Allcorrect Gamedev Show

Allcorrect

🎙️ The Allcorrect Gamedev Show: A podcast about how to build amazing games, thriving studios, and in-demand careers in the gaming industry. Hi! We’re Evgeny Putilin and Anastasiia Lebedeva from Allcorrect, and we’re on a mission to figure out how great games (and the studios behind them) get made by talking to the people who make them. Evgeny’s done everything, from working on a car factory floor to leading international sales at a plywood empire. Now he’s our Art Director, and since 2022, he’s been trying to make sense of this wild, wonderful industry we call gamedev. Anastasiia is an Account Manager at Allcorrect. She once worked in a luxury Swiss hotel (wasn’t a fan), famously didn’t give Henry Cavill a light (true story), and will 100% pitch you some art if you pause for a second too long. 🎧 Every episode, we chat with game studio founders, producers, designers, artists, and composers to uncover what it takes to create incredible games and make money. 🚀 Want to be a guest? We’re always on the lookout for developers, creatives, and business minds shaping the future of games. Give us a shout—we’d love to hear from you! 🎉 Fun fact: The Allcorrect Gamedev Show is the first gamedev podcast ever advertised in Times Square. Yes, really. allcorrect.substack.com

Episodes

  1. SEP 18

    #2. Outsourcing Without the Stigma, AI Flooding, and Roblox Rising

    In this episode of The Allcorrect Gamedev Show, we chat with Brooke Van Dusen, founder of CDR External Development and author of Pixel Procurement. Brooke shares how his path from a Nintendo-filled childhood to Twitch’s golden days shaped his career, why he built CDR as a “full-stack outsourcing department” for studios, and how outsourcing still struggles with stigma in gamedev. We dive into his unforgettable story of bringing Snoop Dogg to a battle royale launch, his advice for young outsourcing studios and newcomers to the industry, and his vision of how AI, Roblox, and new business models will reshape games in the next decade. Timecodes: 00:01:00 – First Memories of Video Games 00:04:07 – Entering Games Through Twitch 00:05:56 – The “Golden Days” of Twitch 00:07:01 – Founding CDR External Development 00:09:55 – The “Uber of Outsourcing” (But Not Quite) 00:11:17 – How CDR Differs From Competitors 00:14:20 – The Critical Role of Networking 00:17:14 – The Outsourcing Stigma 00:21:02 – The Problem With Aggressive Sales 00:25:21 – Evaluating Studio Credibility 00:28:23 – Why Portfolios Beat Demos 00:31:15 – Advice for Young Outsourcing Studios 00:35:08 – The Risk of AI Content Floods 00:38:25 – The Snoop Dogg Story 00:48:10 – The Future of the Games Industry Text version of this podcast episode: “Outsourcing Without the Stigma”. Want to be a guest? Join our next podcast episode! If you are a game studio founder, producer, designer, artist, or composer and know what it takes to create incredible games and make money, we’d love to chat with you. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit allcorrect.substack.com

    58 min
  2. JUN 4

    #1. Rafting Ice Sculptures: Jon Hare's Journey Through the World of Games

    🎙 In this episode, we sit down with the legendary Jon Hare — co-founder of Sensible Software, mastermind behind Sensible Soccer, and creative force behind Sociable Soccer. From the early days of pixel-by-pixel graphics on the ZX81 to navigating the shifting tides of game investment and outsourcing, Jon reflects on nearly four decades in the industry with sharp wit and unfiltered honesty. He talks football (both virtual and real), dream games that never saw the light of day, the overlooked power of 2D art, and why the games industry desperately needs more curation and fewer NFTs. A must-listen for anyone who ever played Cannon Fodder or wondered how to survive — and thrive — in gamedev for 40 years. 📺 True retro fans, heads up: in the video version only, there’s a hidden bonus that’ll let you install a classic game. And if you stick around to the very end, there’s a surprise waiting for you. Timecodes: 03:00 – Pong at a School Fair: The First Game He Played05:00 – Favorite Platform: Why Amiga Was Revolutionary07:00 – From Music to Pixel Art: Entering the Industry10:00 – Pixel-by-Pixel Art and the Enduring Value of 2D13:00 – Demoscene Legacy: How His Font Got Famous16:00 – Pirate Radio: Broadcasting Games in Poland18:00 – Football Roots and Inspiration for Sensible Soccer22:00 – The Magic of Sensible Soccer’s Instant Success26:00 – Dream Projects That Never Got Released29:00 – Running a Lean Studio and Smart Outsourcing32:00 – NFT Crash and the Chain Reaction of Broken Funding34:00 – AI in Game Dev: Threat or Tool?41:00 – A Dream Game About Politics, Religion, and Real Power48:00 – Industry Future: We Need Curators, Not Chaos Text version of this podcast episode: “Podcast #1. Jon Hare’s Journey Through the World of Games”. Want to be a guest? Join our next podcast episode! If you are a game studio founder, producer, designer, artist, or composer and know what it takes to create incredible games and make money, we’d love to chat with you. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit allcorrect.substack.com

    1 hr

About

🎙️ The Allcorrect Gamedev Show: A podcast about how to build amazing games, thriving studios, and in-demand careers in the gaming industry. Hi! We’re Evgeny Putilin and Anastasiia Lebedeva from Allcorrect, and we’re on a mission to figure out how great games (and the studios behind them) get made by talking to the people who make them. Evgeny’s done everything, from working on a car factory floor to leading international sales at a plywood empire. Now he’s our Art Director, and since 2022, he’s been trying to make sense of this wild, wonderful industry we call gamedev. Anastasiia is an Account Manager at Allcorrect. She once worked in a luxury Swiss hotel (wasn’t a fan), famously didn’t give Henry Cavill a light (true story), and will 100% pitch you some art if you pause for a second too long. 🎧 Every episode, we chat with game studio founders, producers, designers, artists, and composers to uncover what it takes to create incredible games and make money. 🚀 Want to be a guest? We’re always on the lookout for developers, creatives, and business minds shaping the future of games. Give us a shout—we’d love to hear from you! 🎉 Fun fact: The Allcorrect Gamedev Show is the first gamedev podcast ever advertised in Times Square. Yes, really. allcorrect.substack.com