Act of Intelligence

Ajay Medury, Andrew Sierota

Act of Intelligence is a podcast where a software engineer (Ajay Medury) and systems engineer (Andrew Sierota) trade honest, in-the-trenches notes on building real things with AI — the tools, the workflows, and the philosophy — to figure out which old engineering wisdom still holds and which new instincts to trust.

Episodes

  1. 7h ago

    AI Coding Is Solved. Software Engineering Isn’t.

    If coding is "solved," is software engineering? Ajay Medury (software engineer) and Andrew Sierota (systems engineer) pick up where Episode 1 left off and get into the part that isn't solved: judgment. They trade notes on why weekly usage limits have quietly become the real project budget, what it's like to build a sharded Minecraft world solo as both product manager and principal engineer, what Amazon's New World got wrong about scale, running decorrelated multi-model code reviews, and what an AI "skill" actually is. It might all just be an act of intelligence. In this episode: Why "coding is solved" but software engineering isn't, and why judgment is the expensive partThe new bottleneck: weekly subscription usage limits as a hard budgetBreaking a big build into modules and submodules, and shrinking scope to actually shipWearing every hat at once: product manager and principal engineerNew World and the problem of scale at launchLarge codebases, heavy test coverage, and review rounds that exposed process gapsPre-flight checks, linters, and spec-tracing that cut review loops downDecorrelated reviews: several different models reviewing blind, then taking the union of findingsWhat an AI "skill" is: system prompts, user prompts, and guardrails for long workflowsSeverity tiers for findings: blockers, warnings, defers, suggestions, and nitsWhy systems admins, as generalists by trade, may be an ideal audience for these tools Chapters: (00:00:00) - Real intelligence, or just an act?(00:01:02) - Coding is solved; software engineering isn't(00:02:02) - Keeping up with the release pace(00:05:27) - Vibe coding vs. a repeatable process(00:06:40) - Usage limits are the new budget(00:08:40) - Breaking the build into modules(00:12:18) - A sharded world, every hat on one builder(00:17:12) - New World and the problem of scale(00:25:04) - 200k lines and a 90-round review(00:27:20) - Pre-flight checks that cut 90 rounds to 5(00:30:49) - The podcast's own local-GPU pipeline(00:33:27) - Learning by asking "what do you mean?"(00:35:35) - When a large agent run burned through the budget(00:38:05) - What is a skill, really?(00:48:05) - Skills as guardrails for long workflows(00:51:09) - Severity tiers: blockers to nits(00:54:34) - Why sysadmins are ideal builders(00:56:29) - A long-running Minecraft community, the real driver(01:00:56) - Closing: an act of intelligence

    1h 1m
  2. Welcome to the Matrix - Pilot

    Jun 3

    Welcome to the Matrix - Pilot

    Welcome to Act of Intelligence — a new podcast about AI tools, workflows, and the philosophy of building with them, hosted by Ajay Medury and Andrew Sierota. In this pilot, a software engineer and systems engineer compare notes on what it's actually like to build real software with AI coding agents like Claude Code. They get into plan mode and context management, the explosion of open-source "memory" tools for Claude, and the build-vs-buy trap of reinventing the wheel. Along the way: why "writing code is a solved problem" but shipping working software isn't, how the job is shifting from coder to technical PM / systems architect, the engineering fundamentals (DRY, modular design, conventions, spec-driven development) that suddenly matter more in the AI era, and a simple rule for how much to trust the machine — let the risk decide. Plus Andrew's first big AI build: resurrecting a decade-old Minecraft community from a 20-page wish list he never had time to finish. It never really ends — but for human sakes, we found a place to stop. Welcome to the Matrix. (00:00) - Intros — meet Ajay & Andrew(01:25) - What Claude Code actually is (a CLI loop)(03:37) - Plan mode vs. "super plan"(05:41) - Clearing context to reclaim your tokens(06:25) - The Claude memory-tool gold rush (claude-mem)(08:40) - "Mem Palace," impostor packages & bubble vibes(11:59) - Build vs. buy: don't reinvent the wheel(14:57) - Why understanding your own project matters(17:56) - "Writing code is a solved problem" — is it?(21:07) - From coder to technical PM / systems architect(22:48) - Modular design: building by "limbs"(25:58) - Validation & the "works on my machine" trap(26:58) - Reviving a decade-old Minecraft community(30:58) - DRY, the factory pattern & CLAUDE.md(36:47) - Conventions & standards files(38:11) - Design tenet: "don't waste the player's time"(39:02) - Reviewing & racing the compactor(39:32) - Spec-driven development ("Get Shit Done")(51:11) - The orchestrator + agent-swarm pattern(54:46) - Do old engineering rituals still apply?(58:15) - Trust should match the risk(59:49) - Wrap-up — Welcome to the Matrix

    1h 1m

About

Act of Intelligence is a podcast where a software engineer (Ajay Medury) and systems engineer (Andrew Sierota) trade honest, in-the-trenches notes on building real things with AI — the tools, the workflows, and the philosophy — to figure out which old engineering wisdom still holds and which new instincts to trust.