15 episodes

Dive into the intricate world of video games with "A Video Game Time Capsule: The Complete History of Video Games", presented by MRIXRT, from @reallycool. This podcast series offers listeners a comprehensive journey through the evolution of gaming, from its humble beginnings in arcades to the blockbuster franchises of the modern era. Each episode delves into the major milestones, controversies, and innovations that have shaped the industry, painting a vivid picture of the gaming landscape over the decades. Featuring expert interviews, detailed analyses, and engaging storytelling, the show uncovers the stories behind your favorite games and consoles, while also spotlighting lesser-known gems and pivotal moments that have left an indelible mark on the world of gaming. Whether you're a casual player, a die-hard enthusiast, or someone curious about the cultural impact of video games, this podcast offers a captivating exploration of the medium's rich history and its promising future. Join me as we navigate the twists and turns of the gaming odyssey, celebrating the passion, creativity, and community that have driven the industry forward.

A Video Game Time Capsule: The Complete History of Video Games, presented by MRIXRT @reallycool MRIXRT

    • Leisure
    • 5.0 • 9 Ratings

Dive into the intricate world of video games with "A Video Game Time Capsule: The Complete History of Video Games", presented by MRIXRT, from @reallycool. This podcast series offers listeners a comprehensive journey through the evolution of gaming, from its humble beginnings in arcades to the blockbuster franchises of the modern era. Each episode delves into the major milestones, controversies, and innovations that have shaped the industry, painting a vivid picture of the gaming landscape over the decades. Featuring expert interviews, detailed analyses, and engaging storytelling, the show uncovers the stories behind your favorite games and consoles, while also spotlighting lesser-known gems and pivotal moments that have left an indelible mark on the world of gaming. Whether you're a casual player, a die-hard enthusiast, or someone curious about the cultural impact of video games, this podcast offers a captivating exploration of the medium's rich history and its promising future. Join me as we navigate the twists and turns of the gaming odyssey, celebrating the passion, creativity, and community that have driven the industry forward.

    1980-1985

    1980-1985

    Join Moriarty from his ReallyCool channel on a captivating journey through the annals of gaming history. This episode whisks listeners from the vibrant arcades of the 1980s to the uncharted beginnings of the '50s, '60s, and '70s, spotlighting the visionaries who forged the path and the landmark games that left their marks on the industry. Delve into the stories behind iconic titles like Missile Command, Pacman, Pong, and more, and discover how the trials, triumphs, and innovations of yesteryears have shaped the gaming world we revel in today.
    Meet industry titans like Shigeru Miyamoto and Nolan Bushnell, and explore the allure of pixelated wonders that captivated gamers' hearts. Journey further back to the '50s, '60s, and '70s to uncover the pioneers of gaming, from Atari to Magnavox, and witness the dawn of a gaming revolution. Unearth the forgotten treasures and milestones of the early gaming age, and then fast forward to 1985, a pivotal year that heralded a new era of gaming post the 1983 crash. Explore the rise of giants like Nintendo and Sega and dive into the stories behind iconic games of the era.
    Featured Games:Missile Command, Pacman, Pong, Breakout, Space Invaders, Asteroids, Adventure, Centipede, Tennis for Two, OXO, Spacewar, Computer Space, Super Mario Bros, Ghosts n Goblins, Gauntlet, Jetpac, and Elite.

    ★ Support this podcast on Patreon ★


    (00:00) - Episode 1

    (01:34) - 1980's

    (22:22) - Forgotten Loot

    (33:39) - 1985

    Thanks to our monthly supporters

    Nace27
    Tabreez Siddique
    Mynx
    Mopman43
    Ritsu
    William Kage
    Studio Devil
    Dallay_g
    Razu
    John H
    The Golden Bolt
    MykonosFan
    ErbBetaPatched
    Vornak
    Killer Space
    Serra
    Mr. Lindsay
    Autocharth
    History With Kayleigh
    Benjamin Steele
    Nick Makris
    minimme

