Doctors And Dragons (audio)

When healing potions meet hospital rotations. Join four practicing doctors as they roll for initiative and vital signs in this D&D actual-play podcast. Every week, these real doctors navigate dungeons, slay monsters, and argue about whether dragons should technically be able to get tetanus. Doctors and Dragons: where Beholders need a regular optometrist.

  1. 1d ago

    Dad-Venture for Movember

    Movember D&D Dadventure: The Festival of the Mo & the Mustache Heist - We take a break from our regular play to promote Movember. Meet a new crew of adventurers with your favourite DM CJ. For Movember, a group of Australian doctors/dads with elite mustaches gather for a special D&D one-shot supporting men’s health. In the warm town of Oakhaven during the Festival of the Mo, the party’s characters—Mandoff the Swole, Morrigan Mook, Mamwise Hamcheese, Milmo Manjens, and Madagast—meet amid chaotic festival antics and rumors of raided beard-oil deliveries, strange mustached mushrooms, and talk of snow. When a masked bandit steals a sacred dial from the statue of Mo-ria and flees into the forest, the dads give chase past a riddle-trolling bridge and into underground tunnels.   Sign up for Movember here: https://movember.com/   00:00 Movember Dadventure Intro 00:54 Meet the Mustached Doctors 04:25 Festival of the Mo Begins 05:47 Dad Shenanigans and Badger Trouble 14:54 Rumors Around Town 19:22 Wanted Poster for Guy Fuzz 26:08 Artifact Heist and Chase 35:08 Into the Woods and Troll Riddles 37:42 Scouting the Bridge 39:08 Teleport Past the Troll 41:18 Initiative and Stay Off Grass 42:24 Arrow Redirect Chaos 44:23 Flaming Spear Finisher 45:27 Suggestion and Cutting Words 48:38 Badger Tunnel Pursuit 51:59 Throwing Allies Into Holes 56:00 Command the Curse Spitter 57:57 Three Kobolds Revealed 59:22 Chase Through Closing Door 01:01:01 Hall of Fathers Wordle 01:02:49 Crow Solves the Keypad 01:06:29 Door Smash Into Next Room 01:07:45 Fresh Initiative Chaos 01:09:26 Bugbear Reveal Lair 01:11:03 Cauldron Bind Ritual 01:12:55 Bless Buffs Countdown 01:16:44 Badger Breaks Free 01:19:05 Giant Charge Heavy Hit 01:22:55 Grapple Mustache Lockdown 01:28:04 Scorching Ray Familiar Twist 01:32:38 Power Word Badger Finisher 01:37:19 Loot Theft Wrap Up

  2. Feb 18

    Doctors & Dragons | Ep 10 | Yes, Doctors can slay a dragon.

    In the aftermath of defeating the Diskord cult’s dragon-raising ritual on Stormwreck Isle, the party regroups among the wreckage: Six Fingers is dead, Mary Sue’s fate is unclear, and an undead dragon has fled east after being driven off by a bronze dragon.  Where to now for our heroes? Is it time for....acquisitions....and incorporation? #dnd #ttrpg #doctors    Chapters: 00:00 Intro & recap: Discord ritual stopped, undead dragon driven off 01:18 Surveying the battlefield, missing foes, and preparing to loot 03:12 Elder bronze dragon returns and transforms into Elder Ra 06:05 Checking for Mary Sue; no sign in the water 07:15 Ransacking the tower and freeing the chained young bronze dragon 09:20 Vri’s investigation: Cigre documents and research titles 12:10 Discovery of the blood-reactive compass 14:05 Testing the compass with dragon blood and Steel Smile’s blood (points east) 16:30 Searching for a sister’s clues: eastbound notes and Beast Beans circlet 19:20 Calliope frees Aron; Elder Ra gifts the Quill of Endless Inspiration 22:10 Elder Ra explains the undead rise, the catalytic comet, and the Compass Rose 27:10 Party hides information; tension around the talisman 30:00 Wrapping up loot: Worm Fang Stiletto, Mary Sue’s plans, Judis mention 36:10 Returning to Dragon’s Rest: feast, allies, and planning next steps 41:20 Rumors about the east: Candlekeep, dragon mountains, Decia, major cities 43:15 Rewards and oddities: pickpocketing kobold, pearls, elixir of health 46:05 Remington’s offer to sail; questions about his undead state 51:10 Elder Ra’s private talk with Volgar; Sharragoth beneath the island 55:10 Tarak’s potions and recipe; joining the trip to the mainland 58:10 Long rest and level up 59:10 Departure: ghostly repaired ship, lingering zombies, Lenora’s secret pocket 01:01:10 End of episode and tease for what comes next

About

When healing potions meet hospital rotations. Join four practicing doctors as they roll for initiative and vital signs in this D&D actual-play podcast. Every week, these real doctors navigate dungeons, slay monsters, and argue about whether dragons should technically be able to get tetanus. Doctors and Dragons: where Beholders need a regular optometrist.

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