The Shattered Pod | Daggerheart Actual Play

Ghost Light

An epic Daggerheart Compatible, Actual Play Series from Group Action Roll—brought to life in audio form. Immersive storytelling, unforgettable characters, and high-stakes tabletop drama from the world of Aeryndor and beyond.

Episodes

  1. FEB 6

    The Arc of History | The Shattered God, Session 6

    Session Six: The Arc of History October 23, 2025 History does not bend quietly. The Garden holds its breath as truths long buried rise to the surface. One among the party vanishes into living light—and returns forever changed. In a realm of moving script and golden radiance, a choice is made: secrets or truth. Memory or power. When Ellumnd reappears as the Avatar of Knowledge, the weight of the past follows with them. At the edge of the Garden, the party finds an encampment abandoned without struggle. Fires cold. Tools left where hands once rested. The elves are gone—not scattered, but summoned—drawn deeper into the Garden toward an ancient reckoning. As supplies are gathered and signs interpreted, one truth becomes clear: this was not flight. It was judgment. That judgment awaits within a circle of stone, where gods convene and mortals stand accused. The elves plead for survival. The Garden’s keepers demand purity. And the party finds themselves pulled into the trial—asked not only to defend the elves, but to answer for the corruption spreading across Aer'yndor itself. When the moment breaks, knowledge becomes a weapon. Memory floods the circle. Lies unravel. And the gods are forced to reckon with the Shattered One’s influence—an offer made to save the Garden at the cost of its soul. The elves are spared. The Garden dims. And the path forward leads not to peace—but to war. Through a portal torn open by divine will, the party steps onto the burning plains of Thra’kul. Beneath a crimson sky, gods clash like living cataclysms. Steel meets crown. Justice meets ruin. And when a god falls, his hammer remains—still burning, still waiting. As thunder gathers and the storm answers the call, Throgg stands before a choice that will echo through history. Justice… or vengeance. And the arc of history begins to turn.

    3h 38m
  2. JAN 8

    What Comes For Us All, Part 1 | The Shattered God, Session 4

    Session Four: What Comes for Us All, Part One The journey into Aelthwyn reveals a kingdom already lost. What should have been a living elven realm is instead a vast mausoleum—entire villages frozen in marble, their souls torn away and harvested by spider-like creatures of stone and flesh. Following their trail leads the party to a chasm where the ruins of Thalan’dor hang suspended in the air, its ancient magic flickering like a dying star. Crossing a shattered bridge between worlds, the group enters the floating city and discovers the full cost of what was taken: hollowed nobles, shattered shrines, and whispers that invade their dreams. For Darr, sleep brings a vision of past lives, burned homes, and familiar faces marked for death—ending with the unmistakable gaze of something watching from the dark. Morning brings worse news. Ellumnd and Oleg are gone. Their trail leads to the palace at the city’s center, where shattered spiders part as if in reverence. Within the throne room, among broken columns and violet crystal remains, the truth is revealed. Nyxirath—once the god of chaos—now claims a new mantle as the god of broken crowns. He offers knowledge, vengeance, and divine inheritance… and when refused, leaves behind a final “gift.” What follows is a brutal confrontation with a creature born of godly cruelty and stolen flesh—one that leaves scars both seen and unseen. As the dust settles, the party stands wounded but alive, staring into a garden glowing with impossible green light. A portal waits. The gods are watching. And the cost of what comes next is only beginning to be felt.

    4h 9m

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About

An epic Daggerheart Compatible, Actual Play Series from Group Action Roll—brought to life in audio form. Immersive storytelling, unforgettable characters, and high-stakes tabletop drama from the world of Aeryndor and beyond.