Rough Drafts from BOUNCE

BOUNCE

Rough Drafts – Where ideas are still forming. Most design podcasts focus on finished work: the award, the commission, the retrospective. Rough Drafts goes earlier. Each episode explores the thinking before the thinking, the first sketch, the direction that didn’t work, the moment a project changed shape. It’s not confessional, and it’s not about failure. It’s about what creative practice actually looks like when you’re inside it: ambiguous, iterative, collaborative, and often uncertain until very late. We talk to graphic designers and typographers, architects and urban thinkers, illustrators, filmmakers, animators and game designers. To social innovators using design as a tool for change, educators building the next generation of creative thinkers, researchers asking the uncomfortable questions about what design is actually for. To the craftspeople and the coders, the brand strategists and the community artists, the independent studios and the solo practitioners working out of a room at the end of the garden. Some guests are well known. Some are doing the most interesting work you've never heard of. What they have in common is a willingness to talk about the version before the version — to show you the sketch before the sketch, the draft before the draft, the conversation that happened before anyone knew what they were making. Rough Drafts is made in Ireland, with guests from across Europe and beyond — because the best process conversations don't care about geography. Irish design has a distinctive voice, a particular relationship to craft, language, and identity, and a community of practitioners who are doing genuinely original work on a global stage. Rough Drafts is a place to hear how that work actually gets made. New episodes drop regularly. Subscribe wherever you listen to podcasts — or sign up for updates at bouncecreative.ie and be the first to know who's coming up next. Every episode comes with, process images, and the materials guests brought to the conversation — the early sketches, the abandoned directions, the slides that didn't make it to the presentation. The stuff that usually ends up in the bin. That's the bit we're interested in. Rough Drafts is a podcast from BOUNCE — Ireland's independent platform for design thinking, process, and critical discourse.

  1. Oct 26

    Irish Design Week

    Irish Design Week is nearly here, and this year’s programme is one of the strongest yet. In this episode, Danielle walks through some of the standout events across the country — from craft workshops to policy summits — before sitting down with Susannah Montgomery, Business Development and Ecosystem Manager at EIT Culture & Creativity, to talk about the biggest event in the calendar. The European Creative Industries Summit, Fáilte Future Europe, runs 10–13 November in Dublin as part of Ireland’s EU presidency. Susannah explains what EIT Culture & Creativity actually does — hint: it’s not funding content, it’s funding the tools and infrastructure that allow the creative sector to grow — and why this summit is different from the kind of conference that produces great conversation and nothing else. They get into digital sovereignty and what it means in plain terms for a graphic designer or filmmaker, the idea of “rewilding” the creative sector away from dependence on a handful of big tech platforms, and why Ireland’s particular mix of deep cultural identity and outsized tech presence makes it a fascinating place to have this conversation right now. There’s also a genuinely useful breakdown of what EIT funding is currently available, who it’s for, and how to figure out if your idea is eligible before you go near an application form. Open funding calls for EIT Culture & Creativity: https://eit-culture-creativity.eu/your-opportunities/calls-fundingEvent website: https://failtefuture.eu/Eventbrite: https://www.eventbrite.com/e/failte-future-for-europe-ecis26-tickets-2002740893926?aff=oddtdtcreator__ Episodes drop regularly. Listen or watch wherever you get your podcasts. Or subscribe to our Patreon, for more content, live talks, case studies and more.

    Irish Design Week
  2. Jun 29

    Naoise Ó Conchubhair // Drawing from Here

    Today's guest is Naoise Ó Conchubhair, someone whose entire career has been shaped by an obsession with type, the Irish language and the conviction that the best design always comes from understanding your context before you touch a single letterform. We go way back to Naoise’s childhood, a furniture designer father, a grandfather who founded an Irish language publication, and a mother who was involved in the founding of TG4, the Irish language broadcast channel, here in Ireland. We get deep into Insular the Gaelic typeface Naoise designed for his final year project at NCAD, a project that grew from a mystery tour through Irish banknote lettering, a 1976 typeface competition, and the extraordinary stone cutting lettering of Michael Biggs at the Garden of Remembrance and Arbour Hill. We talk about Song of the Sea and the joy of watching your handwriting appear on the Lighthouse Cinema screen as part of the film, which was nominated for an Oscar. About more modern and recent work MGNÉ, where a fada became a brand device about Free Market, the Venice Architectural Biennale, the Wonder Cabinet in the Dead Zoo, the National History Museum, and the maddening precision of brass letters that were too perfectly made to fit together. Naoise gives incredible detail of not just the process, the projects, but the people whom he deeply respects and collaborates with, the joy of teaching the new wave of design students and the changing landscape of operating in design right now. This episode is available to listen to on Apple, but there are so so many projects to see, I highly recommend watching the video of the podcast which is available on Spotify, YouTube or over on our Patreon. I can't thank him enough for his generosity of time and his work shows a new modernity for Irish identity and the future of Irish design. Enjoy.   __   Rough Drafts is a podcast from BOUNCE for anyone who's ever stared at something unfinished and wondered if they were on the right track. Designers, artists, and thinkers talk about the messy, uncertain, deeply human process of making things.    Rough Drafts – Where ideas are still forming.   Episodes drop regularly. Listen or watch wherever you get your podcasts. Listen on Apple // Listen or Watch on Spotify, Patreon and YouTube

