The games industry is changing fast and not everyone is keeping up. Today, I sit down with Charlotte Cook (former Team17, Sega, Skybound, angel investor, and fractional CCO) to break down what’s really happening behind the scenes of the games industry right now. We cover why publishers are obsessed with safe bets, how greenlight decisions actually work, why most developers misunderstand publishing deals, and what it really takes to get a game signed in today’s market. Charlotte also shares hard-won lessons from transitioning into fractional and consultancy work post-COVID, navigating burnout, AI’s impact on teams, and why people, not tools, remain the biggest multiplier in games. If you’re a game developer, publisher, founder, consultant, or anyone trying to survive (and thrive) in the modern games industry, this episode will challenge a lot of assumptions. Connect with Charlotte:LinkedIn: https://www.linkedin.com/in/itscharlottecook/E-mail: charlotte@calmconsultancy.co.uk Connect with Harry:LinkedIn: https://www.linkedin.com/in/hphokou/YouTube: https://www.youtube.com/@hphokouInstagram: https://www.instagram.com/hphokou Join our industry events: https://hivemind.world/Never run out of LinkedIn content ideas again: https://idea.phokou.com/c/system Get exclusive podcast recaps & industry insights:→ Subscribe to The Gaming Playbook Weekly at https://join.thegamingplaybook.com/ Chapters:00:00 Intro02:15 Why the games industry feels stagnant right now03:52 Inside publisher pressure, incentives, and safe bets05:50 Leaving Team17 & starting a consultancy (twice)08:46 Navigating conferences without a big title12:00 How pitches really get judged at events14:06 Publishing myths developers still believe15:15 What publishers now expect before signing a game18:32 Financial reality vs creative ambition20:59 Why some games succeed years after launch23:09 Greenlight decisions: what actually matters26:27 Pricing strategy & why devs get it wrong28:09 IP, minimum guarantees & access problems30:21 Democratizing IP for indie developers33:23 Why people are the real multiplier in games36:01 AI, efficiency, and fear inside studios41:32 Fractional work: pros, cons & survival tips43:56 Burnout, energy cycles & working for yourself48:58 Building community as an independent operator52:04 Consultants, stigma & industry perception56:55 Risk, creativity & the future of games57:21 What Charlotte does as Fractional CCO day-to-day