Music, Movement, Machines

Johnny Venom

Conversations with artists, musicians, and researchers.

Episodes

  1. Episode #5: Adam Pultz Melbye

    6D AGO

    Episode #5: Adam Pultz Melbye

    Adam Pultz Melbye is a double bassist, composer, improviser, musical instrument builder, algorithmic designer, interdisciplinary artist, researcher... the list goes on and on. Perhaps most importantly, Adam is a wonderful human being who I am lucky to have gotten to know over the last few years. Adam joined me by video call from Berlin to share their journey from jazz bassist through their prolific and ever expanding career in the arts, technology and research, and some of the feminist and queer theoretical underpinnings of their current practice-based works and residencies. Links and notes from the episiodeAdam's website is adampultz.com, where you can find links to their music, projects, research and publicationsAdam holds a practice-led PhD in music technology from SARC (Sonic Arts Research Centre), Queen's University Belfast.Music of Adam's current practice is concerned with feedback instruments, especially the FAAB (feedback-actuated augmented bass), which was designed in collaboration with Halldór Úlfarsson (of halldorophone fame).We talk about RAVE (Realtime Audio Variational autoEncoder), a fascinating (and fun!) framework for neural network-based sound synthesis and timbre transfer.Adam and I served with our colleague Raul Masu as environmental co-officers for the New Interfaces for Musical Expression conference from 2021 - 2024; during that time we co-authored a paper and created the wiki eco.nime.org, with information and resources to address environmental sustainability in music technology research. Recent projects and residencies that we talk about include:"Kin: Speculative Evolutionary Algorithms", which was part of the Speculative Sound Synthesis project at the Institute of Electronic Arts (IEM) at the University of Music and Performing Arts Graz."Queer Sonic Fingerprint" transdisciplinary research and sound installation at the Art Laboratory Berlin, with Isabel Bredenbröker. As always, the video version of this podcast is available on Patreon, and the companion newsletter can be found at johnnyvenom.substack.com. If you appreciate the podcast please don't forget to subscribe, like and share!

    1h 13m
  2. Episode #4: Marcelo Wanderley

    JAN 14

    Episode #4: Marcelo Wanderley

    Happy 2026! We are SO back. More snow, more ice, and more podcasts! After taking a much needed pause over the holidays, Music, Movement, Machines continues with new episodes coming out roughly every couple weeks. As always, thank you for tuning in, and if you know of others who might like to listen, please share it with them. In this episode, I sat down for a conversation with my former PhD co-supervisor, Marcelo Wanderley. Marcelo is a professor of Music Technology at McGill University where he leads the Input Devices and Musical Interaction Laboratory. He is also the current director of the Centre for Interdisciplinary Research in Music Media and Technology, a multidisciplinary research centre that serves several Quebec universities. Marcelo is well-known across the world of music technology, and especially in the area of musical interface and digital musical instrument design. His ongoing work, teaching, and supervision has helped music tech research evolve as a truly interdisciplinary field, and under his leadership CIRMMT continues to redefine what this can mean for the future. Links and show notesBelow is a list of relevant links and information about some of the things that we talk about in the episode. The Centre for Interdisciplinary Research in Music Media and Technology (CIRMMT)The Input Devices and Music Interaction Laboratory (IDMIL)Guests continue to be closely affiliated with IRCAM and NIME, and Marcelo is no different. Fun fact: Marcelo Wanderley is the Most Cited Author in the first 20 years of the NIME Conference! (source)Trends in Gestural Control of Music (2000) is an e-book (originally published as a CD-ROM) edited by Wanderley and Marc Battier. It is one of the earliest sources of literature on gesture and interaction for computer music.Also mentioned in the episode: Problems and Prospects for Intimate Musical Control of Computers (2001) by David Wessel and Matt Wright, which should have been in Trends... but instead was published at the first year of NIME!Finally, Marcelo mentions one of the publications he and I co-authored, Stability, Reliability, Compatibility: Reviewing 40 Years of DMI Design (2018) as we discussed expanded musical practice (one of CIRMMT's four research axes).

