LBX Collective

Brandon Willey

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.Join our online community at LBXGalaxy.com! Proudly sponsored by Intercard!

  1. 3d ago

    Sound Off #142 - Venue Gamification, AI Slop Alert, Safety incidents & more!

    Sponsored by Intercard! Sponsored by PartyPing! Sponsored by Perkiverse! On this week's show we zoom out on what’s driving the next wave of location-based entertainment, from gamification that extends dwell time to business decisions that shape repeat visitation and perceived value. We also weigh the industry’s pressure points, including safety headlines, confusing brand pivots, and the creeping risk of AI-generated slop.  • gamification as the clearest path to longer dwell time  • missions challenges and competitive formats that drive replay  • venue-wide XP systems and leaderboards that pull guests back  • pricing and value questions under inflation and tight consumer budgets  • safety incidents and the ripple effect across parks and portfolios  • associations flexing muscle during regulatory and enforcement pressure  • acquisitions and competitive socializing experiments that need clearer positioning  • immersive narrative venues and the upkeep required for longevity  • marketing and branding shifts across major chains and multi-site operators  • hospitality additions like bars and DJs as a new baseline expectation  • manufacturers moving into operating as showroom-style flagships  • Universal UK theme park rumors and what feels plausible  • containerized XR, VR cinema rollouts, markerless tracking, and AI slop concerns Subscribe and visit LBX Collective for more!

    Sound Off #142 - Venue Gamification, AI Slop Alert, Safety incidents & more!
  2. Oct 20

    Sound Off #141 - Classic Arcade Eras, Picklr Chapter 11, Genda financing & more!

    Sponsored by Intercard! Sponsored by PartyPing! Sponsored by Perkiverse! On this week's show we map a clearer way to classify arcade games by era so operators can build a smarter floor mix that matches their audience, not just nostalgia. Then we run through the biggest location-based entertainment signals of the month, from travel disruption to tech pivots, financing shifts, and new IP-driven attractions.  • defining golden era, silver era, 90s classics, and modern video amusement  • planning arcade layout and game placement around guest age and intent  • competitive socializing growth through rebrands and new venue concepts  • Area 15’s hospitality pivot and the potential NBA arena halo effect  • new flying theater content economics and Hado’s esports momentum  • multi-attraction immersive venues in Poland and Sweden and the challenge of repeatability  • Genting’s rights issue and what it can telegraph for resorts and casinos  • pickleball’s Chapter 11 warning and why leases beat hype  • pod-based attractions and membership models that can drive venue traffic  • AI photo booths, AI-generated marketing, and the credibility gap  • transmedia strategy for Xbox and Sony VR AR patents landing at Meta  • Genda’s zero-down financing and the pressure it puts on distributors  • kart racing’s IP vacuum and why Sonic timing matters  Subscribe and visit LBX Collective for more!

    Sound Off #141 - Classic Arcade Eras, Picklr Chapter 11, Genda financing & more!

About

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.Join our online community at LBXGalaxy.com! Proudly sponsored by Intercard!

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