Daily Paper Cast

Jingwen Liang, Gengyu Wang

We update every weekday to discuss highest-voted papers from Huggingface Daily Paper (https://huggingface.co/papers). Both the podcast scripts and audio are generated by AI. Feedback and suggestions are welcome! Email us: dailypapercast.ai@gmail.com Creator: Jingwen Liang, 3D ML, https://www.linkedin.com/in/jingwen-liang/ Gengyu Wang, LLM ML, http://wanggengyu.com Listen on: Spotify: https://open.spotify.com/show/21nrhmdaA8qoBiH8q03NXL Apple Podcast: https://podcasts.apple.com/us/podcast/daily-paper-cast/id1777620236 Cover Image by Kawen Kuang https://kawen.art

  1. 3d ago

    Deep Search in Real-World Web Environments

    🤗 Upvotes: 108 | cs.IR, cs.MM, cs.SE Authors: Xiaomin Yu, Hongliang Chen, Zhe Huang, Shilin Yan, Shao-Rong Su, Xuqiao Ma, Feiyang Wang, Jiayu Chen, Jiwei Fang, Yu Yan, Yini Huang, Chen Chen, Ruoxi Cheng, Yuzhi He, Yuhui Zhang, Xiaoxing Hu, Chen Liu, Jianbo Lin, Yijiang Li, Xiaobin Hu, Menglong Li, Zhuoran Lu, Weishi Wang, Zhongqi Yue, Chengwei Qin Title: Deep Search in Real-World Web Environments Arxiv: http://arxiv.org/abs/2610.30181v1 Abstract: Despite substantial progress in Deep Search agents, their ability to conduct end-to-end research in real-world open Web environments remains insufficiently evaluated. Unlike static retrieval settings, information on the real-world Web is distributed across diverse sources, modalities, and heterogeneous formats, often involving complex interaction mechanisms that require agents to autonomously search for, access, and integrate relevant evidence during execution. To address this gap, we introduce the OpenDS task, designed to evaluate agents' ability to perform multi-step deep search in the live, open Web. This task requires agents to autonomously explore the real Web, discover and connect relevant evidence from multiple independent sources through Web search, browser interaction, and evidence processing, and ultimately determine a unique factual answer. Building on this task formulation, we construct OpenDS-World, a benchmark comprising 200 challenging tasks spanning diverse information modalities, heterogeneous file formats, and interactive access requirements, with independent human verification to ensure evidence validity and answer uniqueness. We evaluate 12 frontier models under a unified tool environment and execution protocol. The best-performing model achieves 39.0% accuracy, while human evaluation across 1,000 independent attempts yields 21.1% accuracy. Further analyses of tool usage, search cost, termination behavior, and failure recovery reveal substantial differences in research strategies across models, as well as persistent challenges in tool coordination and long-horizon search management. OpenDS-World provides a unified evaluation platform for systematically assessing and advancing agents' autonomous deep search capabilities in real-world open Web environments.

  2. 3d ago

    Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation

    🤗 Upvotes: 97 | cs.CV Authors: Songlin Yang, Zhe Wang, Xiaotong Zhao, Xi Wang, Ran Zhang, Shuai Li, Taiyi Wu, Songlian Li, Eric Liu, Alan Zhao, Anyi Rao Title: Making MLLM Latents Matter: Factor-Aware Predictive Learning for Cinematic Video Generation Arxiv: http://arxiv.org/abs/2610.30926v1 Abstract: Cinematic video generation requires both temporal inference from limited inputs (i.e., sparse rather than frame-by-frame guidance) and factor-aware control of character, scene, action, and camera. Multimodal large language models (MLLMs) offer useful priors for both capabilities, but their representations are not automatically actionable for video generation: a Video Diffusion Transformer (DiT) may bypass them through native conditioning pathways, and using them does not ensure either factor-aware control or generation-compatible temporal prediction. We propose Factor-Aware Predictive Learning (FAPL), which establishes effective MLLM latent use as a shared prerequisite and then targets the two capabilities with complementary learning signals. First, latent-only generator grounding trains the DiT with a frozen MLLM and connector, strengthening the DiT's use of MLLM latents for generation. Second, for factor-aware control, paired videos specify a target-factor change and non-target preservation, and factor-span replacement trains the DiT to realize this relationship in its output. Third, for temporal inference, text-only and text-plus-complete-video observations share a video target, and the trained DiT is then frozen while the MLLM and connector are optimized through it. This final stage trains limited-input representations for generation while retaining complete-observation reconstruction as a complementary training mode. Extensive experiments demonstrate our consistently better performance on three cinematic video generation tasks (i.e., sparse-to-video, factor-aware editing, and multi-shot generation) over baselines and validate FAPL's contributions to MLLM feature use, temporal control, and factor coordination.

