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170 episodes
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Launch Sequence with Space Tomato Space Tomato
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- Leisure
Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support
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EP 161 - What Star Citizen 3.24 Could Mean For 4.0 & Beyond (Ft. CasaBLACKGaming)
Let’s take a look at the current roadmap, the expectation CIG has set for 2024, and the surprise update shake up with Alpha 3.24. Things are happening, but it can be confusing to drill down to WHY they are happening. This week I’m joined by fellow roadmap enthusiast CasaBlack Gaming as we discuss the possibility of further delays, the outlook at 4.0 and 1.0, and what Star Citizen looks like in the near term future.
Today’s Guests:
CasaBLACK Gaming
Youtube - https://www.youtube.com/@CasaBLACK
Twitter - https://x.com/BlackShrubberie
Twitch - https://www.twitch.tv/casablackgaming
ToC:
00:00 Introductions
07:30 Why Are We Getting A 3.24?
20:10 Is The Patch Further Delayed?
26:00 Is The Star Citizen Roadmap Useful?
26:40 Why Are They Talking About 1.0?
41:20 How Will Funding Work After 1.0?
46:20 Are They Meeting Their 2024 Goals?
57:20 When Will We See 4.0?
59:10 2024 Feature Wishlist
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support -
EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)
One of the most frustrating parts of Star Citizen is its instability. While servers cause many problems, our computers also struggle to hit FPS targets. Today I’m joined by TenPoundFortyTwo to discuss PC performance in Star Citizen, why your computer doesn’t run the game all that great, and when it may get better.
Today’s Guests:
TenPoundFortyTwo
Youtube - https://www.youtube.com/@tenpoundfortytwo
ToC:
00:00 Star Citizen Generall Discussion
16:30 How Is Star Citizen Performance Right Now?
26:30 How Will Performance Get Any Better?
40:00 Star Citizen “Release”
51:30 4.0 Improvements?
01:02:30 Lighting Enhancements
01:07:12 Last Bits
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support -
EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?
With so many major design decisions solidifying and being made, there is a lot of commentary about the direction of Star Citizen and what is right for the game. Today I’m joined by Youtuber LiefX to discuss the simulation elements of the game, why people feel they are going away, and how it’s possible people also believe the game is getting too complicated.
Today’s Guests:
LiefX
Youtube - https://www.youtube.com/c/liefx
ToC:
00:00 Introductions
13:00 What is a Space Sim?
18:00 Are We Losing The Space Sim?
26:00 What Changes Are People Seeing?
43:00 So...Less Sim? (Master Modes)
54:00 But Star Citizen is Becoming More Complex?
59:00 Alpha 3.23.2 & Cargo Changes
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support -
EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)
There are tons of ships to try in Star Citizen, but a select group are catered towards first time players. Despite this, these “starter” ships have a lot of benefits to them in the long run. In today’s episode of the Launch Sequence Podcast, I’m joined by Dedleader to discuss what makes a starter ship, and how you can make the most of them as well.
Today’s Guests:
Dedleader
Youtube - https://www.youtube.com/@DedLeader
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support -
EP 157 - The New Pocket Carrier - The Drake Ironclad
A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chassis has led to a lot of excitement surrounding the new large freighter. I’m joined this week by Phaseone Gaming to discuss the merits of the ship, and what has us interested.
Today’s Guests:
Phaseone Gaming
Youtube - https://www.youtube.com/channel/UCemNqvBqVZU7fAVhUx5pf7A
Twitter - hhttps://x.com/PGR_Official_
ToC:
00:00 Introductions
04:30 A Shift in Star Citizen Gameplay
08:40 The Drake Ironclad
12:40 Ironclad Size & Carrying Capacity
18:00 6 Person Crew?
27:20 It’s a Unique Ship!
38:50 What Will It Cost?
42:10 Why Do People Like This?
46:00 Non-Player Uses for the Ironclad
50:00 4.0 Discussion
Support This Podcast:
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Follow Space Tomato on social media:
Website Youtube My Other Youtube
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
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EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0
We’ve waited years for Star Citizen 4.0, and even now the update is not technically in our hands. But there are reasons to believe the next update is the vaunted server meshing update, and we may see it this summer according to a new roadmap update. But what’s included, and why is this the first major version change to Star Citizen since 2017. I’m joine dby Star Citizen streamer Xerostate to discuss the update and its place in the journey to release.
Today’s Guests:
XeroState
Twitch - https://www.twitch.tv/xerostate
Youtube -https://www.youtube.com/@XeroStateLIVE
Twitter - https://twitter.com/xerostate
ToC:
00:00 Introduction
04:30 4.0 Is Finally Here
13:40 Other MMOs and Star Citizen
32:00 The Pyro System
43:20 Is 4.0 Looking Good Enough So Far?
57:20 Star Citizen Design Changes
01:24:55 What Comes Next?
Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
Support This Podcast:
Patreon Paypal Ko-Fi
Follow Space Tomato on social media:
Website Youtube My Other Youtube
Instagram Twitter Facebook Discord
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Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support