7 episodes

Gaming can be one of the most time consuming yet potentially lucrative hobbies out there.  Have you ever wondered about the actual gamers themselves?  Their motivations, their home lives, their quirks, just how much time they actually spend gaming and their thoughts on the future of gaming?  Join fellow game lover, teenager and fan Noah Gicas as he interviews gaming influencers to ask just those questions.  If you want to learn more about your favorite gaming influencer, hear some funny gaming stories or just love all things gaming, this show is for you.
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A Gamer’s Story Noah Gicas

    • Leisure
    • 5.0 • 44 Ratings

Gaming can be one of the most time consuming yet potentially lucrative hobbies out there.  Have you ever wondered about the actual gamers themselves?  Their motivations, their home lives, their quirks, just how much time they actually spend gaming and their thoughts on the future of gaming?  Join fellow game lover, teenager and fan Noah Gicas as he interviews gaming influencers to ask just those questions.  If you want to learn more about your favorite gaming influencer, hear some funny gaming stories or just love all things gaming, this show is for you.
See acast.com/privacy for privacy and opt-out information.

    Looking at the Defining Moments in Video Game History with William Hunter

    Looking at the Defining Moments in Video Game History with William Hunter

    In 1998, Willliam Hunter discovered a classic video games emulator, MAME. He had a great time playing games like Pac-Man, Donkey Kong, and Defender. After a while, curiosity kicked in, and he asked himself where all these games came from, how they came about, and who made them. Although the internet was a different place back then, William couldn't find a website that told the story he wanted to read, so he decided to make one himself. 
    William Hunter is the creator of The Dot Eaters, one of the most trusted sources of information about the history of video games. His website has been referenced in many books about video games, and many Colleges and Universities check on it for relevant content. William developed the website for over 15 years to tell the stories of the games, systems, and individuals that set the cornerstones of the gaming industry as we know it today. 
    In this episode, we talk about the origins of The Dot Eater, the particular backstory of the website's name, and William's relationship with video games. William kindly shared details of how he runs the website as a one-man-show and lots of curious facts about video games and the origin of companies like Activision and Electronic Arts. We also talk about the evolution of video games companies like Attari and what happens when companies created by people passionate about technology and games fall into business people's hands. 
    Some Questions I Ask:
    For the audience, could you talk about your relationship with gaming? (1:26)Can you tell us how you got started in gaming? (2:58)What made you decide to begin compiling gaming history? (5:22)What made you decide to distribute this knowledge? (13:52)
    In This Episode, You Will Learn:
    How William manages to run The Dot Eaters by himself (5:34)William shares a bit of PONG's story and describes the realm of gaming back then in the '80s (11:12)A bit of background and the beginnings of Activision and Electronic Arts (17:24)Elevator Action. The perfect combination between game skills and luck (27:55)What William sees as a problem with VR and where he thinks the augmented reality technology will head in the following years (47:43)
    Resources:
    The Dot Eaters websiteThe Dot Eaters FacebookThe Dot Eaters TwitterThe Dot Eaters YouTube Channel
    Let's Connect!
    InstagramTwitterYouTube
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    • 56 min
    Gaming Content Designer Drew Pariser Talks Glitches and Speedrunners

    Gaming Content Designer Drew Pariser Talks Glitches and Speedrunners

    Although there are lots of different paths into the gaming industry, it is not an easy task. Drew Pariser, for instance, started working in an indie studio his brother was running, and from there, following his passion for games, he went to school to strengthen his network. He was already working within the industry when he started his Entertainment, Arts, and Engineering degree, and he went through several internships before he was hired as a Producer and Designer. 
    Visiting us today is Drew Pariser, a Content Designer at Squanch Games. Drew holds a Bachelor's Degree and a Masters' Degree in Recreation and Tourism Management from Old Dominion University and a Masters' Degree in Entertainment, Arts, and Engineering from the University of Utah. 
    Throughout this episode, we talked about Drew's unique journey into the gaming industry, the favorite projects he was involved in, and the difference between working in small and big gaming studios. He kindly explained what Content Designers do and the challenges they face. We also talked about our favorite games, the love of some gamers for finding glitches in games, and speedrunners. 
    Tune in to Episode 6 of A Gamer's Story to get a glimpse into the content designers' world. 
    Some Questions I Ask:
    How did you get into the gaming industry? (2:42)Do you think those internships that you had helped you? (4:55)Do you play the games that you make? Or do you test them? (7:30)What's your favorite game or project that you've worked on? (17:19)
    In This Episode, You Will Learn:
    The difference between working in small and big gaming studios (1:36)Drew's biggest mistakes in creating games, and how sometimes miscalculations end up making the game better (7:36)The fascinating nature of speedrunners (13:06)Why Drew prefers to play games like Dark Souls with someone and not by himself (19:17)
    Resources:
    Squanch Games website
    Connect with Drew:
    LinkedIn
    Let's Connect!
    InstagramTwitterYouTube
    See acast.com/privacy for privacy and opt-out information.

