Still Loading Podcast

Still Loading Podcast

A show about video games, video game culture and video game history. New episodes every Sunday at 7PM EST.

  1. 26 APR

    Still Loading #394: The Saboteur w/ Matt Storm

    In World War II the entirety of France was occupied by the Nazi's. The Saboteur, instead of looking at that time period through the lense of the Allied Expeditionary Force, looks at it through the eyes of the people who lived it. I'm joined by friend of the show Matt Storm to chat about the 2009 open world game The Saboteur. A game where you take control of the character Sean Devlin, an Irish race car driver and mechanic, as he exacts his revenge on the fascists that killed his best friend. What starts out as a simple revenge mission turns into something much larger as he fights to free Paris from the Nazis. Matt and I ADORED this game and we had a lot of fun chatting about what makes it so great. We also chat about why it seems to be so overlooked and why that may have been. If you want to punch some Nazis you cannot go wrong with this game. No spoilers for a while, so you can get a feel of the game without having to worry about the story being spoiled. Support Democracy Forward HERE Follow Matt on Bluesky HERE Checkout Fun and Games Podcast HERE Check out Reignite Podcast HERE Shout-out Song: The Saboteur Theme Composer(s): Christopher Young Album: N/A https://www.youtube.com/watch?v=toE77OuTZkU&list=RDtoE77OuTZkU&start_radio=1 End Song: Electro Swingity Artist: ExoNova Original Composer(s): N/A Album: N/A https://exonova.bandcamp.com/track/electro-swingity Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod Want to buy some Still Loading merch? https://www.teepublic.com/user/still-loading-podcast

    1hr 34min
  2. 5 APR

    Still Loading #392: Perfect Dark w/ Jiggylookback

    In the summer of 2000 the Nintendo 64 was on it's way out. The PlayStation 2, the sucessor to the N64 rival PlayStation, was coming out later that year and the GameCube was a still over a year away from release. The summer of 2000 was probably the last chance the N64 had of seriously competing in the console market before the next console generation was in full swing and boy howdy did Rare release a game to help usher out the N64 on a high note. Joining me this week is YouTuber Jiggylookback to talk about Rare's "sequel" GoldenEye, Perfect Dark. The game was a technical marvel for the time and really pushed the console to it's limits. Perfect Dark took what Rare learned from GoldenEye and expanded upon it. Not just both in terms of tech but also story and atmosphere. Jiggy and I had a great time chatting about Perfect Dark, why it's still looked on so fondly, where it could improve and also we ask the question... Why the name Elvis? Follow Jiggy on Bluesky HERE Check out Jiggylookback on YouTube HERE Watch Jiggy's Secrets of Perfect Dark video HERE Watch Jiggy's interview with Michael Cawood HERE Check out Remember 64 HERE Watch Wrestling with Gaming's Perfect Dark documentary HERE Shout-out Song: Clandestine Artist: Krispy Original Composer(s): David Clynick, Graeme Norgate, Grant Kirkhope Album: N/A https://ocremix.org/remix/OCR01761 End Song: Silent Disruptor Artist: Michael Hudak Original Composer(s): David Clynick, Graeme Norgate, Grant Kirkhope Album: N/A https://ocremix.org/remix/OCR04299 Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod Want to buy some Still Loading merch? https://www.teepublic.com/user/still-loading-podcast

    1hr 49min
  3. 22 MAR

    Still Loading #390: Super Mario World w/ Zach from Classic Gaming Brothers and British Bond Addict

    When Nintendo transitioned from 8 bit to 16 bit, there was a lot of risk. It was not a sure fire thing that the public would adopt a new system, especially one that did not play the games for the existing Nintendo console they already owned. To help entice consumers they had to come out of the gate swinging and there was no harder punch to throw than launching the system with their flagship game mascot. Mario. For the fourth episode of Mario Month this year I am joined by Zach from the Classic Gaming Brothers podcast and Chris (aka the British Bond Addict) to talk about Mario's jump into the 16 bit generation. We are talking Super Mario World. We discuss what is so special about this game, about the endless Mario 3 vs World debate, the music, the visuals and a whole bunch of nostalgia. Follow Chris on Instagram HERE! Follow Classic Gaming Brothers on Bluesky HERE! Check out the Classic Gaming Brothers website HERE! Shout-out Song: Overworld (Super Mario World) Artist: Helynt Original Composer: Koji Kondo Album: Mario & Chill https://gamechops.com/mario-and-chill/ End Song: Overworld (From Super Mario World) Artist: Qumu Original Composer: Koji Kondo Album: N/A https://smarturl.it/QumuYear4 Get Still Loading Podcast merch! https://www.teepublic.com/user/still-loading-podcast Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod

    1hr 52min
  4. 15 MAR

    Still Loading #389: Super Mario Bros. 3 w/ Ty Schalter and Darren Hupke

    Hey Paisanos! It's the 3rd episode of Mario Month 2026! This week I am joined by Ty Schalter from the FunFactor podcast and Darren Hupke from Pixels and Polygons to chat about Super Mario Bros. 3! The true (?) sequel to Super Mario Bros. Mario 3 lives in rarified air as a contender for best Mario game along with Super Mario World (which will be next week's episode!). This debate will be forever ongoing but something that is not up for debate is just how amazing and influential this game was and still is. Ty, Darren and I had so much fun getting to dissect this game and it's mechanics. We also chat about it's visuals, music and some of it's development history! I don't have a huge personal history with this game in terms of amount of time spent playing it but I do credit this game for being the game that helped me fall in love with video games. The game that made me feel like I was controlling a cartoon on the TV. I don't think I'll ever fully be able to articulate how much this game means to me for that. Check out Ty on social media and support his work! Ty on Bluesky Funfactor Podcast on Bluesky FunFactor Podcast Website Check out Darren on social media and support his work! Darren on Bluesky Pixels and Polygons on Bluesky Pixels and Polygons Website Darren's LinkTree Shout-out Song: Lose-Your-Way Maze Artist: Dj Orange Original Composer: Koji Kondo Album: N/A https://ocremix.org/remix/OCR01063 End Song: Overworld (From Super Mario Bros. 3) Artist: Qumu Original Composer: Koji Kondo Album: N/A https://smarturl.it/QumuYear4 Get Still Loading Podcast merch! https://www.teepublic.com/user/still-loading-podcast Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod

    1hr 59min

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A show about video games, video game culture and video game history. New episodes every Sunday at 7PM EST.

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