    • 50 min
    1986-1989

    1986-1989

    From the phoenix-like rise of titans like Nintendo and SEGA to the industry's foray into other media like magazines and television, these formative years laid the groundwork for the gaming universe we inhabit today. Dive into the stories behind legendary titles like The Legend of Zelda, Metroid, and Final Fantasy, and witness the birth of iconic franchises, innovative game designs, and the blossoming of the gaming community. This episode is a treasure trove for those eager to relive the golden era of gaming or discover the roots of their favorite contemporary titles.
    From 1986 to 1989, the gaming world underwent a transformative evolution. Beginning with the post-crash rejuvenation in 1986, the industry saw Nintendo and SEGA's intense rivalry and the birth of narrative-driven games that would mold future game design. By 1987, the industry was regaining momentum, marked by the blossoming of gaming communities, fan clubs, and the nascent world of esports. 1988 further amplified this growth, with pivotal moments like the launch of Nintendo Power and the early seeds of today's vast online gaming community. The crescendo came in 1989, as the industry diversified with milestones like the Sega Genesis release, gaming's debut on TV and film, and intriguing collaborations, exemplified by Nintendo's partnership with Fidelity Investments, showcasing the industry's expanding horizons.
    Featured Games:The Legend of Zelda, Metroid, Castlevania, Dragon Quest, Space Harrier, Out Run, Mega Man, Contra, Final Fantasy, Punch Out, The Legend of Zelda 2, Phantasy Star, Double Dragon 2, Mega Man 2, Pool of Radiance, Ghouls n Ghosts, Tetris, SimCity, Prince of Persia, Mother, Golden Axe, Ys II, and Ys III.

    ★ Support this podcast on Patreon ★


    (00:00) - Episode 2

    (00:06) - 1986

    (13:11) - 1987

    (31:16) - 1988

    (40:54) - 1989

    Thanks to our monthly supporters

    Nace27
    Tabreez Siddique
    Mynx
    Mopman43
    Ritsu
    William Kage
    Studio Devil
    Dallay_g
    Razu
    John H
    The Golden Bolt
    MykonosFan
    ErbBetaPatched
    Vornak
    Killer Space
    Serra
    Mr. Lindsay
    Autocharth
    History With Kayleigh
    Benjamin Steele
    Nick Makris
    minimme

    • 54 min
    1990-1992

    1990-1992

    From the console wars sparked by SEGA's audacious Genesis challenging Nintendo's reign, to the rise of iconic mascots like Sonic the Hedgehog, these years were rife with innovation and intense competition. As the early 90s progressed, the industry's focus transitioned from captivating mascots to the sheer power of hardware, with giants like Nintendo, SEGA, and the emerging Sony pushing technological boundaries. Dive deep into this exhilarating era, exploring the rapid evolution of gaming and pondering on the impact of the fierce rivalries that shaped the landscape we know today.
    From 1990 to 1992, the gaming landscape was marked by pivotal transitions and fierce competition. The early part of this period witnessed a heightened rivalry between Nintendo and SEGA, underscored by the surprise challenge from SEGA's Genesis and Nintendo's subsequent launch of the Super Nintendo Entertainment System. SEGA's calculated introduction of Sonic the Hedgehog, designed not just to challenge Mario but to symbolize SEGA's essence, added a new dimension to the console wars. By 1992, the narrative shifted from the charm of mascots to the raw technological might, as the industry, now with Sony entering the scene, was abuzz with innovation. This era, enriched by game design legends and a focus on advanced graphics and gameplay, showcased the industry's rapid evolution and potential trajectories influenced by intense rivalries.
    Featured Games:Super Mario Bros 3, The Secret of Monkey Island, Mega Man 3, Wing Commander, Alex Kidd in Shinobi World, Super Mario World, Street Fighter 2, Sonic the Hedgehog, Lemmings, Final Fantasy IV, Super Castlevania IV, The Legend of Zelda: A Link to the Past, Wolfenstein 3D, Mortal Kombat, Super Mario Kart, Alone in the Dark, and Kirby's Dream Land.

