Geekstorians - With Dave From Geektown

Geekstorians is a documentary-style podcast uncovering the secret history of geek culture — from the first sci-fi fan clubs and comic conventions to video games, cosplay, and streaming fandoms. Hosted by Dave from Geektown, each episode dives into the stories, creators, and communities that shaped modern pop culture. Discover how fans built the worlds we love: comics, film, gaming, and beyond. Perfect for anyone obsessed with Doctor Who, Star Wars, Marvel, anime, or the evolution of fandom itself. A smart, witty journey through the origins of everything geek. Hosted on Acast. See acast.com/privacy for more information.

  1. Jul 14

    Geekstorians: Middle-Earth, Inc. | How Peter Jackson Built The Impossible & What The Machine Did Next

    This week on Geekstorians, we travel to Middle-earth, not as tourists, but as slightly suspicious historians with a map, a torch, and some concerns about licensing agreements. In 1998, Peter Jackson walked into New Line Cinema with a fantasy epic most of Hollywood considered impossible. What followed became one of cinema’s great gambles: three films, shot back-to-back, built in New Zealand by artists, craftspeople, performers, technicians, and people who apparently did not believe sleep was legally required. But this episode is not just about how The Lord of the Rings became a miracle. It’s about what happened after the miracle. Because once Middle-earth proved it could be enormous, prestigious, beloved, and wildly profitable, it stopped being only a story. It became territory. A machine. A place where skipped chapters, side roads, appendices, rights deals, and strange little corners of Tolkien’s world could all become valuable. From Jackson’s impossible pitch, to Weta’s handmade craft, to Oscar glory, to The Hobbit, The Rings of Power, and the modern hunt for whatever Middle-earth still has left to give, this is the story of what happens when a beloved world becomes too successful to leave alone. This is Middle-Earth, Inc. For more geeky news, reviews, interviews, and air dates, head to Geektown.co.uk. You can also listen to Geektown Radio, our weekly podcast covering the latest in TV, film, and gaming. Hosted on Acast. See acast.com/privacy for more information.

  2. Jul 8

    Geekstorians: The Anime Crossing | How Dragon Ball Z, Pokémon, Ghibli & Crunchyroll Took Anime Mainstream

    Anime did not cross into Western culture in one clean movement. It arrived in fragments, through edited TV dubs, bootleg tapes, playground obsessions, fansubs, late-night downloads, and eventually legal streaming platforms. In this episode of Geekstorians, Dave picks up where Season One’s ‘The Anime Underground’ left off, following anime’s journey from cult import to global mainstream force. We begin at the 2003 Academy Awards, where Spirited Away won Best Animated Feature without sanding itself down for Hollywood. From there, we rewind to the late 90s, when Dragon Ball Z exploded on Toonami and taught a generation of viewers to expect serialised storytelling, consequences, cliffhangers, and men screaming in fields until the landscape reconsidered its options. Then came Pokémon, a franchise that became so massive, so quickly, that many Western children did not even think of it as anime. It was just Saturday morning television, playground trading, Game Boy link cables, and the dangerous social power of a shiny Charizard. The episode also looks at Studio Ghibli’s very different crossing: a studio that refused to compromise, resisted Western editing, and eventually saw Spirited Away become the first Japanese film to win the Oscar for Best Animated Feature. Finally, we move into the digital era, where fansubs, piracy, simulcasts, and Crunchyroll transformed anime distribution. What began as a fan-built workaround became part of the legal streaming infrastructure. The underground became the industry. Hosted on Acast. See acast.com/privacy for more information.

  3. Jul 1

    Geekstorians: The Pixel Economy | How Gaming Became The World’s Biggest Entertainment Industry

    Video games didn’t just become bigger than film, music and TV. They became places people went, watched, gathered, spent money, and built memories inside. In this episode of Geekstorians, Dave from Geektown looks at how gaming quietly became the largest entertainment industry on Earth, and why nobody really announced it. The story begins in April 2020, when millions of people attended Travis Scott’s Astronomical concert inside Fortnite. To some, it looked like a clever pandemic workaround. But for players, this was not a sudden novelty. Fortnite had already become a venue, a stage, a social space, and a place where culture could happen. From there, we trace the rise of the pixel economy: the fragmented numbers that made gaming’s scale strangely hard to see, the smartphone turning play into an everyday habit, the rise of streaming and esports, and the transformation of games from products into persistent worlds. Because somewhere along the way, games stopped being things you played and became places you went. This week’s episode explores how gaming became bigger than film, music and television without a single cultural handover moment, why mobile gaming changed everything, how streaming turned games into something people watched as well as played, why esports made gaming visible at arena scale, and how Minecraft, Fortnite and Roblox changed the idea of what a game could be. For more from Geektown, including TV, film and gaming news, reviews, interviews, and Geektown Radio, head to Geektown.co.uk. Hosted on Acast. See acast.com/privacy for more information.

  4. Jun 10

    Geekstorians: Nothing Went To Plan

    This week on Geekstorians, we bring Season 2 to a close with ‘Nothing Went To Plan’. Across the season, we’ve looked at films that nearly vanished, companies that collapsed under their own weight, shows that survived cancellation, fandoms that refused to let go, and the strange ways failure can become an origin story. In this shorter reflective finale, Dave steps back from the individual stories to ask what they all have in common. Why do so many geek culture landmarks seem to emerge from bad decisions, broken systems, institutional indifference, and accidents that really should have ended everything? From Pixar’s near-catastrophic Toy Story 2 deletion to Atari’s buried cartridges, Doctor Who’s wilderness years, Star Trek’s letter-writing fans, Deadpool’s leaked test footage, Rocky Horror’s midnight screenings, and the virtual chaos of World of Warcraft’s Corrupted Blood incident, this episode connects the dots across the season. Because the thing institutions keep missing is not the product, the franchise, or the IP. It’s the people. Geek culture survives because fans, creators, archivists, technicians, and obsessives keep showing up when the official story says there is nothing left to see. And more often than not, they are right. This is the Season 2 finale. This is ‘Nothing Went To Plan’. For more geek culture, TV, film and gaming coverage, head to Geektown.co.uk, and check out Geektown Radio wherever you get your podcasts. Alternative shorter show notes version: In the Season 2 finale of Geekstorians, Dave steps back from the disasters, collapses, cancellations and near-misses we’ve explored this season to ask what they all have in common. From Toy Story 2’s near-deletion and Atari’s desert landfill to Doctor Who’s wilderness years, Star Trek’s fan campaigns, Deadpool’s leaked test footage, Rocky Horror’s midnight screenings and World of Warcraft’s accidental plague, this reflective coda connects the season’s central thesis: Geek culture does not survive because everything goes smoothly. It survives because people refuse to let it disappear. This is ‘Nothing Went To Plan’. For more geek culture, TV, film and gaming coverage, head to Geektown.co.uk, and check out Geektown Radio wherever you get your podcasts. Hosted on Acast. See acast.com/privacy for more information.

About

Geekstorians is a documentary-style podcast uncovering the secret history of geek culture — from the first sci-fi fan clubs and comic conventions to video games, cosplay, and streaming fandoms. Hosted by Dave from Geektown, each episode dives into the stories, creators, and communities that shaped modern pop culture. Discover how fans built the worlds we love: comics, film, gaming, and beyond. Perfect for anyone obsessed with Doctor Who, Star Wars, Marvel, anime, or the evolution of fandom itself. A smart, witty journey through the origins of everything geek. Hosted on Acast. See acast.com/privacy for more information.

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