Indieboids: Making Games from Start to Finish

4. Sprinting to the Vertical Slice | Mobius Development Podcast

In part one of a massive, two-part conversation regarding the vertical slice, Alex, Amanda, and Casey discuss what went into planning the sprint leading up to the major playtest and how we tackled the many complications that arose as stress began to take hold across the team.

Music: https://www.purple-planet.com