    ★ Support this podcast on Patreon ★


    Thanks to our monthly supporters

    Nace27
    Tabreez Siddique
    Mynx
    Mopman43
    Ritsu
    William Kage
    Studio Devil
    Dallay_g
    Razu
    John H
    The Golden Bolt
    MykonosFan
    ErbBetaPatched
    Vornak
    Killer Space
    Serra
    Mr. Lindsay
    Autocharth
    History With Kayleigh
    Benjamin Steele
    Nick Makris
    minimme

    • 49 min
    1993-1996

    1993-1996

    From 1993 to 1996, the gaming industry underwent a metamorphosis, driven by technological advancements and shifts in player demographics. As the maturing audience craved more intricate narratives, developers answered the call, transitioning from cartoonish titles to thought-provoking themes. The period witnessed the rise of CD-based games, igniting fiercer competition among industry giants like Nintendo, SEGA, and Sony. The advent of the Entertainment Software Rating Board (ESRB) marked a significant self-regulatory step, while the first E3 solidified its role as an annual gaming spectacle. The epochal shift from 2D to 3D, propelled by powerful Graphics Processors, redefined gaming immersion and mechanics. Amidst these transformative years, the PlayStation emerged as a dominant force, reshaping market dynamics and setting new standards for console gaming.
    In 1993, the industry leaned towards mature content, with congressional hearings aiming to balance creative freedom and responsibility, growing anticipation around Nintendo's "Project Reality," and a behind-the-scenes look with David Sheff's "Game Over." 1994 marked an era of maturation and innovation, highlighted by the establishment of the ESRB, the unveiling of the Nintendo Ultra 64, and the onset of digital journalism through Game Zero magazine. 1995 saw heightened competition and community engagement, propelled by the rise of CD-based gaming via Sony's PlayStation, the inaugural E3, and the undying rivalry between SEGA and Nintendo. By 1996, the dawn of the 3D era was unmistakable, with Graphics Processors transforming game design, the PlayStation emerging dominant amidst the decline of several home consoles, and the industry bidding adieu to 2D, embracing the immersive realms of 3D gaming.
    Featured Games:Doom, Myst, Secret of Mana, Star Fox, Dune 2, Super Metroid, Final Fantasy VI, Donkey Kong Country, Warcraft: Orcs and Humans, Virtua Fighter, Ridge Racer, Chrono Trigger, Command & Conquer, Super Mario World 2, Earthworm Jim 2, Rayman, Descent, Phantasmagoria, Tekken, Super Mario 64, Tomb Raider, Quake, Return Fire, Resident Evil, The Neverhood, Minesweeper, and Crash Bandicoot.

    ★ Support this podcast on Patreon ★

    ★ Support this podcast on Patreon ★


    (00:00) - Episode 4

    (00:06) - 1993

    (14:27) - 1994

    (32:08) - 1995

    (52:41) - 1996

    Thanks to our monthly supporters

    Nace27
    Tabreez Siddique
    Mynx
    Mopman43
    Ritsu
    William Kage
    Studio Devil
    Dallay_g
    Razu
    John H
    The Golden Bolt
    MykonosFan
    ErbBetaPatched
    Vornak
    Killer Space
    Serra
    Mr. Lindsay
    Autocharth
    History With Kayleigh
    Benjamin Steele
    Nick Makris
    minimme