  3. 3d ago

    Deep Fusion Memory: A Chunk-Level Parametric Memory for Large Language Models

    🤗 Upvotes: 31 | cs.CL Authors: Rubin Wei, Siyuan Sun, Hao Sun, Yuliang Liu, Xiang Shi, Jiarui Wang, Junming Zhang, Zhouhan Lin Title: Deep Fusion Memory: A Chunk-Level Parametric Memory for Large Language Models Arxiv: http://arxiv.org/abs/2610.25100v1 Abstract: Large language models need effective ways to acquire and use external knowledge beyond what they retain from pretraining. Continued pretraining risks catastrophic forgetting, while retrieval at inference time can add substantial overhead. External parametric memory avoids online retrieval, but constructing its training data requires extensive offline search, and output-level interpolation provides only shallow fusion. We introduce Deep Fusion Memory (DFM), a parametric memory architecture that reduces this construction workload and incorporates learned memory into intermediate hidden states. A causal memory predictor learns to generate memory from the preceding context, using retrieved chunk embeddings from the corpus as supervision. The predicted memory is shared across tokens within each chunk and fused into their hidden states through gated cross-attention. Memory prediction and fusion are trained end to end with the backbone frozen, and inference requires no explicit retrieval. Compared with existing parametric memory approaches, which often construct token-level memory targets, DFM requires $32\times$ fewer retrieval queries and $2048\times$ fewer retrieved items to construct its training data. Across six QA tasks, DFM performs better over the strongest baseline by 12.71% on Mistral-7B-v0.3 and 11.19% on Qwen3-8B-Base. Beyond QA, domain adaptation yields average gains of 6.51 and 4.38 points over Qwen3-4B-Base and Qwen3-8B-Base, respectively.

  4. 3d ago

    LaLa-World: Scaling Latent World Models with Natural Language Actions

    🤗 Upvotes: 25 | cs.CV, cs.LG Authors: Junha Song, Geonmo Gu, Jeongeun Park, Heejeong Nam, Lucas Maes, Byeongho Heo, Dongyoon Han, Sangdoo Yun Title: LaLa-World: Scaling Latent World Models with Natural Language Actions Arxiv: http://arxiv.org/abs/2610.27851v2 Abstract: This paper shows that JEPA-style latent world models (LWMs) can learn across diverse domains and data sources by adopting the language-conditioned interface of video generation models. We establish this approach as an effective and efficient basis for planning with imagination and downstream policy fine-tuning. To this end, we introduce LaLa-World, a Language-conditioned Latent World model that learns from simulation and robot trajectories together with broader image and video data. Two designs make this work. First, we describe both numerical actions and visual changes in language, enabling joint training of a single future predictor across heterogeneous datasets. Second, we build the predictor on a language model, allowing it to interpret language conditions while predicting future latent states. The resulting predictor achieves higher average MPC planning performance than existing LWMs trained separately for each domain or task. Adding image and video data further improves average planning performance and robustness to action phrasing. In a matched comparison with an RAEv2-based video generation model baseline, LaLa-World reaches comparable planning performance with $6\times$ less training cost and $13.9\times$ faster planning. Beyond planning, the pretrained LaLa-World serves as an initialization for LaLa-Policy, which jointly predicts actions and future visual representations. LaLa-Policy performs competitively with Cosmos Policy on LIBERO and RoboCasa, with up to $5.5\times$ faster inference.