    • 26 min
    Andrew Mahone (aka Tricky Gym) Makes His Place in the Pokémon Community

    Andrew Mahone (aka Tricky Gym) Makes His Place in the Pokémon Community

    When Andrew Mahone started his first YouTube channel, it was about having fun and expressing his creative nature. He taught himself some video editing and Photoshop to create and post videos of himself and his friends skateboarding when he was 13. Fast forward a couple of years, holding a degree in digital art and digital photography and some experience as a photojournalist, Andrew decided to match his experiences with his passion for Pokemon. 
    He then started creating content for the Pokemon community, creating the Tricky Gym YouTube channel, which already has over 70 thousand subscribers and over 14 million views. 
    Andrew Mahone is a Pokemon TCG player and a content creator. He's been playing Pokemon since 2012; he is a Regional Champion and a five-time World Championship competitor. 
    We had a fantastic conversation about Pokemon TCG, tabletop games, and video games throughout this episode. Andrew spoke about how battle styles affected the current Pokemon game, what it means for him competing in Pokemon, and what he loves most about the Pokemon community. We also talked about how Andrew sees the game of Pokemon as a source of long-lasting friendships and the number of incredible people he knew playing the game. 
    Tune in and learn more about the welcoming and loving Pokemon community.
    Some Questions I Ask:
    What decks do you think are actually dominating the metagame? (5:51) What was the goal of starting your YouTube channel? (16:21)How often do you play other games like video games or other card games? (19:37)What is your favorite game or project that you've worked on? (26:15)Where do you think gaming is headed? Card games, or even video games? (43:46)
    In This Episode, You Will Learn:
    A day in the life of a Pokemon player (9:09)What it means being in the competitive Pokemon world for Andrew (14:02)Why Andrew decided to start his YouTube channel Tricky Gym (18:06)Trading cards give some direction to the hobby. Why card games can't go full digital (37:56)The origin of Andrew's YouTube channel's name, Tricky Gym (48:30)
    Resources:
    Tricky Gym website
    Connect with Andrew
    TwitchYouTubeInstagramTwitter
    Let's Connect!
    InstagramTwitterYouTube
    See acast.com/privacy for privacy and opt-out information.

    • 59 min
    Turning Ideas Into Hundreds of Hours of Fun

    Turning Ideas Into Hundreds of Hours of Fun

    Any college degree can be helpful to get into the gaming industry; every professional will be handy in any gaming company. But to Erik Willis, the best thing those interested in creating a game can do is create a game themselves. We can find online and free the same tools triple-A studios use, Unreal Engine and Unity, for instance. He believes that it doesn't need to be a big game; it can be a simple one. But someone that can show they have what it needs to build a game from scratch has many chances of getting hired for a gaming company. 
    Erik Willis is an Associate Producer at Funcom. He holds an A.A. in Liberal Arts and Sciences from Central Community Piedmont College, a B.S. and B.A. in Computer Science and Mathematics from the University of North Carolina at Wilmington, and a Master's Degree in Arts, Entertainment and Media Management from the University of Utah. He worked on many cool projects like Disney Infinity, Looney Toons Dash, and he also worked at React Games on PC, Mobile, VR, and Console projects. 
    In this episode, we discussed his role as a project manager in Funcom, what happens when a project goes beyond its budget, and how he manages to turn what game creatives think into what game developers create. We also talked about his favorite games and what project he enjoyed the most. He spoke about the massive importance of game testing and how boring and challenging it can be. He also shared his view on the future of VR, consoles, and the gaming industry as a whole. 
    Tune in to find out what it means to create a video game from a producer's standpoint.
    Some Questions I Ask:
    Is it hard to stick to the original budget? Have you ever gone off the budget? (2:25)How do you start managing a team of artists to get everything done on time and on the budget? (6:25)What was your favorite game to playtest? (15:08)How did you get into this career of being a game producer? (17:17)Do you think that VR games will eventually replace console games? (33:35)
    In This Episode, You Will Learn:
    What happens when a game exceeds its budget (3:25)What is an Art Pipeline, and its role in the creation of a game (8:17)Why playtesting is so critical, and why most testers don't last long in their positions (16:21)The difference between being passionate to play videogames and being devoted to making them (21:52)Where Erik believes the gaming industry is heading (43:09)
    Resources:
    Funcom website
    Connect with Erik:
    LinkedIn
    Let's Connect!
    InstagramTwitterYouTube
    See acast.com/privacy for privacy and opt-out information.