    Naoise Ó Conchubhair // Drawing from Here
  3. Jun 21

    Pauric Freeman // Immersive Experiences

    There are very few experiences in contemporary design/art that make you forget where you are. In this episode I speak with Pauric Freeman, whose performances are one of them. He performs live audio-visual shows in venues where the audience watches someone make the work in real time. In the episode we explore his process and its slowness as a value, not a problem. He returns to this repeatedly and without apology speaking about programming a component that might take days and might not work. He doesn't frame this as a struggle, he frames it as how good work actually gets made. There's a quiet confidence in that, almost a refusal of the pressure to produce quickly. He believes that what happens between a piece of work and an audience, in the room, in the body, in the brain's fusing of sound and image, is real, meaningful, and irreplaceable. He says this in the language of psychoacoustics and cross-modal integration. But underneath the technical vocabulary is someone who genuinely believes that being fully present inside an experience is one of the most worthwhile things a human being can do. And that it's worth spending years learning how to make that possible for other people. What you get in this conversation is an understanding of how that experience is constructed from the ground up. The years of slow, iterative tinkering that were the building blocks of his creative vocabulary. The realisation that when sound and image are experienced simultaneously, the brain doesn't process them separately, it fuses them into something that feels deeper and more present than either could produce alone. There's also one of the most quietly compelling conversations about AI and creative practice you'll hear, not the usual debate, but something more specific. About why the serendipity that lives inside slow, iterative, human-made work simply cannot be prompted into existence, and what is lost if we stop protecting that. Pauric Freeman is someone who moves slowly, thinks carefully, trusts the process, and believes, without making a fuss about it, that the unrushed, human-made, fully immersive experience is something worth protecting. Episodes drop regularly. Listen or watch where you get your podcasts Listen on Apple Listen or Watch on Spotify or Patreon

    Pauric Freeman // Immersive Experiences

About

Rough Drafts – Where ideas are still forming. Most design podcasts focus on finished work: the award, the commission, the retrospective. Rough Drafts goes earlier. Each episode explores the thinking before the thinking, the first sketch, the direction that didn’t work, the moment a project changed shape. It’s not confessional, and it’s not about failure. It’s about what creative practice actually looks like when you’re inside it: ambiguous, iterative, collaborative, and often uncertain until very late. We talk to graphic designers and typographers, architects and urban thinkers, illustrators, filmmakers, animators and game designers. To social innovators using design as a tool for change, educators building the next generation of creative thinkers, researchers asking the uncomfortable questions about what design is actually for. To the craftspeople and the coders, the brand strategists and the community artists, the independent studios and the solo practitioners working out of a room at the end of the garden. Some guests are well known. Some are doing the most interesting work you've never heard of. What they have in common is a willingness to talk about the version before the version — to show you the sketch before the sketch, the draft before the draft, the conversation that happened before anyone knew what they were making. Rough Drafts is made in Ireland, with guests from across Europe and beyond — because the best process conversations don't care about geography. Irish design has a distinctive voice, a particular relationship to craft, language, and identity, and a community of practitioners who are doing genuinely original work on a global stage. Rough Drafts is a place to hear how that work actually gets made. New episodes drop regularly. Subscribe wherever you listen to podcasts — or sign up for updates at bouncecreative.ie and be the first to know who's coming up next. Every episode comes with, process images, and the materials guests brought to the conversation — the early sketches, the abandoned directions, the slides that didn't make it to the presentation. The stuff that usually ends up in the bin. That's the bit we're interested in. Rough Drafts is a podcast from BOUNCE — Ireland's independent platform for design thinking, process, and critical discourse.