  5. 3d ago

    Meta Expert: Cross-Layer Expert Sharing for Storage- and Retrieval-Efficient MoE

    🤗 Upvotes: 22 | cs.AI Authors: Ermo Hua, Xiangyu Hong, Baiting Wu, Che Jiang, Haozheng Hou, Yicheng Gu, Hanjing Wang, Qirui Zeng, Ming Zhang, Ning Ding, Qipeng Guo, Youbang Sun, Biqing Qi, Bowen Zhou Title: Meta Expert: Cross-Layer Expert Sharing for Storage- and Retrieval-Efficient MoE Arxiv: http://arxiv.org/abs/2610.27598v1 Abstract: As model parameters scale up, sparsely activated Mixture-of-Experts (MoE) approaches have become essential for model scaling. However, mainstream models currently adopt hierarchical architectures, where experts in different layers, although topologically independent, exhibit substantial similarity and redundancy in their stored content. Compared to the hierarchically arranged \textbf{Local Expert} in existing mainstream models, we hypothesize that inter-layer shared \textbf{Meta Expert} hold greater potential. To this end, we conduct a multi-dimensional empirical comparison between Local and Meta Experts, and find that models incorporating Meta Experts exhibit lower parameter redundancy, together with lower cross-entropy loss and higher downstream task accuracy. With the activated quantity and the expert granularity held fixed, \textbf{our model matches the performance of Vanilla MoE using only 70--80\% of the experts}, substantially improving the model's scaling potential. Beyond removing inter-layer redundancy among experts and improving information storage efficiency, our theoretical analysis further shows that, compared with Local Experts, Meta Experts provide hidden states with more flexible residual pathways, thereby improving information retrieval efficiency.

  6. 3d ago

    Toward Recursive Self-Improvement in Physical AI

    🤗 Upvotes: 21 | cs.RO, cs.AI Authors: Meng Luo, Zechen Bai, Shanqing Xu, Yanlin Li, Kaixin Li, Mengchen Qian, Weifeng Lu, Ran Zhang, Yingtian Zou, Ziyang Luo, Wei Chen, Hongzhan Lin Title: Toward Recursive Self-Improvement in Physical AI Arxiv: http://arxiv.org/abs/2610.29677v1 Abstract: Recursive self-improvement (RSI) describes a system that improves not only its behavior but also the process by which it improves. Recent digital agents test this idea by rewriting their own code and checking each version with executable tests. Bringing these mechanisms into the physical world requires learning from partial observations through costly trials, while accounting for changing operating conditions and potentially irreversible consequences. We position RSI within robot learning and trace pathways from improving robot capabilities to improving the processes that generate them. We examine how physical experience can strengthen these improvement mechanisms and when the resulting gains can support further self-improvement of the mechanisms themselves. Gains carry forward only when feedback addresses remaining learning needs, the receiving component can use the change, its value survives changes in tasks or hardware, and continued practice remains safe and affordable. Existing studies, concentrated in manipulation, support behavioral improvement, benefits to later learning, and procedure improvement. Some systems also change the improver's knowledge or tools, but the physical studies reviewed here have yet to isolate gains attributable to recursion. We synthesize these findings into evaluation principles and research directions for machines that, trial by trial, safely improve the way they improve.