    • 53 min
    An Inside Look at Game Writing and Narrative Design with Geoffrey Golden

    An Inside Look at Game Writing and Narrative Design with Geoffrey Golden

    A good storyline is not mandatory to enjoy playing video games but when there is a well-written plot behind the main character's adventures, the enjoyment of playing the game goes to a different level. That is the work of people like Geoffrey Golden; they ensure that we not only play the game but most importantly, we become a part of and lost in the characters and plot.  
    Geoffrey Golden is a narrative designer and writer. He has worked on a number of games including Murder in the Alps, an award-winning mystery game on mobile platforms. Geoffrey has written for Capcom, Ubisoft, Square Enix, and indie studios around the world. Geoffrey was always passionate about writing, storytelling, and video games, although he never thought he would combine his two passions into his career. He enjoys building interactive stories for different platforms like mobile, console titles, tabletop RPGs, chatbot experiences, robot toys, and even email newsletters. 
    In this episode, we talked about the differences between a game writer and a narrative designer, Geoffrey's beginnings as a writer, and his experiences during the internet’s prehistoric beginning. Geoffrey kindly shared his experiences in Napster and MP3.com and how he became an influencer creating audio content. We also talked about narrative techniques, what makes a story interesting, and where he believes the gaming industry is heading. 
    Tune in and join me on this journey into the heart of a good story with Geoffrey Golden. 
    Some Questions I Ask:
    You've done comics, fiction, tabletop games, cartoons. How do you branch into all of them? (4:53)How did you transfer from being a parody songwriter to being a part of the gaming industry? (9:02)What type of education do you think you need to become a games writer? (17:38)How do you start to write a character? (21:54)Where do you see the gaming industry is headed? What kind of games do you think are coming up? (45:23)
    In This Episode, You Will Learn:
    How George became a famous parody songwriter on MP3.com (11:41)How George got into the game writing universe (16:01)The difference between creating linear and branching dialogues and stories (35:06)Where George sees the gaming industry is heading to (45:23)Some advice from George about success, quality of life, and work (52:30)
    Resources:
    Dirt Cheap podcast
    Connect with Geoffrey:
    LinkedInTwitter
    Let's Connect!
    InstagramTwitterYouTube
    See acast.com/privacy for privacy and opt-out information.

    • 58 min
    Getting a Better Understanding of the Game with CoolcatTerri

    Getting a Better Understanding of the Game with CoolcatTerri

    Perhaps the first image that comes to mind when we think about the gaming community is a kid in their room playing video games, or if not a kid, young people. But that is just a stereotype; the gaming community is diverse; you can find prominent surgeons in their 30s and 50 years old with kids playing video games. Anyone can be a gamer; that is what today's guest, CoolcatTerri loves most about the gaming community. 
    My first guest for this podcast is CoolcatTerri. She is a gamer, a streamer, an Indie dev, an influencer, and the Just A Glimpse podcast host. Terri is an old-school gamer; she started playing Centipede in arcades, and since then, games had been a massive part of her life. 
    In this episode, we talked about her relationship with games, how many hours a day she plays, and what she thinks she would be doing if video games weren't part of her life. Terri kindly shared the relationship between her family and games and her vision on what are the pros and cons of the gaming community. Terri also shared fantastic information about owls, her favorite animal. 
    I invite you to listen and get to know in-depth the fantastic CoolcatTerri. 
    Some Questions I Ask:
    When you are streaming, do you like to have a connection to the chat? (3:07)What's your favorite game? If you had to choose, you could have more than one, though, because I know it's hard (5:07)Do you believe that first-person shooter video games lead to violence? (9:05)What do you like the most about the gaming community itself? (11:03)If you hadn't found gaming, what do you think you could do in your free time? (19:44)
    In This Episode, You Will Learn:
    How streaming helped Terri with her fear of public speaking (3:12)What is the effect Terri believes video games have on people (10:47)What is Terri's family relationship with games (14:01)Terri's masterclass about owls (17:06)Some tips from podcaster to podcaster. Terri's advice on the podcasting journey (21:12)
    Resources:
    Just A Glimpse Podcast
    Connect with Terri:
    TwitchTwitterInstagramYouTubeLet's Connect!
    InstagramTwitterYouTube
    See acast.com/privacy for privacy and opt-out information.

    • 27 min

Customer Reviews

5.0 out of 5
44 Ratings

44 Ratings

Adam"**" ,

Love it ❤️

Great show! I will recommend this to my friends and family. Keep it up 👍

KAW333 ,

Noah's Energy is Contagious

Noah's passion includes gaming. He is 13-years old and has been gaming since the age of 6. Through this podcast, he will fulfill his curiosity to learn about gamers lives and who they are as people. His inquisitiveness goes beyond gamers. He wants to get to know people who create the games gamers play. He is quite engaging. I enjoyed listening to this first episode with Noah's mom helping Noah let me get to know Noah and his love for gaming. Even though I am not a gamer, I enjoyed listening to this episode. If you want to learn more about gamers and the people who create the games gamers play, then you will definitely want to listen to Noah and his guests on A Gamer's Story.

LLSM2010 ,

Insightful

Noah is such a thoughtful interviewer. As an adult that likely had some string thoughts about kids and gaming I have learned and adjusted my thoughts about it. Noah you’ve done something amazing here and I’m excited to following.

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