LBX Collective

Brandon Willey

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.Join our online community at LBXGalaxy.com! Proudly sponsored by Intercard!

  1. 5d ago

    Sound Off #138 - Gatekeepers, Fruit Claw Machines, Virtual Adventures, & more!

    Sponsored by Intercard! Sponsored by PartyPing! Sponsored by Perkiverse!  On this week's show we pull back the curtain on how industry gatekeepers shape access, credibility, and information flow across location-based entertainment, and why that line can blur from basic protection into market control. We then pivot into the trends we cannot ignore, from economic pressure and brand stumbles to the next wave of immersive tech, IP, and large-scale VR experiences. • Drawing the line between useful gatekeeping and gate guardians who try to control a market • Credibility tests, exclusion of groups, and access control as the common tactics • Why blocking public information becomes dangerous for media and operators • Interest rates, inflation, diesel, and shipping costs hitting operators and attendance • What Wendy’s, SNK, and broader debt signals say about market stress • Dave & Buster’s challenges with weak player value, failed rollouts, and bad promotion • Chuck E. Cheese doubling down on active play and scalable digital upgrades • Consolidation moves and strange new concepts like grocery claw machines • The risks of buying direct without certification and transparency • Universal UK resort plans, timelines, and what it could change for the region • IP and immersive trends from laser tag theming to Cosm film events and virtual adventures Subscribe and visit LBX Collective for more!

    Sound Off #138 - Gatekeepers, Fruit Claw Machines, Virtual Adventures, & more!
  2. Sep 22

    Sound Off #137 - Superlekka's gamble, Namco's rebrand, Sega's pivot, & more!

    Sponsored by Intercard! Sponsored by PartyPing! On this week's show we challenge the lazy idea that arcade revenue appears the moment you drop machines on a floor and instead argue for designing the mix around real guest play dynamics. We also track the market forces reshaping location-based entertainment, from video game industry contractions and IP deals to rebrands, executive shakeups, and the next wave of VR and competitive socializing concepts.  • treating retro, classic, and modern video games as different products with different play dynamics  • why layout, maintenance, and machine footprint shape throughput and revenue  • how a consumer gaming slowdown plus a GTA-scale launch can hit out-of-home traffic  • Namco’s UK rebrand back to the core name and the risk of brand confusion  • Sega’s pivot toward transmedia IP, licensing, and store strategy  • Dubai Parks reopening signals and operational risks in volatile regions  • resort partnerships as a durable growth path for amusement operators  • executive departures and new roles that hint at franchise pressure points  • Dave and Buster’s declines and what “back to basics” is missing  • Merlin refinancing, reinvestment needs, and signs of tired parks  • competitive socializing concepts like Superlekka and expanded mini golf formats  • product trends from GTI through VR, interactive floors, projection games, and micro escape rooms Subscribe and visit LBX Collective for more!

    Sound Off #137 - Superlekka's gamble, Namco's rebrand, Sega's pivot, & more!

About

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.Join our online community at LBXGalaxy.com! Proudly sponsored by Intercard!

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