    • 1 hr 9 min
    1997-1999

    1997-1999

    From 1997 to 1999, the gaming industry underwent a series of significant transformations that redefined its landscape. In 1997, as 3D gaming continued to revolutionize the industry, Sony's PlayStation emerged dominant, but it wasn't without challenges, as both Nintendo and Sega grappled with changing dynamics. A notable highlight was the intriguing saga of "Duke Nukem Forever" and its impact on the perception of game development. By 1998, the gaming world celebrated a milestone as it was recognized as a bona fide art form, with awards honoring its creative achievements. This was juxtaposed with controversies surrounding violent game content, even as Sega's Dreamcast ushered in the sixth console generation with its cutting-edge features. The year 1999 witnessed the meteoric rise of indie developers and the massive success of Pokemon, a phenomenon that transcended the gaming sphere. Additionally, Hollywood's foray into gaming, exemplified by Stephen Spielberg's "Medal of Honor", signaled a major shift, while legal battles like Sony Corporation v. Bleem LLC emphasized the importance of intellectual property and sparked debates on emulation.
    Featured Games:Final Fantasy VII, Oddworld: Abe's Oddysee, GoldenEye 007, The Curse of Monkey Island, Castlevania: Symphony of the Night, Age of Empires, Ultima Online, Sonic Jam, Croc: Legend of the Gobbos, The Legend of Zelda: Ocarina of Time, Half-Life, Unreal, Pokemon Red and Blue, Metal Gear Solid, Silent Hill, Super Smash Bros, StarCraft, System Shock 2, Age of Empires II, and RollerCoaster Tycoon.

    ★ Support this podcast on Patreon ★


    (00:00) - Episode 5

    (00:06) - 1997

    (30:19) - 1998

    (46:55) - 1999

    Thanks to our monthly supporters

    Nace27
    Tabreez Siddique
    Mynx
    Mopman43
    Ritsu
    William Kage
    Studio Devil
    Dallay_g
    Razu
    John H
    The Golden Bolt
    MykonosFan
    ErbBetaPatched
    Vornak
    Killer Space
    Serra
    Mr. Lindsay
    Autocharth
    History With Kayleigh
    Benjamin Steele
    Nick Makris
    minimme

    • 1 hr 7 min
    2000-2003

    2000-2003

    The early 2000s, spanning from 2000 to 2003, were a whirlwind of change and innovation for the video game industry. In 2000, a culmination of creativity met technology, with Sony's PlayStation taking center stage and the indie scene gaining prominence. Video games started gaining a foothold as a recognized art form, while Sega gracefully exited the console market to make way for new players. 2001 saw a surge in console wars with the debut of the GameCube and Xbox, while storytelling in games reached cinematic proportions. By 2002, the allure of sequels reigned supreme, with franchises opting for familiarity, and the end of an era for Rare as Microsoft acquired it. The year 2003 then marked significant mergers, with giants like Square and Enix joining forces and Valve launching Steam. Video games officially became a mainstream industry, drawing in significant investments and changing the face of game development. As the lines between art, entertainment, and business blurred, the early 2000s set the stage for the future of gaming.
    Featured Games:The Sims, Diablo II, Deus Ex, Thief II: The Metal Age, Baldur's Gate II: Shadows of Amn, Phantasy Star Online, Shenmue, Halo: Combat Evolved, Grand Theft Auto III, Oni, Harry Potter and the Philosopher's Stone, Final Fantasy X, ICO, Onimusha: Warlords, The Elder Scrolls III: Morrowind, Metroid Prime, Grand Theft Auto: Vice City, Warcraft III: Reign of Chaos, Kingdom Hearts, Ratchet & Clank, Sly Cooper and the Thievius Raccoonus, Star Wars: Knights of the Old Republic, Call of Duty, Prince of Persia: The Sands of Time, Freedom Fighters, and Viewtiful Joe.

    ★ Support this podcast on Patreon ★


    (00:00) - Episode 6

    (00:06) - 2000

    (21:54) - 2001

    (46:35) - 2002

    (59:37) - 2003

    Thanks to our monthly supporters

    Nace27
    Tabreez Siddique
    Mynx
    Mopman43
    Ritsu
    William Kage
    Studio Devil
    Dallay_g
    Razu
    John H
    The Golden Bolt
    MykonosFan
    ErbBetaPatched
    Vornak
    Killer Space
    Serra
    Mr. Lindsay
    Autocharth
    History With Kayleigh
    Benjamin Steele
    Nick Makris
    minimme

    • 1 hr 12 min

Customer Reviews

5.0 out of 5
9 Ratings

9 Ratings

oceanrider77 ,

Great podcast.

I learned so much from this

skeetbowe ,

Best History of games to date!!

most comprehensive video...excellent work.

TheMykonosFan ,

⭐️⭐️⭐️⭐️⭐️

A great podcast from a very knowledgeable source

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