    55 min
  3. Episode #3: Sarah Fdili Alaoui

    12/10/2025

    Episode #3: Sarah Fdili Alaoui

    Sarah Fdili Alaoui is a Reader at the Creative Computing Institute at the University of the Arts London and also a dancer and choreographer. She conducts research in human-computer interaction (HCI) and computer science with a focus on dance, movement, and technology. Prior to her position in London, Sarah was Associate Professor in the ex)situ research group at LISN-Université Paris-Saclay. She supervised my postdoctoral work there from 2022 to 2024, and together we created the dance/music/AI work For Patricia. We talk about Sarah's background as a dancer and engineer, and how these areas coalesced into her current and future interdisciplinary work, which cover dance technology, research through design, responsible AI, decolonization of dance technology and research, and more. This podcast episode is available everywhere you get your podcasts from and, additionally, available ad-free and in video form on Patreon. Some links and notes from the podcast: Sarah's professional website is saralaoui.com.She mentions IRCAM, l'Institut de Recherche et de Coordination Acoustique/Musique, a public research centre dedicated to musical expression and scientific research. Located in Paris, it is one of the most important and well-known centres for research in music and technology.We talk here and there about For Patricia, the live work we co-created. (Note: Patreon members can see the full performance from last year's Sõltumatu Tantsu Festival in Tallinn, Estonia.)Sarah discusses the work of Léo Chedin (For Patricia collaborator and Ph.D. student at ex)situ / LISN-U. Paris-Saclay), and Liz (Santoro) and Pierre (Goddard), choreographers and collaborators.Liz and Pierre's company le principe d'incertitude creates contemporary dance works that often involve layers of technology and experimental, genre-defying performances. I worked with them on the piece "The Game of Life" to create the interactive elements that structured the piece. The four of us, Liz, Pierre, Sarah and I, published a paper about the development of the piece, based on my firsthand experience and interviews with the team. I also published a "Making of..." blog post about the design process.Coming full circle, Léo has worked with Liz and Pierre in their newest work, "This is unreal", developing AI tools that can learn and generate dance choreographies. Finally: As always, if you enjoyed this podcast, please also check out the companion "Music, Movement, Machines" newsletter at johnnyvenom.substack.com. If you would like to directly support my work, please consider becoming a Patreon supporter at patreon.com/johnnyvenom. And of course, please share this with others who you think might be interested!

    48 min
  4. Episode #1: Tove Grimstad Bang

    11/12/2025

    Episode #1: Tove Grimstad Bang

    For the inaugural episode, I converse with a good friend and former colleague from the ex)situ research group at the Université Paris-Saclay. Tove is an interdisciplinary researcher working across the fields of human-computer interaction, music and dance technology, and design research. In our conversation Tove gives an overview of her past and recent work, and delves into some of the theoretical underpinnings and future directions of her research that spans music, dance and computer science. Some links and notes from the podcast:We mention NIME, the international conference on New Interfaces for Musical Expression frequently (website)Although we missed talking about it in depth, Tove mentions the musical instrument she designed and built in her master's program at KTH. Here is an article about the instrument, and for the academically minded, there is also a published paper on it.Tove's Ph.D. research from working with the dance group performing modern dance pioneer Isadora Duncan's works has been published in two different papers - the first around the co-design of scarves embedded with motion sensors, and the second on her process and collection of movement data that she then converted into physical artefacts - a series of ceramic pots computationally modelled from the data.Tove's Ph.D. research, and my own postdoctoral research took place in the ex)situ research group, which "explores the limits of human-computer interaction, specifically how extreme users interact with technology in extreme situations." We were both supervised by, and worked closely with researcher/choreographer Sarah Fdili Alaoui, who is now a professor at the Creative Computing Institute at the University of the Arts London.We also mention IRCAM (Institut de recherche et coordination acoustique/musique) in Paris, an important centre for music technology research and where Tove will begin postdoctoral work soon.Finally, if you are interested to learn more about Tove's work and research, you can visit her LInkedIn page here.

    59 min

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Conversations with artists, musicians, and researchers.