down, shove them around, and even deal damage when you miss. Tyler, Randall, and Ash break down the new mechanics, the best combinations, and why your fighter might soon be carrying enough weapons to open a sporting goods store. Because apparently, hitting things wasn't complicated enough. Show Notes The 2024 D&D Player's Handbook introduces Weapon Mastery, giving martial characters new ways to control the battlefield, improve damage, and make combat more interesting. But are these new D&D 5e combat mechanics balanced? Tyler, Randall, and Ash break down all eight Weapon Mastery properties: Cleave, Graze, Nick, Push, Sap, Slow, Topple, and Vex. We explore how each works, which weapons benefit, and the best Weapon Mastery combinations for fighters, barbarians, rogues, paladins, and rangers. We also dig into two-weapon fighting, action economy, battlefield control, and some potentially ridiculous character builds. Do the 2024 D&D weapon rules finally close the martial-caster gap, or have we just given fighters more creative ways to annoy the DM? Key Takeaways Weapon Mastery gives martial classes more tactical choices in D&D 2024 combat. Cleave attacks a second nearby enemy, while Graze deals damage even when an attack misses. Nick improves two-weapon fighting by moving the extra Light weapon attack into the Attack action. Push, Slow, and Topple create powerful battlefield control combinations, although balance is a concern. Sap makes enemies less effective, while Vex helps set up advantage and Rogue Sneak Attacks. Fighters gain more flexibility by switching between weapons and mastery effects. Weapon Mastery improves martial character builds, but it doesn't completely solve the martial-caster imbalance. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    2024 D&D PHB WEAPON MASTERY BREAKDOWN (Remastered): If you attack something, you're going to do damage
  6. Oct 22

    NUMENERA HOW TO PLAY - ACTUAL PLAY PT2: Pay attention, kids. Sometimes weird traditions are good.

    Last time, we opened a door that had been sealed for thousands of years, murdered a dinosaur, adopted its baby, and turned a crank we probably shouldn't have touched. Now the village is flooding, the ancient machinery is waking up, and our only hope is building weapons from whatever junk we can find. Oh, and Tyler wants to dismantle a horse for spare parts. Welcome back to Numenera, where saving the world requires a little engineering, a lot of questionable judgment, and apparently a working knowledge of French grammar  VBM.games/rpgbot (affiliate link) Numenera 2-Book Set (affiliate link) RPGBOT.Podcast Episodes Old Gods of Appalachia AP Part 1 Old Gods of Appalachia AP Part 2 Old Gods of Appalachia AP Part 3 Old Gods of Appalachia AP Part 4 Show Notes Our Numenera actual play continues, and La Gorge is having a very bad day. Randall returns as GM while Tyler and Ash discover that waking an ancient machine is easy. Figuring out what it does is another matter. With the village transformed and an approaching scourge threatening everyone, Dob and Marty must venture deeper into the Ninth World's forgotten technology to repair ancient defensive turrets. First, they'll need to find some rare iotum, survive their own decisions, and convince a talking rectangle to give them directions. Along the way, we explore Cypher System recovery rolls, one-use cyphers, GM intrusions, Numenera Destiny crafting, and the surprisingly entertaining business of salvaging ancient technology. There's even a gravity-warping escape from angry lizard birds. It's another chaotic RPGBOT.Quickstart adventure where clever ideas beat combat, nobody can pronounce turret, and one bad repair job might dismantle the village's best chance of survival. Key Takeaways Numenera recovery rolls restore points to Might, Speed, and Intellect pools, with recovery taking progressively longer throughout the day. Cyphers encourage creative problem-solving. A gravity-changing device turns a dangerous encounter into an easy escape. Numenera Destiny crafting and salvaging mechanics make finding iotum such as quantium and monopole essential to repairing ancient technology. GM intrusions turn success into new complications, including an automated machine threatening to dismantle the very defenses the characters need. Character abilities, Effort, and skills give players multiple ways to overcome difficult tasks without relying entirely on lucky dice rolls. The Ninth World rewards exploration, improvisation, and figuring out ancient technology that nobody fully understands. Experience points can purchase character advancement or specialized benefits that help solve immediate problems. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    NUMENERA HOW TO PLAY - ACTUAL PLAY PT2: Pay attention, kids. Sometimes weird traditions are good.
  7. Oct 19

    NUMENERA HOW TO PLAY: Actual Play 1 - I don't know what horses do, but they seem shifty...

