Murder Through Time: A Whodunit Across the Centuries

Carissa Vikis

Murder Through Time: A Whodunit Across the Centuries invites you to step inside the past and solve a crime as if you were really there. Each episode immerses you in a fully realized historical world, from the shadowed halls of Georgian mansions to the noise and intrigue of ancient streets and markets. As the story unfolds, you become the detective—following clues, weighing suspects, and piecing together the truth in real time. No submissions, no voting, no extra apps—everything happens in your mind as you listen, turning each episode into a personal detective experience. Whether you love history, mysteries, or stories that pull you inside the world, Murder Through Time makes every listen an interactive journey across eras. Think you can outwit the culprit? Then listen. Imagine. Investigate.

  1. Episode 1

    Case #11: The Gospel According to Rome

    Welcome, sleuth, to tonight's case. Tonight we travel to Rome in 1494, where the streets of the Eternal City are alive with artists, merchants, pilgrims, priests, and some of the most powerful families in Christendom. It is a city of magnificent churches, ambitious patrons, private rivalries, and carefully guarded reputations. But beneath the grandeur of Renaissance Rome, not everything is quite as it appears. A private disagreement. A troubling discovery. A secret kept behind closed doors. And a final evening that leaves more questions than answers. As the investigation moves through churches, workshops, palaces, and the crowded streets of the city, conflicting accounts begin to emerge. Someone is withholding the truth. Someone knows more than they are willing to admit. And somewhere among questions of faith, loyalty, ambition, and reputation lies the reason someone was willing to kill. By the time the pieces begin to come together, the investigation will uncover a side of the Eternal City that some would have preferred remained unseen. Are you ready to catch the culprit? **************************************** How to Play Along As you listen, keep your ears sharp for clues—things people say, things they don't say, unusual objects, and strange coincidences. I'll introduce you to the suspects, take you through the key locations, and guide you step-by-step through the events of the night. Your mission? Decide who committed the murder and why. You can jot down notes as we go—a scrap of paper will do. But beware, there will be red herrings lurking in the shadows, ready to throw you off the scent. When we reach the end, I'll give you a moment to lock in your guess... before revealing the truth. Think you can outwit the culprit? Then let's begin... **************************************** Music Attribution: Jay Varton/Eye for Detail/courtesy of Epidemic Sound Ethan Sloan/Wrench/courtesy of Epidemic Sound Intro & Outro: Luella Gren/ Midnight Wanderer /courtesy of Epidemic Sound SFX Attribution: All sound effects courtesy of Epidemic Sound www.epidemicsound.com **************************************** Created, written, and hosted by Carissa V.

    Case #11: The Gospel According to Rome
  2. Episode 2

    Case #12: The Great Courgette Mystery of 1670

    Gather round, detectives, and let me tell you a sordid little tale. England, 1670. A week-long gathering at Bellamont Hall has descended into wine, scandal, secret encounters and increasingly questionable decisions. But when one guest is found dead, everyone seems to be hiding something. Throughout the night, strange sounds echoed through the corridors. Doors opened and closed. Guests slipped quietly between bedchambers. By morning, stories no longer quite matched, alibis had become decidedly complicated, and among the evidence was something nobody could satisfactorily explain: an unusually large courgette found in one of the bedchambers. Welcome to Bellamont Hall. Try to behave yourself. Listener discretion: This episode is a little different and considerably more raunchy than usual, with sexual references, adult humour and graphic language. Listener discretion is advised. **************************************** How to Play Along As you listen, keep your ears sharp for clues—things people say, things they don't say, unusual objects, and strange coincidences. I'll introduce you to the suspects, take you through the key locations, and guide you step-by-step through the events of the night. Your mission? Decide who committed the murder and why. You can jot down notes as we go—a scrap of paper will do. But beware, there will be red herrings lurking in the shadows, ready to throw you off the scent. When we reach the end, I'll give you a moment to lock in your guess... before revealing the truth. Think you can outwit the culprit? Then let's begin... **************************************** Music Attribution: Stefan Ekström/Bad Vibrations/courtesy of Epidemic Sound Ethan Sloan/Wrench/courtesy of Epidemic Sound Ludvig Moulin/Russian Roulette/courtesy of Epidemic Sound Jerry Lacey/Cinderalla's Waltz/courtesy of Epidemic Sound J.S.Bach/Fugue in D Minor/courtesy of Epidemic Sound Dian Shuai/Dance of Florence/courtesy of Epidemic Sound Cercles Nouvelles/Magnificat/courtesy of Epidemic Sound Baroque Hornpipe/courtesy of Epidemic Sound Johanness Bornlof/Godsend/courtesy of Epidemic Sound Intro & Outro: Luella Gren/ Midnight Wanderer /courtesy of Epidemic Sound SFX Attribution: Sound effects courtesy of Epidemic Sound. www.epidemicsound.com Additional sound effects licensed from AudioHero.com. **************************************** Created, written, and hosted by Carissa V.

    Case #12: The Great Courgette Mystery of 1670
  3. Episode 3

    Case #13: Murder In Tsuruya

    Welcome, sleuth, to tonight's case. A snowstorm. A mountain road. And an inn no one can leave. In late eighteenth-century Japan, travelers seeking shelter from the worsening snowstorm gather at a small inn along the Nakasendo. By morning, one of them is dead, the road has disappeared beneath the snow, and everyone inside Tsuruya has a reason to be questioned. Listen carefully. Somewhere between the evening meal and first light, someone crossed the line from resentment into murder. Are you ready to catch the culprit? **************************************** How to Play Along As you listen, keep your ears sharp for clues—things people say, things they don't say, unusual objects, and strange coincidences. I'll introduce you to the suspects, take you through the key locations, and guide you step-by-step through the events of the night. Your mission? Decide who committed the murder and why. You can jot down notes as we go—a scrap of paper will do. But beware, there will be red herrings lurking in the shadows, ready to throw you off the scent. When we reach the end, I'll give you a moment to lock in your guess... before revealing the truth. Think you can outwit the culprit? Then let's begin... **************************************** Music Attribution: Isaku Kageyama/Strange Tales (Instrumental Version)/courtesy of Epidemic Sound Jay Varton/Mental Stillness/courtesy of Epidemic Sound Jay Varton/Eye for Detail/courtesy of Epidemic Sound Intro & Outro: Luella Gren/ Midnight Wanderer /courtesy of Epidemic Sound SFX Attribution: Sound effects courtesy of Epidemic Sound. www.epidemicsound.com **************************************** Created, written, and hosted by Carissa V.

    Case #13: Murder In Tsuruya

About

Murder Through Time: A Whodunit Across the Centuries invites you to step inside the past and solve a crime as if you were really there. Each episode immerses you in a fully realized historical world, from the shadowed halls of Georgian mansions to the noise and intrigue of ancient streets and markets. As the story unfolds, you become the detective—following clues, weighing suspects, and piecing together the truth in real time. No submissions, no voting, no extra apps—everything happens in your mind as you listen, turning each episode into a personal detective experience. Whether you love history, mysteries, or stories that pull you inside the world, Murder Through Time makes every listen an interactive journey across eras. Think you can outwit the culprit? Then listen. Imagine. Investigate.