Rollin' On D20s

The Maine Tabletop Alliance

Rollin' On D20s is an Actual Play podcast hosted by The Maine Tabletop Alliance. We record live on Twitch every other Friday from 6-9pm eastern.

  1. S1E1 - What Does The Water Mean? - Part 1

    Episode 1

    S1E1 - What Does The Water Mean? - Part 1

    Five strangers — Ryland, a paladin with a mysterious mark and no memory of his origins; Saevel, a high elf haunted by an inner voice; Nib Quilldipper, a halfling journeyman bard on his first day of independence; Quinn, a distrustful high elf ranger; and Xhënrak, a Gem Dragonborn of quiet wisdom — each received a cryptically delivered wax-sealed letter summoning them to the Elven Capital of Caelthir Vaeloren. The letters, delivered by the same tall, elusive elf in strikingly different circumstances, cited matters of dire consequence and hinted at a divine purpose behind the summons. Days or weeks later, all five converged on the gleaming marble city and were brought before an elven council, where a celestial projection of stars and moons filled the hall as the council revealed the truth: 246 years ago, a cult had attempted a world-altering ritual that failed catastrophically, shattering a continent in an event known as the Sundering. The cult had not been destroyed — it had survived, grown, and was now preparing to try again near a small village on the southeastern coast of Wyrmblight. The five had been chosen not by elven authority, but by the gods themselves, each bearing a divine mark as proof, and were tasked with traveling to the site to investigate, disrupt, and dismantle the cult — with a grave warning never to let it turn them, as a corrupted god-touched individual would grant the cult catastrophic power. Reconvening at a nearby tavern, the group made uneasy introductions amid sharpening blades and a pitcher of water Xhënrak had requested in earnest. Nib revealed he traveled under a pen name, while Ryland's startling ignorance of the Sundering raised immediate suspicion — as did the moment Quinn called him "Rygor," causing his mark to flare with searing pain and dropping him to the floor. Though Ryland insisted his name was Ryland and that he had grown up knowing only his brother, the others found themselves uneasily believing him. The tension was further compounded by a private warning Xhënrak had received from a council elf, delivered mind-to-mind: one of the five was not fully who they claimed to be. With that chilling revelation hanging over the group, Xhënrak proposed a monastery tradition of answering questions with questions to build trust among strangers, and the five settled in — bound by divine marks, mutual suspicion, and a mission that could determine the fate of the world.

    1h 38m
  2. Episode 1

    S1E1 - What Does The Water Mean? - Part 2

    Five strangers — Ryland, a paladin with a mysterious mark and no memory of his origins; Saevel, a high elf haunted by an inner voice; Nib Quilldipper, a halfling journeyman bard on his first day of independence; Quinn, a distrustful high elf ranger; and Xhënrak, a Gem Dragonborn of quiet wisdom — each received a cryptically delivered wax-sealed letter summoning them to the Elven Capital of Caelthir Vaeloren. The letters, delivered by the same tall, elusive elf in strikingly different circumstances, cited matters of dire consequence and hinted at a divine purpose behind the summons. Days or weeks later, all five converged on the gleaming marble city and were brought before an elven council, where a celestial projection of stars and moons filled the hall as the council revealed the truth: 246 years ago, a cult had attempted a world-altering ritual that failed catastrophically, shattering a continent in an event known as the Sundering. The cult had not been destroyed — it had survived, grown, and was now preparing to try again near a small village on the southeastern coast of Wyrmblight. The five had been chosen not by elven authority, but by the gods themselves, each bearing a divine mark as proof, and were tasked with traveling to the site to investigate, disrupt, and dismantle the cult — with a grave warning never to let it turn them, as a corrupted god-touched individual would grant the cult catastrophic power. Reconvening at a nearby tavern, the group made uneasy introductions amid sharpening blades and a pitcher of water Xhënrak had requested in earnest. Nib revealed he traveled under a pen name, while Ryland's startling ignorance of the Sundering raised immediate suspicion — as did the moment Quinn called him "Rygor," causing his mark to flare with searing pain and dropping him to the floor. Though Ryland insisted his name was Ryland and that he had grown up knowing only his brother, the others found themselves uneasily believing him. The tension was further compounded by a private warning Xhënrak had received from a council elf, delivered mind-to-mind: one of the five was not fully who they claimed to be. With that chilling revelation hanging over the group, Xhënrak proposed a monastery tradition of answering questions with questions to build trust among strangers, and the five settled in — bound by divine marks, mutual suspicion, and a mission that could determine the fate of the world.

    40 min
  3. Episode 5

    S1E5 - A Steppe In The Wyrmblight Direction

    In this episode, the party presses forward after a tense and uncertain voyage, stepping onto unfamiliar ground with more questions than answers. With their destination still ahead, the journey inland becomes more than just a matter of distance, as the group begins to feel the weight of their mission in ways they hadn't anticipated. Subtle tensions linger beneath the surface, and not every thought or motive is shared openly among companions. As they traverse the stark and unforgiving landscape, the environment itself seems to resist them. Strange details and quiet irregularities begin to emerge, hinting that the region holds secrets far older than any of them fully understand. What initially appears to be an uneventful trek slowly gives way to a growing sense that something is watching, waiting, or perhaps already aware of their presence. Along the way, the party encounters signs that their objective may be far more complex than simple rumors suggested. Unexplained phenomena and eerie discoveries challenge their assumptions, forcing them to question what is natural, what is magical, and what may be something far more dangerous. Each new clue adds another layer of uncertainty, pulling them deeper into a mystery that refuses to reveal itself all at once. Despite these mounting concerns, the group continues to rely on their individual strengths and instincts, adapting to each new development as it comes. Moments of caution, curiosity, and quick thinking begin to shape their approach, as they prepare themselves for whatever lies ahead. The sense of anticipation builds steadily, suggesting that their journey is leading them toward a confrontation that may have been set in motion long before they ever arrived.

    1h 12m
5
out of 5
3 Ratings

About

Rollin' On D20s is an Actual Play podcast hosted by The Maine Tabletop Alliance. We record live on Twitch every other Friday from 6-9pm eastern.