    What happens when a mysterious cowboy rides out of a deadly desert, introduces himself, and immediately falls off his horse? Naturally, you trust his god, open a door that's been locked for thousands of years, and discover your entire village might be living inside a dead monster. Welcome to Numenera, where the birds are terrifying, the technology is incomprehensible, and Tyler can't roll above a five when it matters. At least Ash gets a pet dinosaur. Things are going great. VBM.games/rpgbot (affiliate link) Numenera 2-Book Set (affiliate link) RPGBOT.Podcast Episodes Old Gods of Appalachia AP Part 1 Old Gods of Appalachia AP Part 2 Old Gods of Appalachia AP Part 3 Old Gods of Appalachia AP Part 4 Show Notes It's time to put Numenera to the test! In Part 1 of our RPGBOT.Quickstart Numenera actual play, Randall takes the GM's chair while Tyler and Ash explore the Ninth World using the Cypher System. Their adventure begins in the isolated village of La Gorge, where a wounded stranger arrives with warnings of an approaching scourge. A mysterious goddess reveals that the village hides an ancient secret, sending our heroes through a long-sealed door to awaken something that might save their home. Inside, they encounter prehistoric nightmares, adopt an unexpected companion, and explore forgotten technology while learning Numenera combat, character abilities, GM intrusions, and the game's unique crafting and salvaging mechanics. Along the way, they discover that ancient technology is considerably harder to operate when nobody remembers what a hydroelectric dam is. It's a hands-on introduction to playing Numenera, complete with terrible dice rolls, questionable decisions, and a talking brick that demands professional certification. Key Takeaways Numenera actual play demonstrates how the Cypher System handles combat, skill checks, Effort, Edge, and difficulty adjustments. GM intrusions add unexpected complications and reward players with experience points. Numenera character abilities encourage teamwork, creative problem-solving, and unconventional approaches to danger. Crafting and salvaging iotum are central to Numenera Destiny, even when the dice refuse to cooperate. The Ninth World blends ancient technology, bizarre creatures, and science-fiction mysteries into a setting built for exploration. Player choices turn a dangerous encounter into an unlikely friendship with a baby reptilian bird named Korra. Numenera's straightforward mechanics make it accessible to new players without sacrificing depth or flexibility. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    NUMENERA HOW TO PLAY: Actual Play 1 - I don't know what horses do, but they seem shifty...
  8. Oct 17

    HOW TO GM ROMANCE (Remastered) w/ Sebastian Yūe and Friday Strout - Building Meaningful Relationships in TTRPGs

    You've slain dragons, defeated liches, and saved the kingdom. But now an NPC is flirting with you, and suddenly everyone at the table is making death saves against awkwardness. Romance in D&D can be terrifying, especially when the GM's idea of flirting involves a Persuasion check and prolonged eye contact. Fortunately, Sebastian Yūe and Friday Strout are here to help us navigate love, relationships, and the delicate art of making imaginary people kiss without making real people uncomfortable. Roll for initiative. No, wait. Roll for chemistry. How to GM Romance from Metal Weave Games Friday Strout BlueSky The Undead Gala Sebastian Yūe BlueSky http://sebastianyue.ca/ttrpgs Previous RPGBOT.Podcast Episodes Friday Strout: Inside the Mind of a Pro Dungeon Master The Vineyard with Friday Strout Uncaged Goddesses Show Notes Love is in the air, and the GM is sweating. In this episode of the RPGBOT.Podcast, Tyler and Randall welcome Sebastian Yūe and Friday Strout to discuss how to GM romance in tabletop RPGs without turning your campaign into an RPG horror story. From flirting with NPCs to building meaningful character relationships, we explore consent, player boundaries, and practical romance mechanics for D&D and other TTRPGs. Our guests also introduce How to GM Romance, their guide to creating believable romantic storylines, tracking relationships, and giving characters something worth fighting for beyond treasure and experience points. Because sometimes the hardest encounter isn't the dragon. It's asking someone out. Key Takeaways Consent comes first. Establish boundaries, expectations, and safety tools before introducing romance. Romance is more than flirting. Meaningful relationships create opportunities for character development and storytelling. Communication prevents awkwardness. Check what players want from romantic encounters and respect their comfort levels. Mechanics can help. Relationship trackers and memorable moments give romantic storylines structure without overwhelming roleplay. NPC relationships matter. Believable romantic interests need personalities, motivations, and agency. Romance should fit the table. Whether playful, dramatic, or intimate, relationships work best when everyone is comfortable and invested. How to GM Romance offers system-flexible advice and tools to help GMs approach romantic storytelling with confidence. Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you. Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players. Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings. Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community. Meet the Hosts Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix. Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme. Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy. Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos. How to Find Us: In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net Tyler Kamstra BlueSky: @rpgbot.net TikTok: @RPGBOTDOTNET Ash Ely Professional Game Master on StartPlaying.Games BlueSky: @GravenAshes YouTube: @ashravenmedia https://ashelydm.com/ https://ashelydm.com/ Randall James BlueSky: @GrimoireRPG Amateurjack.com Read Melancon: A Grimoire Tale (affiliate link) Producer Dan @Lzr_illuminati

    HOW TO GM ROMANCE (Remastered) w/ Sebastian Yūe and Friday Strout - Building Meaningful Relationships in TTRPGs

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The RPGBOT.Podcast is a thoughtful and sometimes humorous discussion about Tabletop Role Playing Games, including Dungeons and Dragons and Pathfinder as well as other TTRPGs. The discussion seeks to help players get the most out of TTRPGs by examining game mechanics and related subjects with a deep, analytic focus. The RPGBOT.Podcast includes a weekly episode; and The RPGBOT.News and The RPGBOT.Oneshot. You can find more information at https://rpgbot.net/ - Analysis, tools, and instructional articles for tabletop RPGs. Support us at the following links: Patreon: https://www.patreon.com/rpgbot BlueSky: https://bsky.app/profile/rpgbot.net TikTok: https://www.tiktok.com/@rpgbotdotnet The RPGBOT.Podcast was developed by RPGBOT.net and produced in association with The Leisure Illuminati.

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