170 episodes

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

Launch Sequence with Space Tomato Space Tomato

    • Leisure

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants. Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    EP 161 - What Star Citizen 3.24 Could Mean For 4.0 & Beyond (Ft. CasaBLACKGaming)

    EP 161 - What Star Citizen 3.24 Could Mean For 4.0 & Beyond (Ft. CasaBLACKGaming)

    Let’s take a look at the current roadmap, the expectation CIG has set for 2024, and the surprise update shake up with Alpha 3.24. Things are happening, but it can be confusing to drill down to WHY they are happening. This week I’m joined by fellow roadmap enthusiast CasaBlack Gaming as we discuss the possibility of further delays, the outlook at 4.0 and 1.0, and what Star Citizen looks like in the near term future.

    Today’s Guests:

    CasaBLACK Gaming

    Youtube - https://www.youtube.com/@CasaBLACK

    Twitter - https://x.com/BlackShrubberie

    Twitch - https://www.twitch.tv/casablackgaming

    ToC:

    00:00 Introductions

    07:30 Why Are We Getting A 3.24?

    20:10 Is The Patch Further Delayed?

    26:00 Is The Star Citizen Roadmap Useful?

    26:40 Why Are They Talking About 1.0?

    41:20 How Will Funding Work After 1.0?

    46:20 Are They Meeting Their 2024 Goals?

    57:20 When Will We See 4.0?

    59:10 2024 Feature Wishlist

    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


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    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 8 min
    EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)

    EP 160 - Is Star Citizen Performance Getting Any Better? (Ft. TenPoundFortyTwo)

    One of the most frustrating parts of Star Citizen is its instability. While servers cause many problems, our computers also struggle to hit FPS targets. Today I’m joined by TenPoundFortyTwo to discuss PC performance in Star Citizen, why your computer doesn’t run the game all that great, and when it may get better.
    Today’s Guests:
    TenPoundFortyTwo
    Youtube - https://www.youtube.com/@tenpoundfortytwo
    ToC:
    00:00 Star Citizen Generall Discussion
    16:30 How Is Star Citizen Performance Right Now?
    26:30 How Will Performance Get Any Better?
    40:00 Star Citizen “Release”
    51:30 4.0 Improvements?
    01:02:30 Lighting Enhancements
    01:07:12 Last Bits
    Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord

    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 15 min
    EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

    EP 159 - Is Star Citizen Taking The “Sim” out of Space Sim?

    With so many major design decisions solidifying and being made, there is a lot of commentary about the direction of Star Citizen and what is right for the game. Today I’m joined by Youtuber LiefX to discuss the simulation elements of the game, why people feel they are going away, and how it’s possible people also believe the game is getting too complicated.



    Today’s Guests:

    LiefX

    Youtube - https://www.youtube.com/c/liefx



    ToC:

    00:00 Introductions

    13:00 What is a Space Sim?

    18:00 Are We Losing The Space Sim?

    26:00 What Changes Are People Seeing?

    43:00 So...Less Sim? (Master Modes)

    54:00 But Star Citizen is Becoming More Complex?

    59:00 Alpha 3.23.2 & Cargo Changes



    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 19 min
    EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)

    EP 158 - Star Citizen’s Best Starter Ships & How To Use Them (Ft. DedLeader)

    There are tons of ships to try in Star Citizen, but a select group are catered towards first time players. Despite this, these “starter” ships have a lot of benefits to them in the long run. In today’s episode of the Launch Sequence Podcast, I’m joined by Dedleader to discuss what makes a starter ship, and how you can make the most of them as well. 

    Today’s Guests:
    Dedleader
    Youtube - https://www.youtube.com/@DedLeader

    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube  
    Instagram  Twitter  Facebook  Discord

    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 20 min
    EP 157 - The New Pocket Carrier - The Drake Ironclad

    EP 157 - The New Pocket Carrier - The Drake Ironclad

    A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chassis has led to a lot of excitement surrounding the new large freighter. I’m joined this week by Phaseone Gaming to discuss the merits of the ship, and what has us interested.
    Today’s Guests:
    Phaseone Gaming
    Youtube - https://www.youtube.com/channel/UCemNqvBqVZU7fAVhUx5pf7A
    Twitter - hhttps://x.com/PGR_Official_
    ToC:
    00:00 Introductions
    04:30 A Shift in Star Citizen Gameplay
    08:40 The Drake Ironclad
    12:40 Ironclad Size & Carrying Capacity
    18:00 6 Person Crew?
    27:20 It’s a Unique Ship!
    38:50 What Will It Cost?
    42:10 Why Do People Like This?
    46:00 Non-Player Uses for the Ironclad
    50:00 4.0 Discussion
    Support This Podcast:
    Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube 

    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 3 min
    EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

    EP 156 - Star Citizen 4.0 Is Almost Here - The Road To 1.0

    We’ve waited years for Star Citizen 4.0, and even now the update is not technically in our hands. But there are reasons to believe the next update is the vaunted server meshing update, and we may see it this summer according to a new roadmap update. But what’s included, and why is this the first major version change to Star Citizen since 2017. I’m joine dby Star Citizen streamer Xerostate to discuss the update and its place in the journey to release.



    Today’s Guests:

    XeroState

    Twitch - https://www.twitch.tv/xerostate

    Youtube -https://www.youtube.com/@XeroStateLIVE

    Twitter - https://twitter.com/xerostate



    ToC:

    00:00 Introduction

    04:30 4.0 Is Finally Here

    13:40 Other MMOs and Star Citizen

    32:00 The Pyro System

    43:20 Is 4.0 Looking Good Enough So Far?

    57:20 Star Citizen Design Changes

    01:24:55 What Comes Next?



    Video Podcast: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I

    Support This Podcast:

    Patreon Paypal Ko-Fi

    Follow Space Tomato on social media:

    Website  Youtube  My Other Youtube  

    Instagram  Twitter  Facebook  Discord


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/launchsequence/message
    Support this podcast: https://podcasters.spotify.com/pod/show/launchsequence/support

    • 1 hr 36 min

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