Tabletop Treehouse

Chris Sneeze

Your RPG Hideaway

Episodes

  1. 6d ago

    Rapscallion Playbooks: How Character Creation Builds Story

    Rapscallion Playbooks: How Character Creation Builds Story Chris and Dennis continue their overview of Rapscallion, the pirate fantasy TTRPG from Magpie Games, by digging into how playbooks work & how they shape character creation. Using the Chirurgeon and Chronicler as examples, we talk about luck, harm, last words, advances, belongings, oddities, bonds, and the questions that help turn a character sheet into actual story material at the table. From cheese homunculi and strange alchemy to magical books, Jinn, and character-driven quests, this episode looks at how Rapscallion gives players strong identities while giving the Fates plenty of hooks to pull on later. If you’re curious about Rapscallion character creation, how Powered by the Apocalypse-style playbooks work, or how you might want to build story directly into characters, this episode will have an answer or two for you. Join the Tabletop Treehouse community Come hang out with us, talk TTRPGs, share your games, and tell us what we got right or wildly wrong: https://discord.gg/kArZkXgWka Support Tabletop Treehouse on Patreon Get bonus episodes, extra RPG goodies, magic item PDFs like Keeblee’s Pocket Pantry, and help us keep making weird, useful tabletop content: https://www.patreon.com/c/tabletoptreehouse More from Tabletop Treehouse Find episodes, show notes, articles, and more tabletop RPG advice here: https://tabletoptreehouse.com/ Grab Tabletop Treehouse merch Shirts, stickers, and other weird little treasures from the Treehouse: https://www.redbubble.com/people/tttreehouse/shop

  2. Jul 27

    How to Make TTRPG Combat More Engaging

    How to Make TTRPG Combat More Engaging Combat in tabletop RPGs can be exciting, dramatic, and full of great character moments, but it can also slow down fast when players are waiting for their turn. In this episode of Tabletop Treehouse, Chris and Dennis share practical TTRPG combat tips for keeping fights engaging in games like Dungeons & Dragons, Pathfinder, Savage Worlds, Daggerheart, Draw Steel, and other turn-based roleplaying games. We talk about how Game Masters can keep the story moving during combat with meaningful misses, villain monologues, player narration, memorable crits, changing battlefield environments, and encounter design that supports the larger adventure. Whether you’re running high-level D&D combat, building better RPG encounters, or looking for ways to keep players off their phones and invested in the fight, this episode is full of GM advice for making tabletop combat more fun, cinematic, and engaging. Plus, we take a detour through giant laser-shooting stone heads, high-level D&D chaos, and Keeblee’s Pocket Pantry. This is an overview episode, so we’re keeping things broad and approachable. Future videos will dig deeper into the rules, playbooks, running the game, and how to get the most out of your Rapscallion campaign Watch more GM advice Check out more Tabletop Treehouse videos about running better games, building better sessions, and keeping your players engaged: https://www.youtube.com/channel/UCANBtcNxt3UGZAH9FUI362Q Patreon Redbubble Discord

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