  7. 4d ago

    Cache Engineering for Agents

    🤗 Upvotes: 62 | cs.CL Authors: Tianyu Fu, Ruoxi Wang, Zihan Min, Zhongqi Ren, Zhihao Li, Tengxuan Liu, Shengxu Mu, Hanling Zhang, Yu Wang Title: Cache Engineering for Agents Arxiv: http://arxiv.org/abs/2610.28577v1 Abstract: Large Language Model (LLM) agents can handle increasingly complex tasks, navigating long trajectories of observations and actions. As these trajectories grow, key-value (KV) cache I/O and storage become the dominant cost. Trajectories can also exceed the LLM's maximum context length, requiring control over active cache growth. Prior work uses context engineering to reduce cache size by trimming or summarizing history. However, modifying the trajectory prefix invalidates subsequent cached states and triggers costly re-prefilling of retained context. Task accuracy can also suffer when too little context is retained to limit re-prefill costs. We propose cache engineering as a new scheme. It allows agents to directly control their active KV cache without modifying the trajectory or re-prefilling retained context. Specifically, agents can proactively use drop to exclude selected cache from future attention and repos to adjust retained keys' position encodings. We formalize these cache operations and identify history dependence as a serving challenge: identical token sequences can yield different cache states under different cache operation sequences, making prefix matching insufficient for correct cache reuse. Thus, we co-design the AKV serving engine. It provides a stateless interface compatible with existing serving APIs, while internally managing stateful cache reuse, eviction, and restoration. Experiments show that a tool-response rolling-drop cache policy improves average benchmark scores by 1.7 points and reduces average cost by 27.7%, compared with conventional threshold-triggered summarization. With AKV, it achieves up to 1.2x the output throughput and a 1.5x speedup in P95 request latency. Recursive self-improvement of cache policies further reduces cost by 7.1% over expert design. Our code is at https://github.com/thu-nics/AKV.

  8. 4d ago

    Agent World Model in the Wild: Computer-Use Agent Environment Synthesis

    🤗 Upvotes: 56 | cs.AI, cs.CL, cs.LG Authors: Zhaoyang Wang, Qianhui Wu, Haorui Wang, Simon Yu, Baolin Peng, Canwen Xu, Hao Cheng, Wenlin Yao, Boyi Liu, Yite Wang, Jianfeng Gao, Huaxiu Yao Title: Agent World Model in the Wild: Computer-Use Agent Environment Synthesis Arxiv: http://arxiv.org/abs/2610.26828v1 Abstract: Agent learning is shifting from learning from human data toward learning through interaction with the world. However, scaling such learning directly in real-world computer systems is challenging and can introduce substantial security risks. We therefore propose Agent World Model in the Wild (WildAWM), a scalable pipeline for synthesizing controllable environments and tasks for training general computer-use agents (CUAs). Whereas existing approaches typically specialize in a single agent interaction interface, we construct executable environments that jointly support graphical user interfaces, model context protocol services, and command-line interfaces, allowing agents to flexibly combine visual interaction, tool use, and code execution. WildAWM is entirely powered by open-source models, demonstrating that high-quality computer-use environments can be generated without proprietary frontier models. Beyond environments, we address three recurring challenges in task synthesis: ensuring solvability, maintaining sufficient difficulty, and producing reliable verifiers, by introducing execution-based quality gates that combine heterogeneous agent rollouts, cross-judge consistency checks, and counterfactual probes of judgment robustness. The resulting pipeline synthesizes 341 long-horizon environment-task pairs that can require over 100 agent steps to solve and remain challenging even for frontier models, with GPT-6-Astra solving only 60% of them. We train two Qwen models of different sizes exclusively in these synthetic worlds. Both models achieve substantial gains across 8 out-of-distribution benchmarks spanning web, claw, and computer-use agents, demonstrating that learning in WildAWM's synthesized worlds generalizes broadly to unseen computer-use tasks. The code is publicly available at https://github.com/MSR-Orchard/WildAWM.

About

We update every weekday to discuss highest-voted papers from Huggingface Daily Paper (https://huggingface.co/papers). Both the podcast scripts and audio are generated by AI. Feedback and suggestions are welcome! Email us: dailypapercast.ai@gmail.com Creator: Jingwen Liang, 3D ML, https://www.linkedin.com/in/jingwen-liang/ Gengyu Wang, LLM ML, http://wanggengyu.com Listen on: Spotify: https://open.spotify.com/show/21nrhmdaA8qoBiH8q03NXL Apple Podcast: https://podcasts.apple.com/us/podcast/daily-paper-cast/id1777620236 Cover Image by Kawen Kuang https://kawen.art